Outline of Presentation
•
•
•
•
•
•

Introduction to Animated Pedagogical Agents
Perceptual User Interface Design
Emotiona...
Introduction
What is an
animated
pedagogical
agent?
Characteristics
• Navigation
• Browsing
• Informational
Retrieval
• Sorting
• organization
• Filtering

• Reminding
• Prog...
Characteristics
Agency

Accessibility

Animation
Gestures
Communication
Personality
Emotions

Competence

Responsiveness
Character Building Qualities

Herman The Bug
Perceptual User Interfaces

B. Reeves and C. Nass, “Perceptual Bandwidth,” Communications of the ACM, vol. 43, no. 3, pp. ...
Emotionality Expressive Pedagogical
Agents
Why integrate
emotion in
animated
pedagogical
agents?
Facial Expression of Emotions
Technology for Perception of Emotion
Conclusions and Future Research
Conclusions and Future Research
Perceptual
User Interface
Design
Integration of
facial
expressions
Six commonly
recognized...
Conclusions and Future Research
Perceptual
User Interface
Design

Experimental
investigation

Integration of
facial
expres...
Acknowledgements
Special thanks to:
A2-T2 and the Traumatic Brain Injury &
Hearing Rehabilitation Team for sharing
access ...
References
[1] B. Laurel, “Interface Agents: Metaphors with Character,” in The Art
of Human Computer Interface Design, B. ...
References
[5] Y. Kim, A.L. Baylor and E. Shen, “Pedagogical Agents as Learning
Companions: The Impact of Agent Emotion an...
References
[9] A.B. Adcock, M.H. Duggan, E.K. Nelson and C. Nickel, “Teaching
Effective Helping Skills at a Distance: The ...
References
[13] B. Reeves and C. Nass, The Media Equation: How People
Treat Computers, Television, and New Media Like Peop...
References
[18] P. Ekman and W.V. Friesen, Unmasking the Face: A Guide to Recognizing
Emotions from Facial Expressions. Ca...
Questions, comments and/or
suggestions?
For more information: eromero@odu.edu
Emotion in Animated Pedagogical Agents Performing as Virtual Social Actors
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Emotion in Animated Pedagogical Agents Performing as Virtual Social Actors

  1. 1. Outline of Presentation • • • • • • Introduction to Animated Pedagogical Agents Perceptual User Interface Design Emotionality Expressive Pedagogical Agents Conclusions and Future Considerations Acknowledgements References
  2. 2. Introduction What is an animated pedagogical agent?
  3. 3. Characteristics • Navigation • Browsing • Informational Retrieval • Sorting • organization • Filtering • Reminding • Programming • Scheduling • Advising Work Learning • Coaching • Tutoring • Help Information Entertaining • Playing against • Playing with • Performing B. Laurel, “Interface Agents: Metaphors with Character,” in The Art of Human Computer Interface Design, B. Laurel, Ed. Readings, MA: Addison-Wesley Publishing, 1990, pp. 355-365.
  4. 4. Characteristics Agency Accessibility Animation Gestures Communication Personality Emotions Competence Responsiveness
  5. 5. Character Building Qualities Herman The Bug
  6. 6. Perceptual User Interfaces B. Reeves and C. Nass, “Perceptual Bandwidth,” Communications of the ACM, vol. 43, no. 3, pp. 65-70, 2000. M. Turk and G. Robertson, “Perceptual User Interfaces,” Communications of ACM, vol. 43, no. 3, pp. 65-70, 2000.
  7. 7. Emotionality Expressive Pedagogical Agents Why integrate emotion in animated pedagogical agents?
  8. 8. Facial Expression of Emotions
  9. 9. Technology for Perception of Emotion
  10. 10. Conclusions and Future Research
  11. 11. Conclusions and Future Research Perceptual User Interface Design Integration of facial expressions Six commonly recognized facial expressions
  12. 12. Conclusions and Future Research Perceptual User Interface Design Experimental investigation Integration of facial expressions Integration of Face Reader to behavioral space Six commonly recognized facial expressions Validation of Face Reader readings
  13. 13. Acknowledgements Special thanks to: A2-T2 and the Traumatic Brain Injury & Hearing Rehabilitation Team for sharing access to the Noldus Face Reader® application
  14. 14. References [1] B. Laurel, “Interface Agents: Metaphors with Character,” in The Art of Human Computer Interface Design, B. Laurel, Ed. Readings, MA: Addison-Wesley Publishing, 1990, pp. 355-365. [2] C.E. Heckman and J.O. Wobbrock, “Put Your Best Face Forward: Anthropomorphic Agents, E-Commerce Consumers, and the Law,” in Proceedings of the Fourth International Conference on Autonomous Agents, 2000, pp. 435-442. [3] B. Reeves and C. Nass, “Perceptual Bandwidth,” Communications of the ACM, vol. 43, no. 3, pp. 65-70, 2000. [4] M. Turk and G. Robertson, “Perceptual User Interfaces,” Communications of ACM, vol. 43, no. 3, pp. 65-70, 2000.
  15. 15. References [5] Y. Kim, A.L. Baylor and E. Shen, “Pedagogical Agents as Learning Companions: The Impact of Agent Emotion and Gender,” Journal of Computer Assisted Learning, vol. 23, pp. 220-234, 2007. [6] S.D. Craig, B. Gholson and D.M. Driscoll, “Animated Pedagogical Agents in Multimedia Educational Environments: Effects of Agent Properties, Picture Features, and Redundancy,” Journal of Educational Psychology, vol. 94, no. 2, pp. 428-434, 2002. [7] L. Johnson, E. Shaw and R. Ganeshan (1998) Pedagogical Agent on the Web. Available: http://www.isi.edu/isd/ADE/papers/its98/ITS98WW.htm [8] W. L. Johnson, J.W. Rickel, and J.C. Lester, “Animated Pedagogical Agents: Face-to-Face Interaction in Interactive Learning Environments.” International Journal of Artificial Intelligence in Education, vol. 11, 47-78, 2000.
  16. 16. References [9] A.B. Adcock, M.H. Duggan, E.K. Nelson and C. Nickel, “Teaching Effective Helping Skills at a Distance: The Development of Project CATHIE,” The Quarterly Review of Distance Education, vol. 7, no. 4, pp. 349-360, 2006. [10] T.W. Bickmore and R.W. Picard, “Establishing and Maintaining Long-term Human Computer Relationships,” ACM Transaction of Computer-Human Interaction, 12(2), 293-327. [11] J.C. Lester, S.A. Converse, S.E. Kahler, S.T. Barlow, B.A. Stone and R.S. Bhogal, “The Persona Effect: Affective Impact of Animated Pedagogical Agents,” in Proceedings of 1997 Conference on Human Factors in Computing Systems, 1997. [12] R.K. Atkinson, “Optimizing Learning from Examples Using Animated Pedagogical Agents,” Journal of Educational Psychology, vol. 94, no. 2, pp. 416-427, 2002.
  17. 17. References [13] B. Reeves and C. Nass, The Media Equation: How People Treat Computers, Television, and New Media Like People and Places. New York: Cambridge University Press, 1996. [14] J. Bates, “The Role of Emotions in Believable Agents,” Communications of ACM, vol. 37, no. 7, pp. 122-125, 1994. [15] R.W. Picard, Affective Computing. Cambridge, MA: AddisonWesley Publishing. [16] P. Ekman, Emotions Revealed. New York, NY: Holts Paperbacks. 2007. [17] H. Leventhal, “A Perceptual-Motor Processing Model of Emotion,” in Perception of Emotions in Self and Others, vol. 5, P. Pliner, K.R. Blankstein and I.M. Spinel, Ed. New York: Plenum.
  18. 18. References [18] P. Ekman and W.V. Friesen, Unmasking the Face: A Guide to Recognizing Emotions from Facial Expressions. Cambridge, MA: Malor Books, 2003. [19] F. Thomas ad O. Johnson, Disney Animation: The Illusion of Life. New York: Abbeville Press, 1981. [20] B.E. Barbat and R. Cretulscu., “Affordable Affective Avatars: Persuasion, Emotions and Language,” in Proceedings of the First Balkan Conference in Informatics, 2003. [21] J.C. Lester, S.G. Towns and P.J. Fitzgerald, “Achieving Affective Impact: Visual Emotive Communication in Lifelike Pedagogical Agent.” International Journal of Artificial Intelligence in Education, vol. 10, 278-291, 1999.
  19. 19. Questions, comments and/or suggestions? For more information: eromero@odu.edu
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