<e-UCM> research group <ul><li>Research group in Technology-Enhanced Learning </li></ul><ul><li>Research areas related to ...
Our work: <e-Adventure> <ul><li><e-Adventure> </li></ul><ul><ul><li>Easy-to-use platform for the creation of low-cost educ...
 
 
In collaboration with Harvard U. and MGH
Our work <ul><li><e-Adventure> Current work </li></ul><ul><ul><li>Improved capabilities and expressivity </li></ul></ul><u...
 
Our work <ul><li><e-Adventure> </li></ul><ul><ul><li>Easy-to-use platform for the creation of low-cost educational adventu...
CS Training
Our work <ul><li><e-Adventure> </li></ul><ul><ul><li>Easy-to-use platform for the creation of low-cost educational adventu...
<m-Adventure> <ul><li><e-Adventure> player for mobile devices  </li></ul><ul><li>Player for Android </li></ul>
Games, standards, e-Learning
Main idea <ul><li>Games may end up being a great medium for education, although their true value has not been thoroughly d...
 
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2010-02-19 Sem eMadrid UCM Intro

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1er seminario de eMadrid
"e-Learning y Juegos"
2010-02-19
en Móstoles (Madrid), URJC
Presentación del grupo e-ucm
Autor: Baltasar Fernández Manjón

Published in: Education
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2010-02-19 Sem eMadrid UCM Intro

  1. 2. <e-UCM> research group <ul><li>Research group in Technology-Enhanced Learning </li></ul><ul><li>Research areas related to eMadrid </li></ul><ul><ul><li>Learning communities </li></ul></ul><ul><ul><li>Educational standards </li></ul></ul><ul><ul><li>E-Learning systems </li></ul></ul><ul><ul><li>Hypermedia and markup languages applied to learning </li></ul></ul><ul><ul><li>Using games and game-like simulations in education </li></ul></ul>
  2. 3. Our work: <e-Adventure> <ul><li><e-Adventure> </li></ul><ul><ul><li>Easy-to-use platform for the creation of low-cost educational adventure games </li></ul></ul><ul><ul><li>Integration in e-learning environments (Moodle, WebCT, Sakai, etc.) </li></ul></ul><ul><ul><li>Evaluation and assessment integrated in the games </li></ul></ul><ul><ul><li>Adaptive games </li></ul></ul><ul><li>http://e-adventure.e-ucm.es </li></ul><ul><ul><li>Videos </li></ul></ul><ul><ul><li>Tutorials </li></ul></ul><ul><ul><li>Examples of games </li></ul></ul><ul><li>Open source code </li></ul><ul><ul><li>Sourceforge.net </li></ul></ul>
  3. 6. In collaboration with Harvard U. and MGH
  4. 7. Our work <ul><li><e-Adventure> Current work </li></ul><ul><ul><li>Improved capabilities and expressivity </li></ul></ul><ul><ul><li>Better integration with LMS (e.g. Moodle) with bi-directional communication </li></ul></ul><ul><ul><li>Integration with LAMS (in cooperation with Macquaire U.). Use games as a task in the LAMS learning design </li></ul></ul><ul><li>Mundo núcleo </li></ul><ul><ul><li>Use of 3D virtual worlds in education </li></ul></ul><ul><ul><li>Virtual worlds connected to a LMS Back-End (Moodle) </li></ul></ul><ul><ul><li>Moodle as a persistance layer </li></ul></ul>
  5. 9. Our work <ul><li><e-Adventure> </li></ul><ul><ul><li>Easy-to-use platform for the creation of low-cost educational adventure games </li></ul></ul><ul><ul><li>Integration in e-learning environments (Moodle, WebCT, Sakai, etc.) </li></ul></ul><ul><ul><li>Evaluation and assessment integrated in the games </li></ul></ul><ul><li>Mundo núcleo </li></ul><ul><ul><li>Use of virtual worlds in education </li></ul></ul><ul><ul><li>Virtual worlds connected to a Moodle Back-End </li></ul></ul><ul><li>CS-Training </li></ul><ul><ul><li>Mini-games in computer engineering for the Nintendo DS portable game console </li></ul></ul><ul><ul><li>The games are mini-exams that report grades to a Moodle server </li></ul></ul>
  6. 10. CS Training
  7. 11. Our work <ul><li><e-Adventure> </li></ul><ul><ul><li>Easy-to-use platform for the creation of low-cost educational adventure games </li></ul></ul><ul><ul><li>Integration in e-learning environments (Moodle, WebCT, Sakai, etc.) </li></ul></ul><ul><ul><li>Evaluation and assessment integrated in the games </li></ul></ul><ul><li>Mundo núcleo </li></ul><ul><ul><li>Use of virtual worlds in education </li></ul></ul><ul><ul><li>Virtual worlds connected to a Moodle Back-End </li></ul></ul><ul><li>CS-Training </li></ul><ul><ul><li>Mini-games in computer engineering for the Nintendo DS portable game console </li></ul></ul><ul><ul><li>The games are mini-exams that report grades to a Moodle server </li></ul></ul><ul><li><m-Adventure> </li></ul>
  8. 12. <m-Adventure> <ul><li><e-Adventure> player for mobile devices </li></ul><ul><li>Player for Android </li></ul>
  9. 13. Games, standards, e-Learning
  10. 14. Main idea <ul><li>Games may end up being a great medium for education, although their true value has not been thoroughly demonstrated </li></ul><ul><ul><li>Integrate games into the learning flow </li></ul></ul><ul><li>Open research challenges </li></ul><ul><ul><li>Increase our understanding of why and how games can teach (or why and how education could be fun) </li></ul></ul><ul><ul><li>Demonstrate their efficacy scientifically </li></ul></ul><ul><ul><li>Reduce the average development cost </li></ul></ul><ul><ul><li>Introduce games non-disruptively or in parallel </li></ul></ul><ul><ul><li>Involve instructors </li></ul></ul><ul><ul><li>Accesibility </li></ul></ul>
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