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5 tips for your HTML5 games

by Ernesto Jiménez on Dec 06, 2010

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  • ernesto.jimenez Ernesto Jiménez , Web & Internet Expert at Vodafone Group R&D @Javier, about SVG vs. Canvas, there are multiple comparisons on pros and cons. You can see http://dev.opera.com/articles/view/svg-or-canvas-choosing-between-the-two/#comparison-of-svg-and-canvas About performance, if you are going to be changing the SVG and have a complex structure, it's going to be expensive because it's DOM modifications and touching the DOM is always slow and expensive. Some initial info to speedup performance when touching the DOM: https://developers.google.com/speed/articles/javascript-dom 1 day ago Reply
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  • JavierAguilar18 Javier Aguilar at ANID Diseño Web Profesional thanks for your slide, but what about SVG performance vs canvas ? 3 days ago Reply
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  • manjun_han manjun_han nice! 10 months ago Reply
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  • FlorianWendelborn Florian Wendelborn thank you so much!
    my canvas mmorpg was lagging hardly :D
    but now its much faster and i can add more grafical 'tuff-tuff' ;)
    ty!
    1 year ago Reply
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  • Kissaki Kissaki Thanks, gave some good suggestions.
    Put a kinda-transcript in my Blog (easier to get back to it there).
    http://kcode.de/wordpress/?p=1459
    1 year ago Reply
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5 tips for your HTML5 games — Presentation Transcript