Animation part3 d


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Animation part3 d

  1. 1. Animation Part3D3D animation process
  2. 2. • Learning Objective• •3D Animation process and flow
  3. 3. • 3 Stages of production• •Pre-production• •Production• •Post-production
  4. 4. • Pre-production• •Ideation, treatment and script• •Finalized art direction• •Character and prop designs• •Set and background designs• •The voice track• •The storyboard• •The story reel/animatic/leica reel• •production member• •budget and timeline
  5. 5. • Ideation• •Title• •Target audience• •Duration• •Output format• •Concept• •Misc
  6. 6. • Treatment• •In Hollywood jargon, a “treatment” is a screenplay or teleplay story outline formatted as if it were a short story.• •Treatments can be as brief as one paragraph, or as long as two pages. It serves as the plot line of your animated series script.• •Use a three-act structure: beginning, middle, and end.
  7. 7. • Script notation• •VO voice over• •OSoff screen• •POVpoint of view• •EXTexterior• •INT interior••••
  8. 8. • Art Direction• •Realism vs Stylization• •Minimalism vs Complexity
  9. 9. Character Development
  10. 10. Character line up
  11. 11. • Props design /work• s_sp/44_/s08_/000558.html
  12. 12. • Set and background design• •Set and background design of “Hold the Line”
  13. 13. • Storyboard• "A picture is worth a thousand words."• •Storyboard is an illustrated view, like a comic book, of how the producer or director envisions the final edited version of a production to look.
  14. 14. Storyboard notations
  15. 15. • Storyboard• •It entails telling a story with a number of sequential images with consideration for scene detail, character continuity, camera angles, special effects,etc.• ard_design.html ation/digkids/lessons/storyboards.html
  16. 16. • Animatics• •Animatics are pre-visualizationor video storyboardswith minimal moving visual, with or without audio and edited to look like the final product.• •They are a way to see the final project in motion before going through the expense of actual shooting or production.
  17. 17. • Production• •Modelling -• –Character• •Rigged and surfaced models and propswith test animationcomplete• –Set and background• –Props• •Textured and surfaced environments
  18. 18. • Production• •Lighting• –Lights and shadows• –Optical effects• •Texturing and mapping• –Texture collecting• –Map editing
  19. 19. • Production• •Animation• –Rough animation• –Character animation• –Facial animation• –Cleanup animation• –Final animation
  20. 20. • Production• –Dynamics animation• •Camera and rendering setup• –Camera setup• •Rendering• –Preview rendered images
  21. 21. • Post-Production• –Compositing• –Sound editing• •Music• •Sound effect• •Ambience• •dialogue• –Video editing• •Visual adjustments• •Visual effects• ml• **Proceed to movie
  22. 22. • Lesson Summary• •The animation process is a tedious process• •Production planning and timeline is crucial to ensure smooth production output
  23. 23. • Further Reading• •• –Dowlatabadi, Zahra and Winder,Catherine. (2003) Producing Animation. Focal Press• –Laybourne, Kit and Canemaker, John (1998) The Animation Book: A Complete Guide to Animated Filmmaking--From Flip-Books to Sound Cartoons to 3-D Animation. Three Rivers Press; Rev Sub edition
  24. 24. • Further ReadingHow the experts did it!• •2D• •3D• •• •Indie 3D -• •Forensic 3D-• •• •Roto - UDIOSS/blocker.html• •HK based CG -• •Minotaur –Narnia• •ArchViz rendering - process-scene.htm