Serious Games: Learn while Playing

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These are the slides from a presentation I gave May 12 at UMHS. Slideshare is experiencing technical difficulties with displaying slide notes, so I would recommend you view the narrated and captioned version located at

http://tinyurl.com/yse5do

instead.

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  • 1. open http://www.edheads.org/activities/knee/knee1/index.htm 2. Go to second screen where it asks you to CONTINUE Hi, welcome! A brief announcement about CE credit: If you haven’t already, please swipe your badge so we can give you credit for being here. To get your contact hour, please sign in to mlearning, search for the course code given on the handout and enroll. Take evaluation, and that is all you have to do. We have a lot to cover today, so lets get going. I'm going to talk for a while, then Lisa will talk about Role Playing Games and, Steve Burdick and Kathy Petersen will come up and discuss some specific examples of games they have worked on.
  • Serious Games: Learn while Playing

    1. 1. Serious Games Learn While Playing “ Without motivation,there is no learning” – James Paul Gee
    2. 2. A rule-based activity involving challenge to reach a goal Debra Lieberman What is a game?
    3. 3. Virtual Knee Surgery Link to game Virtual Knee Surgery Click to play game
    4. 4. interactivity Stories, Movies Toys, virtual worlds Predefined Storyline Flexible Storyline Games Interactivity More interactivity Less interactivity Virtual Knee Surgery
    5. 5. interactivity2 Which knee needs surgery? Remedial feedback Left Knee Right Knee Continue... Interactivity
    6. 6. Decision tree Interactivity
    7. 7. Labyrinth system Labyrinth
    8. 8. Labyrinth2 Labyrinth
    9. 9. Imperial college VP Virtual Patient
    10. 10. Why games! Why games?
    11. 11. No risk to patients No risk to patients
    12. 12. Mimic complex scenarios Complexity
    13. 13. representation Simulations Games Representation High Fidelity Simplified, Low Fidelity
    14. 14. Laerdal Specific objectives
    15. 15. Challenge Exploration of open worlds, practice Competition against self, others or clock, risk of loss or “death” Less challenge More challenge
    16. 16. Vessel Check Realism?
    17. 17. Structure Adventure games Chess Emergence Progression RPG Game Structure
    18. 18. Jeopardy “ Edutainment”
    19. 19. Millionaire “ Edutainment”
    20. 20. JCAHO Trivia “ Edutainment”
    21. 21. JCAHO trivia “ Edutainment”
    22. 22. Keys to success <ul><li>Know your target audience </li></ul><ul><li>Clearly defined learning objectives </li></ul><ul><li>Make them think! </li></ul><ul><li>Give players effective feedback </li></ul><ul><li>Use competition to motivate </li></ul>Keys to Success
    23. 23. effectiveness <ul><li>More conflict > more cognitive learning </li></ul><ul><li>More challenge > more retention </li></ul><ul><li>More specific goals > More motivation </li></ul><ul><li>Better feedback > more motivation </li></ul><ul><li>Higher fidelity > more motor skill learning </li></ul>Effectiveness http://umhscompliance.net/mlearn/games
    24. 24. effectiveness <ul><li>More conflict > more cognitive learning </li></ul><ul><li>More challenge > more retention </li></ul><ul><li>Better adaptiveness > more strategies </li></ul><ul><li>Higher fidelity > more motor skill learning </li></ul>Effectiveness
    25. 25. effectiveness <ul><li>Fantasy level > More fluency in skills </li></ul><ul><li>More control > More skill-based learning </li></ul><ul><li>More specific goals > More motivation </li></ul>Effectiveness
    26. 26. effectiveness <ul><li>Engaging learner imagination crucial to keep learner engaged with game - but they must identify with situations. </li></ul><ul><li>More representation > more motivation </li></ul><ul><li>Better feedback > more motivation </li></ul>Effectiveness
    27. 29. Blitzopoly overview
    28. 30. Blitzopoly game board
    29. 31. Blitzopoly Mr Brown
    30. 32. Blitzopoly What should you do

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