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A cloud-based Personal Learning Environment & Network (PLE&N) for peer-based lifelong learning
 

A cloud-based Personal Learning Environment & Network (PLE&N) for peer-based lifelong learning

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A cloud-based Personal Learning Environment & Network (PLE&N) for peer-based lifelong learning A cloud-based Personal Learning Environment & Network (PLE&N) for peer-based lifelong learning Presentation Transcript

  • A cloud-based Personal Learning Environment & Network (PLE&N) for peer-based lifelong learning Professor Eric Tsui Knowledge Management and Innovation Research Centre The Hong Kong Polytechnic University
  • Change in the learning environment & process Learning Paradigm has shifted from predominantly teacher-lead classes to a mix of lectures, group discussions, reflections, in personal and group learning environments
  • Teachers Students 3
  • Student Graduate Guest Student Student Student Student Student Graduate Graduate Student Teacher Student Teacher Guest Graduate Guest Student Student Student Student Student Graduate Student Graduate Teachers Students Graduates Guests 4
  • Student Graduate Guest Student Student Student Student Student Graduate Graduate Student Teacher Student Teacher Guest Graduate Guest Student Student Student Student Student Graduate Student Graduate Teacher s Students Graduates Guests 5
  • 6
  • Google tools selected for the PLE&N (3.0) – Feedly & Google+
  • BPM RSS feeds in Google/Feedly Reader 8
  • How to collaborate inside the PLE&N? 9
  • Grading Criteria for the PLE&N Regular contribution(s) every week throughout the semester – 100% Regular contribution(s) in most weeks throughout the semester – 80% Regular contribution(s) every fortnight throughout the semester – 60% Some contributions during the semester – 40% A handful contributions during the semester – 20% Setup completed and responded to the test message – 10%
  • PLE&N Contributions (ISE457 UG students) 11
  • PLE&N Contributions (ISE531 PG students) 12
  • Relate theory to practice Re-instate/Expand a point made with new info 13
  • Collecting a weak signal A graduate & practitioner shares his experience 14
  • Gauging students’ reaction & learn from it 15
  • Heads up for a forthcoming lecture Knowledge & experience sharing among students from different backgrounds 16
  • Mobile access 17
  • Feedback from students from both semesters
  • Feedback from students from both semesters
  • Proactive effort by students in setting up a PLE&N
  • Potential usages in the corporate world • Marketing department monitors industry trends, customer preferences and competitive intelligence • Corporate communications department monitors all news about the company • Research department keeps abreast of business and technology trends • Human Resources department monitors and selects appropriate courses for learning and development • Staff discussions on any of the received articles
  • Benefits of the PLE&N for everyone 1. Supports a co-learning environment among instructor(s), learners, practitioners & other expert(s) 2. Access to expertise & experience 3. Collaborative effort to combat information overload 4. Self-centered, flexible, customisable & pervasive 5. Supports lifelong learning as it is not confined to a term/semester 6. “Move with the times”; relates theories to practice 7. Represents an “active knowledge repository” benefiting the university, academics & all 8. Garners an online community in the domain topic However, maintaining trust and quality of the 22 discussion in the PLE&N are of utmost importance!!
  • Sharing of a learner’s experience
  • Experience sharing from past students • http://www.slideshare.net/ eric_yh_tsui/personallearning-environmentnetwork-plen (English) • http://www.slideshare.net/ eric_yh_tsui/userexperience-of-thepersonal-learningenvironment-network-plen (Putonghua)
  • Critical Success Factors for designing & sustaining a technology-enhanced learning tool/system Innovation Community Membership, Muiltimedia, Flipped Classroom, Gamification Technology Low entrance barrier (Easy to install, free or almost free, little to learn) Robust, (Almost) No maintenance effort, Mobile access, Scaleability The Learner DIY Be involved Be frequent Alignment with Goals Personal Business/Research Lifelong learning Value add Incentives (Marks, content, network, just right) (innovation, learning process, quality of information, combat information overload,...)
  • Personal Learning Environment & Network (PLE&N) The next phase…
  • Student Graduate Guest Student Student Student Student Student Graduate Graduate Student Teacher Student Teacher Guest Graduate Guest Student Student Student Student Student Graduate Student Graduate Teacher s Students Graduates Guests
  • Students’ learning and career needs Undergraduate Student Part-time Postgraduate Student Research student 1) Explore interests to find the desired pursuit of development areas 2) Learn from senior people on the field 3) Build up skill-sets 1) Better organization of knowledge 2) Communication and collaboration well with others 3) Facilitating connection 1) Communication and discussion platform with recommendations 2) Platform for obtaining and organizing different sources of knowledge 3) File-sharing system
  • Customised RSS feeds & tools Undergraduate Student Part time Postgraduate Student Research student
  • Graduate Msc parttime Student Msc parttime Student Undergraduate Student Graduate Undergraduate Student Teacher Research student Undergraduate Student Research student Guest Research student Graduate Teacher Graduate Research student Undergraduate Student UG Student Research student PT Postgraduate Student Graduate Guest
  • A cloud-based Personal Learning Environment & Network (PLE&N) for peer-based lifelong learning Professor Eric Tsui Knowledge Management and Innovation Research Centre The Hong Kong Polytechnic University