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U72 lesson 01

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Transcript

  • 1. Japanese Word of the Week (14)
    Tadaima!
    [Tadaima]
    Okaerinasai!
  • 2. Aims & Objectives
    Aims:
    Students will exemplify types of storytelling within games and interactive media
    Objectives:
    All students will identify 3 forms of storytelling
    Most students will identify 3 forms of storytelling and describe 1 form in detail
    Some students will identify 3 forms of storytelling and describe 2 forms in detail
  • 3. Computer Game Story Development
    12 April 2010
    Unit 1 Research Techniques for Media Industries
    Unit 2 Pre-Production for Media Industries
    Unit 70 Computer Game Design (part)
  • 4. Computer Game Story Development
    1 Understand storytelling for games
    2 Be able to produce a story for a game
    3 Be able to produce game dialogue
    4 Be able to reflect upon own narrative work.
  • 5. Understanding Storytelling
    • Historical texts for interactive media and games
    • 6. Narratology
    • 7. Plot devices
    • 8. Examples of ‘storyplay’ for QTEs
    • 9. Linear and non-linear experiences
    • 10. Strength of characterisation – ‘letting the characters speak for themselves’
  • Understanding Storytelling
    Early Storytelling
  • Understanding Storytelling
    Early Storytelling
  • 18. Film 1
  • 19. Understanding Storytelling
    Oral Traditions
  • Activity
    How reliable are oral traditions in the telling of historical fact?
    Allow me to demonstrate!
  • 22. Examples of Oral Tradition
    • Canterbury Tales
    • 23. Cycles and Passion Plays
    • 24. Robin Hood!
    • 25. Arthurian Legend
    • 26. Homer’s Odyssey
    • 27. The Stories of Lord Krishna
    • 28. Journey to the West and the Teachings of Buddha
    • 29. Jūratėand Kastytis and Eglė the Queen of Serpents
    • 30. The Dream of Grand Duke Gediminas and the founding of Vilnius
  • Understanding Storytelling
    Post-Colonial Cultures
    • Native English speaking
    • 31. North America
    • 32. India, African Nations, Polynesia/Australasia
  • Activity
    Can you give me 3 examples of how oral traditions of storytelling have made their way into games and interactive media?
  • 33. Understanding Storytelling
    Digital Storytelling
    • New traditions, old formats
    • 34. Challenging environments for developing stories
    • 35. More reliance upon the player.
  • Understanding Storytelling
    Digital Storytelling
  • 36. Film 2
  • 37. Understanding Storytelling
    Cultural Influences
    There’s loads more, but here’s the big three to get your cogs turning. More next week!
  • 40. Film 3
  • 41. Activity
    What are 3 main cultural implications of making stories based on some of the influences mentioned in the previous slide and any other influences that you can think of?
  • 42. Understanding Storytelling
    Cultural Implication
  • Film 4
  • 45. Overview – What Have We Learned?
    • The origins of storytelling
    • 46. The development of storytelling
    • 47. Getting it right and wrong
    Have we met our outcomes?
  • 48. Next Week
    Your assignments, how to write for games and interactive media part one, and the X-Men!