Survey Resultsx
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Survey Resultsx

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    Survey Resultsx Survey Resultsx Presentation Transcript

    • Survey results The survey was given to get familiar with people who wear glasses and their experience using 3D-glasses. We can learn from these experiences and improve our new 3D-glasses by avoiding existing problems. The results of this survey will be an input for the concepts later on in the designing stage. The survey has been holding on several locations such as: cinema in Amsterdam, cinema in Rotterdam and the Industrial Design faculty in Delft. In total 24 random people were pleased to answer the questions. Along the group most given answers were similar to the others. Our survey provides the following results. Question 1: Which type of glasses did you used in the past? Image 1 Image 2 Image 3 As result of the first question you can see that largest part of the respondents did make use of the glasses from image 1. These are the famous glasses used in most Pathé cinema’s. A bit more then a quarter of the group let us know they used the glasses from image 2. These are also used in a few Pathé cinema’s. The glasses of image 3 were not used by anyone whom filled in the survey. The remaining quarter let us know they used a different type of 3D-glasses then the one of our images. Question 2: What is your eye- strength / intensity? Most respondents have their unique eye-strength and that is why there is a big range of answers. Almost all respondents were short-sighted and have an average of – 1,5. In order to find out if there is a relation between eye-strength and wearing both glasses, we came up with question 3.
    • Question 3: Do you wear both glasses (own and 3D-glasses) during the movie? The circle does do most of the speaking here. 20 out of the 24 respondent let us know they use both glasses. And 3 out of the 4 remaining let us know they wear lenses instead. This is because without any help from glasses or lenses they will not have a sharp image from the movie screen. Question 4: Where are the points of contact between glasses? Points of contact with frame In this circle we see that there is contact between the glasses at almost any 9% point (nose, glasses, frame and paws). This indicates the 3D-glasses are still 26% Nose not big enough, or it is the specific shape creates the contact. Contact between Behind the ear / paws the glasses behind the ear or with the paws is not relative. Because the paws Side of the frame 39% Glasses are made out of rubber they can not do any damage. 26%
    • Question 5: Which are the positive points of the 3D-glasses? The answers to this question are mostly given by first inspiration. Remarkable is Positive points of 3D-glasses 5% even though there is contact between the glasses, the largest part of the group 38% Sight-angle let us know they are satisfied by the size. Another very positive point is the Fit sight-angle of the 3D-glasses. No matter in which row you sit and in which angle 39% Size Vandal-proof you point your head, in almost every way people were able to see the 3D-effect. 18% A few respondents noticed the vandal-proof design is doing its work. Question 6: Which are the negative points of the 3D-glasses? Negetive points of 3D-glasses When you think most users of 3D-glasses do not care about the design 10% Size 19% Comfortable because they sit in the darkness, then your wrong. The largest part of 19% Dirty 10% the respondents let us know they would prefer a change in design. weight Looks Most other points speak for themselves and it is noticeable that there 8% Slide of nose can be a lot of improvement on the current 3D-glasses. 4% 30% Contact with frame
    • Conclusion and input for our concepts: The most common 3D-glasses at this moment is the one from image 1 (XpanD). During our visit to the Pathé, they let us know in the future all glasses from image 2 will be replaced by the ones from image 1. This means the amount of 3D-glasses from image 1 will even increase. That is the reason why we will focus on the XpanD with all its electronics. Almost all users wear both glasses during the 3D movie. Therefore our improved 3D-glasses will be attached to regular glasses or fit over regular glasses. The new design does not only need to improve the looks but also avoid contact with the glasses, nose and frame as much as possible. Positive points such as sight-angle and vandal-proof should remain. We have to keep in mind that it is not possible to remove all negative points because each individual has its different experience. But it would be nice if we could reduce it to as less as possible.