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Fixation & Creativity Sum-UpThomas J Howard & Morten Friis Olivariushttps://sites.google.com/site/thomasjameshowardhomepag...
Measuring Cup: Jansson & Smith’s Results----------------------------------------------------------------------------------...
Spill-Proof Cup: Jansson & Smith’s Results--------------------------------------------------------------------------------...
Bicycle Rack: Jansson & Smith’s Results---------------------------------------------------------------------------------- ...
5   Material compiled for course 42629 – Innovation and Product Development Department of   2012    Mechanical Engineering...
Questions                                                  ?                                                              ...
Creativity and problem solvingThomas J. Howardhttps://sites.google.com/site/thomasjameshowardhomepage/thow@mek.dtu.dk     ...
The Double Diamond Processbreadth of perspective                                             Divergent phases are where   ...
SourcesTRIZ – Theory of Inventive Problem Solving, Altshuler 90Hands on Systematic Innovation – Darrell Mann9    Material ...
Phase 1 Creativitybreadth of perspective                                                                   How to find the...
Phase 1 Creativity     3 methods that help you to decide       which project to choose and which       problem to solve:  ...
S-Curves: Maturity of the Technology                                                                                      ...
S-Curves: Road-mapping the future                                                                                         ...
9 Windows: Which problems to solve     Darrell Mann14   Material compiled for course 42629 – Innovation and Product Develo...
9 Windows: Swimming pool lane dividers                                        Storage,                 Swimming           ...
Ideal Final ResultCurrent                                  Increasing range ofsolution                                    ...
Phase 2 Creativitybreadth of perspective                                         How to generate and                      ...
Phase 2 Creativity     3 methods that help guide the       designer towards solutions based       on historical innovation...
Contradiction Matrix / Inventive Principles                             TRIZ general                                      ...
Identify Contradictions                                             39 Parameters of contradiction matrix     TRIZ general...
Identify Solution Principles                               TRIZ general                                                   ...
Apply solution principles to situationPrinciple 1. SegmentationDivide an object into independent parts.                   ...
Apply solution principles to situationPrinciple 35. Parameter changesChange an objects physical state (e.g. to a gas, liqu...
Sweeper: The approach                                Previous                                      Previous solution      ...
Sweeper: The software tool     Howard, Thomas J.; Culley, Steve J.; Dekoninck, Elies A. (2011): Reuse of ideas and concept...
Trends of Evolution35 trends of evolution have been identifiedSteps:                                              General ...
Trends of Evolution                                                                                                Monolit...
General Creativity Methods     3 methods that help you to remove       cognitive inertia and produce       solutions:     ...
SCAMPER checklistSubstitute - components, materials,                         peopleCombine - mix, combine with other assem...
Smart Little People     Imagine that the system     you are analysing consists     of many clever, ingenious          smal...
DeBono’s 6 Thinking HatsA group creativity method where everyone is assigned a thinking roll (and get to wear coloured hat...
Summary•The tools and methods are not essential but may help you to overcome some barriers and inspire new solutions•Try t...
Questions                                                   ?33   Material compiled for course 42629 – Innovation and Prod...
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42629 lecture 4 pt4

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Exercise Summary and Creativity Methods

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  1. 1. Fixation & Creativity Sum-UpThomas J Howard & Morten Friis Olivariushttps://sites.google.com/site/thomasjameshowardhomepage/thow@mek.dtu.dk Unless otherwise stated, this material is under a Creative Commons 3.0 Attribution–Share-Alike licence and can be freely modified, used and redistributed but only under the same licence and if including the following statement:“Material compiled for course 42629 – Innovation and Product Development Department ofMechanical Engineering, The Technical University of Denmark”
  2. 2. Measuring Cup: Jansson & Smith’s Results---------------------------------------------------------------------------------- Control Fixation----------------------------------------------------------------------------------• Number of designs per group 2.8 2.9• Number of incrementally variable designs 57% 78%• Number without overflow devices 17% 54%• Number highly similar to example 7% 50%---------------------------------------------------------------------------------2 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  3. 3. Spill-Proof Cup: Jansson & Smith’s Results---------------------------------------------------------------------------------- Control Fixation----------------------------------------------------------------------------------• Number of designs per group 4.1 3.4• Number designs that leak 30% 39%• Number designs with a straw 1% 17%• Number designs with a mouthpiece 10% 39%---------------------------------------------------------------------------------3 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  4. 4. Bicycle Rack: Jansson & Smith’s Results---------------------------------------------------------------------------------- Control Fixation----------------------------------------------------------------------------------• Number of designs per group 4.5 4.3• Number top mounted designs 59% 71%• Number with suction cups 6% 54%• Number with tyre rails 15% 48%---------------------------------------------------------------------------------4 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  5. 5. 5 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  6. 6. Questions ? Video6 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  7. 7. Creativity and problem solvingThomas J. Howardhttps://sites.google.com/site/thomasjameshowardhomepage/thow@mek.dtu.dk Unless otherwise stated, this material is under a Creative Commons 3.0 Attribution–Share-Alike licence and can be freely modified, used and redistributed but only under the same licence and if including the following statement:“Original material by Thomas J. Howard for course 42629 – Innovation and Product DevelopmentDepartment of Mechanical Engineering, The Technical University of Denmark”
  8. 8. The Double Diamond Processbreadth of perspective Divergent phases are where creativity is required the most to generate and synthesise new ideas time 8 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  9. 9. SourcesTRIZ – Theory of Inventive Problem Solving, Altshuler 90Hands on Systematic Innovation – Darrell Mann9 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  10. 10. Phase 1 Creativitybreadth of perspective How to find the right problem and project time 10 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  11. 11. Phase 1 Creativity 3 methods that help you to decide which project to choose and which problem to solve: – S-Curve analysis – 9 Windows operator – Ideal final result11 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  12. 12. S-Curves: Maturity of the Technology Darrell Mann12 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  13. 13. S-Curves: Road-mapping the future Darrell Mann13 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  14. 14. 9 Windows: Which problems to solve Darrell Mann14 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  15. 15. 9 Windows: Swimming pool lane dividers Storage, Swimming Corrosion, installation, pool, users, loosening, tensioning water drying Assemble Lane Disassembly parts and dividers in and customise operation maintenance Manufacture Lane divider Re- of float and use, re- components cable cycle, disp osal Darrell Mann15 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  16. 16. Ideal Final ResultCurrent Increasing range ofsolution options space Reuse of washing water Clean clothes without water Clean clothes Re-usable without Clothes that washing washing clean themselves powder powder Clean clothes Etc… without washing machine Alternative solution space Jamie O’Hare 16 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  17. 17. Phase 2 Creativitybreadth of perspective How to generate and search for solutions time 17 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  18. 18. Phase 2 Creativity 3 methods that help guide the designer towards solutions based on historical innovation: – Contradiction Matrix / Inventive Principles – Sweeper – Trends of evolution18 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  19. 19. Contradiction Matrix / Inventive Principles TRIZ general TRIZ general problem 2 solution Abstract 1 3 Reality Your specific Your specific problem solution19 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  20. 20. Identify Contradictions 39 Parameters of contradiction matrix TRIZ general problem 1 Your specific problem20 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  21. 21. Identify Solution Principles TRIZ general TRIZ general 2 problem solution Adaptability or versatility Weight of moving object Worsening Difficulty of detecting Extent of automation Weight of stationary Device complexity Ease of operation and measuring Feature Ease of repair Productivity object Improving Feature 1 2 33 34 35 36 37 38 39 35 3 2 27 29 5 26 30 28 29 26 35 35 3 1 Weight of moving object + All 2 24 28 11 15 8 36 34 26 32 18 19 24 37 6 13 2 27 19 15 1 10 25 28 2 26 1 28 2 Weight of stationary object All + 1 32 28 11 29 26 39 17 15 35 15 35 28 29 1 27 2 5 35 1 2 13 27 26 6 28 8 28 35 1 32 Ease of manufacture 15 16 36 13 13 16 11 9 15 1 11 1 1 10 28 25 2 6 13 12 26 15 34 32 26 1 34 15 1 33 Ease of operation + All 13 15 1 25 1 32 1 16 12 17 12 3 28 2 27 2 27 1 12 7 1 35 1 34 35 1 32 34 Ease of repair + All 35 11 35 11 26 15 16 4 13 11 7 13 10 1 6 19 15 15 34 1 16 15 29 1 27 34 35 28 35 Adaptability or versatility + 15 8 29 16 1 16 7 4 37 28 35 6 3721 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  22. 22. Apply solution principles to situationPrinciple 1. SegmentationDivide an object into independent parts. TRIZ general • Replace mainframe computer by personal computers. solution • Replace a large truck by a truck and trailer. • Use a work breakdown structure for a large project. 3Make an object easy to disassemble. • Modular furniture • Quick disconnect joints in plumbing Your specific solutionIncrease the degree of fragmentation or segmentation. • Replace solid shades with Venetian blinds. • Use powdered welding metal instead of foil or rod to get better penetration of the joint.22 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  23. 23. Apply solution principles to situationPrinciple 35. Parameter changesChange an objects physical state (e.g. to a gas, liquid, or solid) TRIZ general • Freeze the liquid centres of filled candies, then dip in melted solution chocolate, instead of handling the messy, gooey, hot liquid. • Transport oxygen or nitrogen or petroleum gas as a liquid, instead of a gas, to reduce volume.Change the concentration or consistency. 3 • Liquid hand soap is concentrated and more viscous than bar soap at the point of use, making it easier to dispense in the correct amount and more sanitary when shared by several people. Your specificChange the degree of flexibility. solution • Use adjustable dampers to reduce the noise of parts falling into a container by restricting the motion of the walls of the container. • Vulcanize rubber to change its flexibility and durability.23 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  24. 24. Sweeper: The approach Previous Previous solution specification 2 Abstract 1 3 Reality New specification New solution24 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  25. 25. Sweeper: The software tool Howard, Thomas J.; Culley, Steve J.; Dekoninck, Elies A. (2011): Reuse of ideas and concepts for creative stimuli in engineering design Journal of Engineering Design , 22(8), 565-581 , doi:10.1080/0954482100359857325 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  26. 26. Trends of Evolution35 trends of evolution have been identifiedSteps: General trend Next solution in1. Browse the trends of technology 2 trend to identify where technology exists on trend. 1 32. Look at the following technologies in the trend Your specific Your next solution3. Apply new technology technology to current situation26 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  27. 27. Trends of Evolution Monolithic solid Capillary / porous Multiple hollows Hollow structure Monolithic solid27 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  28. 28. General Creativity Methods 3 methods that help you to remove cognitive inertia and produce solutions: – SCAMPER – Smart Little People – 6 thinking hats28 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  29. 29. SCAMPER checklistSubstitute - components, materials, peopleCombine - mix, combine with other assemblies or services, integrateAdapt - alter, change function, use part of another elementModify - increase or reduce scale, change shape, modify attributes (eg colour)Put - to another useEliminate - remove elements, simplify, reduce to core functionalityReverse - turn inside out or upside down, also use of reversal 29 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  30. 30. Smart Little People Imagine that the system you are analysing consists of many clever, ingenious small objects or people, that can make decisions individually and as a group.30 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  31. 31. DeBono’s 6 Thinking HatsA group creativity method where everyone is assigned a thinking roll (and get to wear coloured hats!)31 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  32. 32. Summary•The tools and methods are not essential but may help you to overcome some barriers and inspire new solutions•Try to use the right tools at the right time•Prepare for your sessions and have a goalThank you for participating today, your feedback would be much appreciated:https://docs.google.com/spreadsheet/viewform?formkey=dG9PYjVYQWFUR1VMUUhibXJZR0FnTmc6MQ#gid=032 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
  33. 33. Questions ?33 Material compiled for course 42629 – Innovation and Product Development Department of 2012 Mechanical Engineering, The Technical University of Denmark
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