2013 11 15 (upm) emadrid jtvigil ucm serious games rompiendo barreras

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2013 11 15 …

2013 11 15
(upm)
emadrid
jtvigil
ucm
serious games rompiendo barreras

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  • 1. SeRIOUS GAMES: ROMPIENDO BARRERAS Javier Torrente jtorrente@fdi.ucm.es Universidad Complutense de Madrid Madrid, 15/11/2013
  • 2. 15 % DE LA POBLACIÓN MUNDIAL (FUENTE:
  • 3. HTTP://e-adventure.e-ucm.es
  • 4. PROBLEM AS
  • 5. SOLUCION ES
  • 6. SOLUCIONE S
  • 7. 1 UN JUEGO PASOS
  • 8. 1 UN JUEGO PASOS 2 MUCHOS JUEGOS (POTENCIALMENTE)
  • 9. CONCLUSION ES S.G. DEBEN SER ACCESIBLES HERRAMIENTAS DE AUTORÍA ESCALABILIDAD REDUCIR ESFUERZO
  • 10. TRABAJO EN CURSO eAdventure 2.0
  • 11. STUDENT RESEARCH COMPETITION
  • 12. ¡GRACIAS! ¿PREGUNTAS? Javier Torrente jtorrente@fdi.ucm.es Universidad Complutense de Madrid