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Adventures for adult learners
Adventures for adult learners
Adventures for adult learners
Adventures for adult learners
Adventures for adult learners
Adventures for adult learners
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Adventures for adult learners

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Locations in Second Life that you might want to visit - what could you do here?

Locations in Second Life that you might want to visit - what could you do here?

Published in: Education, Technology
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  • 1. 4.4 SL Learning and Emerging Technology – presented to Dr. O’Connor Authored by: Irene T. Cruz
  • 2. MUSEUM ISLAND • After leaving the Science Building for our initial connection – Michele, Tracy and I were suppose to meet up at Museum Island. • Michele contacted me via chat and asked for me to transport her to my location… I did with pleasure. Unfortunately, we lost Tracy along the way. • We meet and began to discuss the island and other projects that we are currently working on together in the MALET program with ESC. • If this island were “mine” - It would be an excellent fit for the instruction of ESL/ELL students. The cultural background… the possibility of activates that involve conversations between cultures – limitless.
  • 3. EXPLORATORIUM ISLAND • When Michele and I said goodnight – I decided to explore further… • Dr. O’Connor placed this site in my “world” transport choices… I was intrigued. • There were many scientific and mathematical experiments. I came along an experiment and it allowed me to insert myself into a pollen module! • I can envision this island as “mine” for the purposes of teaching literacy skills to adults. The scientific and mathematical skill sets were incredibly challenging and fun!
  • 4. MUSE ISLAND • After leaving Exploratorium Island – I ventured to Muse Island – I had been to this island before… this island contains great folk music, creative dance, arts/etc. • I was able to touch a cubicle – command and I began to dance to the music – Great fun! • This island would be a great source of both kinetic, tactile and visual learning. • Adult Learners in a variety of study areas would benefit from this involvement. Skill sets used with ESL/ELL and HSE learners could be used in group activities for exploration of the arts/music/etc.
  • 5. STEAMPUNK INFO ISLAND • The last adventure was the SteamPunk Info Center. (Mieville) I went back to the Science Center and took the link to the location from Dr. O'Connor's wall presentation in order to travel here… • This island and/or information center was a bit ghostly… the lights were dim and it was twilight or so it seemed. • Although it was a beautifully designed island – I am not sure how I would utilize it for my students….It was a great adventure to walk the streets and view the Victorian designs/crafts/furniture.
  • 6. “ “I CAN'T CHANGE THE DIRECTION OF THE WIND, BUT I CAN ADJUST MY SAILS TO ALWAYS REACH MY DESTINATION.” - JIMMY DEAN ” • In review of all these new adventures within Second Life – I see even more possibilities of what can be achieved for my learning environment and my audience. • Incorporating a Second Life island – is a step that requires careful consideration and can be accomplished with the study of the design and how the needs of the audience are met.

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