Learning organisations and design thinking
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Learning organisations and design thinking

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Learning organisations and design thinking Learning organisations and design thinking Presentation Transcript

  • learning organizations and design thinkingSaturday, November 10, 2012
  • creative strategist Emilia Åström digital production SWE workshopsSaturday, November 10, 2012
  • Saturday, November 10, 2012
  • HYPER ISLANDSaturday, November 10, 2012
  • The Mission “We are Hyper Island. Hyper Island designs learning experiences that enables companies and individuals to develop, grow, and rise to the challenges of tomorrow’s transformative technology. Our mission is to spark a passion for learning that lasts for life.”Saturday, November 10, 2012
  • Executive Programs Student Programs Tailored Classes Interactive Art Director Master Classes Digital Media (ME) Mobile Design & Development Motion Graphics Digital Data Strategist Learning Designer & Facilitator eCommerce Business MA Digital Media ManagementSaturday, November 10, 2012
  • LEARN BY DOING PROBLEM SOLVING FAILING IS GOOD! REAL CLIENTS COLLABORATION CREATE THE FUTURESaturday, November 10, 2012
  • Saturday, November 10, 2012
  • how (process) what (content)Saturday, November 10, 2012
  • Saturday, November 10, 2012
  • Problem solving Group dynamics Learning organizations Idea generation How Design thinking Feedback Reflection PrototypingSaturday, November 10, 2012
  • Real briefs What Latest digital technology Industry leadersSaturday, November 10, 2012
  • USEFUL TIPS AND EXERCISESSaturday, November 10, 2012
  • Saturday, November 10, 2012
  • LEARNING ORGANIZATIONS AND INDIVIDUALSSaturday, November 10, 2012
  • Checkin What did you do yesterday? What will you do today? Is there something you need help with from the group? How do you feel today?Saturday, November 10, 2012
  • So who are you? One paper, your name, 3 drawings of things that defined you througout your life, and the reason why you are attending this workshopSaturday, November 10, 2012
  • Saturday, November 10, 2012
  • Johari Window During the 1950s two psychologists (Joseph Luft and Harry Ingham) at the University of California developed the model. It is a model that can be used to clarify different aspects of human relations and communication.Saturday, November 10, 2012
  • Saturday, November 10, 2012
  • FEEDBACK FOR DUMMIESSaturday, November 10, 2012
  • Saturday, November 10, 2012
  • DESIGN THINKINGSaturday, November 10, 2012
  • Draw apples Divide a paper in boxes by drawing lines Fill all the boxes with variations of apples One pen per team that you pass around 10 min and NO talkingSaturday, November 10, 2012
  • What do you think happened and why?Saturday, November 10, 2012
  • Saturday, November 10, 2012
  • Can rules lead to a more productive creative process?Saturday, November 10, 2012
  • 5 RULESSaturday, November 10, 2012
  • 1. SEPARATE CREATIVE AND ANALYTICAL THINKINGSaturday, November 10, 2012
  • 2. QUANTITY IS A CONDITION FOR QUALITYSaturday, November 10, 2012
  • 3. VISUALIZE YOUR IDEASSaturday, November 10, 2012
  • 4. LISTEN!Saturday, November 10, 2012
  • 5. YES AND! Build on each others ideas No is a big NO NO!Saturday, November 10, 2012
  • HOW TO CREATE A CONCEPT IN LESS THAN ONE HOUR - a team exercise 10 10Saturday, November 10, 2012 min min
  • 1. Find a problem to solve Find a partner and ask them to tell you three things they find annoying on a daily basis something annoying, or something that you want to improve Pick your favourite, then switch roles ~2 min 10 10Saturday, November 10, 2012 min min
  • 2. Dig a little deeper Ask your partner to describe their most recent encounter with the annoyance. Take notes: Stuck? Try asking “how?” or “why?”, then switch roles ~4 min 10 10Saturday, November 10, 2012 min min
  • 3. Define the problem Now distill what you’ve learnt from your partner by completing the following sentence: your partner’s name whatever it is to be fixed or made better the desired outcome (what improvement or change does it bring about?) an insight into your partner’s life that could help you solve the problem, it should be interestingly / amusingly / ironically, ~1 min 10 10Saturday, November 10, 2012 min min
  • 4. Sketch a solution Draw an ambitious solution to your partnerʼs problem, then give it a name ~5 min 10 10Saturday, November 10, 2012 min min
  • 5. Present back & choose Present Take the problems and solutions youʼve defined, sketched and named and present these back to your group (1 minute each). Vote As a group, vote for the individual problem/solution you now want to take forward to solve as a group. Weʼre looking for one to develop further as a group within a sketch brainstorm 10 10Saturday, November 10, 2012 min min
  • 6. Sketch brainstorm Sit in silence and sketch as many propositions that might solve the problem. When you have sketched something, hold it up and explain it to the group before placing it in the middle and sketching another one. Sketch the way these propositions might work as: • A web application on a desktop, in a browser • Mobile/portable products or services on a phone or tablet • Something else - donʼt feel limited by ʻdevicesʼ or ʻplatformsʼ. Perhaps your idea exists across the digital and physical world (e.g. as a book as well as a digital service; as an installation, wall or screen) ~20 min 10 10Saturday, November 10, 2012 min min
  • 7. Review & create a Minimum Viable Product Lay out all of the propositions you just sketched and decide which one is the strongest. For the solution write down: core feature 1 core feature 2 core feature 3 ~15 min 10 10Saturday, November 10, 2012 min min
  • 8. PRESENTATION Prepare: Challenge + Solution Name of digital service Technical device Target grooup 5 minSaturday, November 10, 2012
  • Homework Think of what you would do next. What simple tests, prototypes, interviews would you create/ carry out to iterate the product youʼve designed? How else can you prove people will use it before you start building? 10 10Saturday, November 10, 2012 min min
  • Checkout What did you do today? What will you need to do tomorrow? Is there something you need help with from the group? How did today make me feel?Saturday, November 10, 2012
  • PRESENTATION DEVELOPED IN COLLABORATION WITH: Ulrik Gotsche Anders Teigene WWW.PROJECTOFHOW.COMSaturday, November 10, 2012
  • LINKS: @THERIVERTWEET WWW.PROJECTOFHOW.COM http://www.slideshare.net/emiliaastromadvertisingSaturday, November 10, 2012