In What ways does your media product use, develop or challenge forms and conventions of real media products?
The Media product that I have created, in this case a music magazine, uses and challenges many of the key conventions that are obeyed in real media products, for instance I have used a few of the main conventions that I came across in some of my early deconstructions, examples of these would be; the rule of thirds, eye contact with the person within the photograph, the golden line and house style. To determine whether the use of these conventions had been successful I conducted a product placement (placing my product amongst existing products of the same genre and comparing them) this was successful because I was able to see if there were any obvious alteration that I needed to make to my magazine. My product is multi platform and reflects the direction of new media. Throughout my magazine I have kept to the accepted conventions used in current media magazines, I have also linked my magazine to existing products that are relevant to my target audience, for example; planet rock, sonisphere and download festival etc. I have also considered advertising my magazine on social networking sites such as facebook because they are used by millions of people and so would be a good way of advertising.
Product placement Front cover deconstruction (for more detail see original post)
How effective is the combination of your main product and ancillary texts?
My media product has achieved a house style, one aspect of this is that the only three colours used throughout are black, red and white, I have also constructed my own font that I have used on different pages. My magazine successfully lures the intended target audience, The target audience that my magazine represents are people from 16-30 years of age aprox. Who like rock and heavy metal, such as Iron Maiden, AC/DC, MUSE etc., this target audience is successfully represented by featuring bands similar to that of the target audience.
My work has defiantly evolved since doing my preliminary task last year, initially because I actually have an understanding of the conventions that are used in current music magazines, also now I know how to use adobe Photoshop whereas when I did my pre-lim I had never used it before meaning that I was unable to finish my pre-lim to its fullest extent.
Ancillary task Finished front cover
What have you learned from your target audience feedback?
For my media product I did a lot of market research using online polls and questionnaires to determine which artists people would most like to see featured in a magazine, the type of magazine that people already read and the price that most people would be willing to pay for a music magazine, I also used the questionnaire to decide which name that wanted to use for my magazine, using these questionnaires I managed to find out that some of the bands that most people preferred were Iron Maiden, MUSE and AC/DC, I also successfully used the result from the questionnaire to price my magazine at £ 1 .50.
Pie chart showing which band was most popular with the target audience
How did you use new media technologies in the construction and research, planning and evaluation stages?
As a result of creating this music magazine I have developed better skills with a variety of different programs, websites and technologies including Adobe Photoshop, Windows picture editor, Paint.net, Microsoft Excel, Microsoft Publisher, Blogger, Slideshare, MS Paint, sony digital camera, Microsoft windows XP and MAC OSX , this has greatly helped the development of my music magazine