Brain-neural computer interfaces on track to home
Development of a practical generation of BNCI for
independent home use
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Cognitive Rehabilitation in BackHome: The Memory-Cards Game

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Cognitive Rehabilitation in BackHome: The Memory-Cards Game

  1. 1. Brain-neural computer interfaces on track to home Development of a practical generation of BNCI for independent home use The long term goal of rehabilitation for the individual with an acquired brain injury is resettlement back in the community away from institutional care. BackHome is about physical and social autonomy of people with disabilities, using mainly Brain-Neural Computer Interfaces (BNCIs) and integrating other assistive technologies as well. BackHome takes a broad approach and wants to support the transition from institutional care to home post rehabilitation and discharge. Cognitive Rehabilitation in BackHome The Memory-Cards Game EloisaVargiu, Stefan Dauwalder, Marc Solá, Felip Miralles evargiu@bdigital.org Barcelona DigitalTechnology Center Barcelona – Spain  Web • www.Backhome-FP7.eu  LinkedIn • BackHome-FP7-Research- Innovation  Twitter • @BackHomeFP7  Youtube • BackHomeFP7 BackHome Cognitive Rehabilitation Serious games defined with therapists. Main features:  Simplicity of use (BCI)  Parameterization of level of complexity to customize therapeutic range  Evaluable to provide feedback  to users (motivation)  to therapists (personalization) The Memory-Cards Game Parameterization:  three levels of difficulty have been defined  difficulty increases by augmenting  the number of available cards • level 1: 8 cards • level 2: 12 cards • level 3: 20 cards  the complexity of the adopted images • level 1: shapes • level 2: fruits • level 3: animals Results are shown to the user in numerical and graphical view  Score: the numbers of corrected moves with respect to the total moves  Number of moves  Elapsed time Therapists are able to interact with users in real time, and monitor the use and outcomes of the cognitive rehabilitation tasks to attain therapeutic results Conclusions  A user centered approach has been adopted  Therapists plan, schedule, telemonitor and personalize the prescription of cognitive rehabilitation tasks  The user performs those tasks inside her therapeutic range  The overall approach and the memory- cards game are currently under testing by people with traumatic brain injury

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