• Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
    Be the first to like this
No Downloads

Views

Total Views
765
On Slideshare
0
From Embeds
0
Number of Embeds
2

Actions

Shares
Downloads
4
Comments
0
Likes
0

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide

Transcript

  • 1. Japanese Word of the Week (14)
    Tadaima!
    [Tadaima]
    Okaerinasai!
  • 2. Aims & Objectives
    Aims:
    Students will exemplify types of storytelling within games and interactive media
    Objectives:
    All students will identify 3 forms of storytelling
    Most students will identify 3 forms of storytelling and describe 1 form in detail
    Some students will identify 3 forms of storytelling and describe 2 forms in detail
  • 3. Computer Game Story Development
    12 April 2010
    Unit 1 Research Techniques for Media Industries
    Unit 2 Pre-Production for Media Industries
    Unit 70 Computer Game Design (part)
  • 4. Computer Game Story Development
    1 Understand storytelling for games
    2 Be able to produce a story for a game
    3 Be able to produce game dialogue
    4 Be able to reflect upon own narrative work.
  • 5. Understanding Storytelling
    • Historical texts for interactive media and games
    • 6. Narratology
    • 7. Plot devices
    • 8. Examples of ‘storyplay’ for QTEs
    • 9. Linear and non-linear experiences
    • 10. Strength of characterisation – ‘letting the characters speak for themselves’
  • Understanding Storytelling
    Early Storytelling
  • Understanding Storytelling
    Early Storytelling
  • 18. Film 1
  • 19. Understanding Storytelling
    Oral Traditions
  • Activity
    How reliable are oral traditions in the telling of historical fact?
    Allow me to demonstrate!
  • 22. Examples of Oral Tradition
    • Canterbury Tales
    • 23. Cycles and Passion Plays
    • 24. Robin Hood!
    • 25. Arthurian Legend
    • 26. Homer’s Odyssey
    • 27. The Stories of Lord Krishna
    • 28. Journey to the West and the Teachings of Buddha
    • 29. Jūratėand Kastytis and Eglė the Queen of Serpents
    • 30. The Dream of Grand Duke Gediminas and the founding of Vilnius
  • Understanding Storytelling
    Post-Colonial Cultures
    • Native English speaking
    • 31. North America
    • 32. India, African Nations, Polynesia/Australasia
  • Activity
    Can you give me 3 examples of how oral traditions of storytelling have made their way into games and interactive media?
  • 33. Understanding Storytelling
    Digital Storytelling
    • New traditions, old formats
    • 34. Challenging environments for developing stories
    • 35. More reliance upon the player.
  • Understanding Storytelling
    Digital Storytelling
  • 36. Film 2
  • 37. Understanding Storytelling
    Cultural Influences
    There’s loads more, but here’s the big three to get your cogs turning. More next week!
  • 40. Film 3
  • 41. Activity
    What are 3 main cultural implications of making stories based on some of the influences mentioned in the previous slide and any other influences that you can think of?
  • 42. Understanding Storytelling
    Cultural Implication
  • Film 4
  • 45. Overview – What Have We Learned?
    • The origins of storytelling
    • 46. The development of storytelling
    • 47. Getting it right and wrong
    Have we met our outcomes?
  • 48. Next Week
    Your assignments, how to write for games and interactive media part one, and the X-Men!