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Patterns, Components, and Code, Oh My!

by erin malone on Aug 17, 2010

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The talk I gave at An Event Apart, Minneapolis, 2010. ...

The talk I gave at An Event Apart, Minneapolis, 2010.

In which I discuss identifying interaction design patterns, writing design patterns, creating a pattern library, creating a component library and code libraries. The three elements - patterns, components and code - are unified as a toolkit for design and development teams.

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design patterns interaction design patterns components pattern library code patterns ux design ui pattern interaction design component interaction architecture programming design-patterns frontend interactions

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Patterns, Components, and Code, Oh My! — Presentation Transcript