3D animations on the iPads, we required an exactitude and artistry to the renders to highlight the true richness of the original artworks. Rhys Bevan meticulously modelled and ‘skinned’ the renders using the high-end 3D software, Maya. We often included the gray un-skinned wireframe models in presentations, because the animations were so true it was hard to communicate the fact that they were models. These beautiful 3D animations allow us to show the artworks in motion, such as the construction of the Model Chalice, an object meant to be deconstructed for travel in the 19th century.
Makerbot & DIY aspects (Do it yourself)Very abstract, hard to understand the real implicationThe Art Institute had a Pop-up event so that I and other staff could experience DIY Extremely successful – what did we see
Scanning requires a close consideration of the artwork’s form to make a successful model.
Printing & Re-mixing the Museum in 3D
Printing & Re-mixing the Museum in 3DMIDEA ConnectNovember 15, 2012 1
A Little Background Elizabeth Neely Director of Digital Information and Access Art Institute of Chicago @lili_czarina • Collection Information and Digital Publishing • Education Technology • Scholarly Publishing (OSCI) • Media Production & Services 2
The #TFF Twitter DressSings bird songs and flaps wings when tweetedMore on this: http://slidesha.re/K8UoNR 3
ResourcesMake Magazine Ultimate Guide to 3D Printinghttp://blog.makezine.com/volume/make-ultimate-guide-to-3d-printing/3D Printing Basicshttp://www.3ders.org/3d-printing-basics.html#3d-software-for-beginnersThingiversehttp://www.thingiverse.com/More than just digital quilting: The Economist on the Maker Movementhttp://www.economist.com/node/21540392 24