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UBIQUITOUS COMPUTING: UX
WHEN THERE IS NO UI
Marc Resnick, Ph.D.
Human Factors and Information Design
Bentley University
m...
Strategic Ubiquity
 Ubiquitious computing is not about making all of
the technology invisible. Invisible is often not a
g...
The Internet of Things
 When entities in our environment can communicate
with each other and share their individual data,...
The Internet of Things
3D-camera
views
body
sensors
climate
sensors
activity
monitors
Local IOT
calendar synch
local
IOT
s...
Global IoT – Glow Caps
Ubiquitous Computing
Input
• The mechanisms through which the system identifies
the context, which is used to determine wh...
Ubiquitous User Experience
Compute ActuateSense
Partial ubiquity is often better
than none
Partial ubiquity is often better
than none
Shamelessly borrowed from nngroup newsletter
Smart Homes
Smart Cars
The Quantified Self
Social Gaming
UX Concerns
Conflict Security
Thank You!!
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Ubiquitious Computing: UX When There is No UI

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These are the slides from the HFES 2013 ITG/CSTG/PDTG session presentation.

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Transcript of "Ubiquitious Computing: UX When There is No UI"

  1. 1. UBIQUITOUS COMPUTING: UX WHEN THERE IS NO UI Marc Resnick, Ph.D. Human Factors and Information Design Bentley University mresnick@bentley.edu humanfactors.blogspot.com @PerformSol
  2. 2. Strategic Ubiquity  Ubiquitious computing is not about making all of the technology invisible. Invisible is often not a good UX.  Ubiquitous computing is transparent ◦ it retreats into the background and supports the experience of flow with the contextual environment. ◦ it does not insert itself between the user and the environment and demand attention.
  3. 3. The Internet of Things  When entities in our environment can communicate with each other and share their individual data, the aggregate is smarter than the components. Wisdom Knowledge Information Data
  4. 4. The Internet of Things 3D-camera views body sensors climate sensors activity monitors Local IOT calendar synch local IOT social recommendatio ns cloud models Global IOT
  5. 5. Global IoT – Glow Caps
  6. 6. Ubiquitous Computing Input • The mechanisms through which the system identifies the context, which is used to determine what actions to take (if any). Output • The mechanisms through which the system impacts the context in the way that meets the objectives of the system and/or user. Setup • Allows the system to establish objectives, preferences, and other KPIs that might differ among contexts. note – not all of these need to be individually ubiquitous – ubiquity is NOT the objective, good user experience IS.
  7. 7. Ubiquitous User Experience Compute ActuateSense
  8. 8. Partial ubiquity is often better than none
  9. 9. Partial ubiquity is often better than none Shamelessly borrowed from nngroup newsletter
  10. 10. Smart Homes
  11. 11. Smart Cars
  12. 12. The Quantified Self
  13. 13. Social Gaming
  14. 14. UX Concerns Conflict Security
  15. 15. Thank You!!
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