U72 lesson 06


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U72 lesson 06

  1. 1. MCM Expo<br />5 sleeps to go!<br />Please don’t forget to sort out the following:<br /><ul><li>Monez
  2. 2. Food (you’ll need to bring some snack or sandwiches that will withstand the heat!)
  3. 3. Water (it’ll be boiling hot in there)
  4. 4. Cosplay – are you dress in up? We are!</li></li></ul><li>Japanese Word of the Week (18)<br />MCM wo tanoshinde kudasai.<br />(MCM) を楽しんでください。<br />[MCM wohtanno-shindaykuudasaye]<br />Ganbatte!<br />
  5. 5. Aims & Objectives<br />Aims:<br />Students will explore character devices to move plot<br />Objectives:<br />All students will be able to identify 3 key character devices to move plot in separate genre<br />Most students will be able to identify 3 key character devices to move plot and describe 1 form in detail<br />Some students will be able to identify 3 key character devices to move plot and describe 2 forms in detail<br />
  6. 6. Computer Game Story Development<br />24 May 2010<br />Unit 72 Computer Game Story Development<br />
  7. 7. Computer Game Story Development<br />1 Understand storytelling for games<br />2 Be able to produce a story for a game<br />3 Be able to produce game dialogue<br />4 Be able to reflect upon own narrative work.<br />
  8. 8. Gambit and Love<br />
  9. 9. Gambit<br />
  10. 10. Who Are Ya?<br />Jacques LeBeau (foster grandfather, deceased), Jean-Luc LeBeau (foster father, deceased), Rochelle LeBeau (foster grandmother, deceased), Bella Donna Boudreaux (ex-wife), Henri LeBeau (foster brother, deceased), Mercy LeBeau (sister-in-law), TheorenMarceaux (cousin), Etienne Marceaux (cousin, deceased), Marius Boudreaux (father-in-law, deceased), Julien Boudreaux (brother-in-law, deceased)<br />
  11. 11. Relationships Make Stories<br />Anna-Marie<br />Remy Etienne LeBeau<br />Bella Donna Boudreaux<br />Julien Boudreaux <br />
  12. 12. Activity <br />Using yourself as the protagonist. Draw a diagram of no more than 4 people that you are involved with in one day in your life<br />?<br />?<br />?<br />?<br />?<br />
  13. 13. Was This Easy?<br /><ul><li> Movements
  14. 14. Involvement
  15. 15. Actions
  16. 16. Impact
  17. 17. Proactivity</li></ul>Hint: Take note of everything around you...<br />
  18. 18. The Love Technique<br />Remy uses love to define everything in his life that is right and wrong.<br /><ul><li> Extra plot device
  19. 19. Challenges the character
  20. 20. Creates ‘shit’ and ‘deep shit points’</li></li></ul><li>The Love Technique<br />New Son<br />Wolverine<br />Remy Etienne LeBeau<br />Assassin’s Guild<br />Anna-Marie<br />Bella Donna Boudreaux<br />Storm<br />Julien Boudreaux<br />Jean<br />
  21. 21. Activity<br />Choose an example of a game that uses this multi-faceted plot device technique to drive the story on. Comment on:<br /><ul><li> How the technique affects the outcome
  22. 22. How the device affects the player (consumer)
  23. 23. The success – could it be improved? </li></ul>Let’s discuss them in a second!<br />
  24. 24. Gambit In His Own Words<br />"'Cept he doesn' have my name, my experiences, my accent...or my cute buns." ~Gambit (about New Son)<br />------------------------------------------------------------------------------------------------------------<br />Rax: "By taking down the leader of an X-men 'clan'...I will be rewarded with the proper respect due me!"<br />Gambit: "Oh c'mon, next you gon' bully me for my lunch money!"<br />------------------------------------------------------------------------------------------------------------<br />"You know it's a bad sign when I'm de voice of reason..." <br />------------------------------------------------------------------------------------------------------------<br />
  25. 25. Gambit In His Own Words<br />'He' didn't know. Thought it might be something illegal... didn't know it would be somethin' so... awful. Changed me, that night did. Changed me hard. Sickened m'self so much I almos' died there too. Sometimes... wish I had. Couldn' stop de ones I'd gathered, so I helped whoever I could to get out. Managed ta snatch one little girl outta harm's way. Don't know who she was, bones stickin' every which way out of her face. But dat... dat was all I could do." (Gambit)<br />------------------------------------------------------------------------------------------------------------<br />"Playin' for keeps is still playin', Mon Ami, so take a card...ANY CARD!“ <br />
  26. 26. Jack of Diamonds, King of Hearts <br />As they taunted "call" at him, a Jack of Diamonds leaped from the sleeve of his beaten tan leather overcoat and into his hand. The men stared in anticipation as he threw his hand up in the air, landing perfectly in formation card after card in the centre of the table.“Din’t y’all think I could win you?” He pushed the chair back from the comfort of his rear and stood, hands cupped to receive his winnings. “And with that, Sirs, I bid you a bonnenuit. The night is a lady, and she’s a-callin’ my name.”Staff in hand he walked languidly down the hall through a throng of gambling people to his left and right. “Not so fast” a voice uttered from behind him. “Remy”, she looked at him; eyes lost in his purplesque irises for a moment. “Remy” she spoke again, he didn’t turn.“Mademoiselle, I have no business with you no more.”“Daddy.” She spoke again in hushed tones.Gambit turned to look at her, his eyes glowed, and then he was gone.<br />
  27. 27. What Happens Next?<br />Answers on a blog by June 7th!<br />
  28. 28. Overview – What Have We Learned?<br /><ul><li>We can use characters todrive the story forward
  29. 29. Your own experiences help!
  30. 30. The relationships forged outside of a story can benefit the story arc</li></ul>Have we met our outcomes?<br />
  31. 31. After Half Term<br />Scripts and script writing techniques! Yay!<br />