Graphics in the Computer Games Industry Week 1

1,229 views
1,153 views

Published on

Published in: Education
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
1,229
On SlideShare
0
From Embeds
0
Number of Embeds
46
Actions
Shares
0
Downloads
7
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Graphics in the Computer Games Industry Week 1

  1. 1. Aims<br /><ul><li> To introduce the use of graphics in the computer games industry
  2. 2. To navigate Adobe Photoshop
  3. 3. To use the brush tool and gradient tool</li></ul>Objectives<br />Students will be able to use Adobe Photoshop to colour concept artwork<br />
  4. 4. Unit 78Digital Graphics for Computer Games<br />Graphics in The <br />Computer Games Industry<br />
  5. 5. Logos<br />
  6. 6. Halo<br />
  7. 7. Original Concept<br />Master Chief was created by game developer Bungie<br />Developed by concept artists<br />Marcus Lehto, Rob McLees, <br />and Shi Kai Wang, <br />Master Chief, as originally designed by Shi Kai Wang. From The Art of Halo.<br />
  8. 8. Halo Reach – Concept Art<br />
  9. 9. Halo Reach – Concept Art<br />
  10. 10. Halo Reach – Concept Art<br />
  11. 11. Concept - Falcon<br />
  12. 12. Planet Reach<br />
  13. 13. Halo Reach - Helmets<br />
  14. 14. Halo 2 - Storyboards<br />
  15. 15. Logo<br />Bungie is an American video game developer currently located in Bellevue, Washington, USA. The company was established in May 1991 by University of Chicago undergraduate student Alex Seropian. Microsoft aquired Bungie in 2000 but Bungie split withOn October 5, 2007, Bungie announced that it had split with Microsoft and become a privately held independent company, Bungie LLC. In 2010, the company signed a ten-year publishing deal with Activision Blizzard. <br />
  16. 16. Merchandising – Action Figures<br />
  17. 17. Assassins Creed<br />
  18. 18. Street Fighter – Concept Art<br />
  19. 19. Concept Art<br />
  20. 20. Concept Art<br />
  21. 21. Sketchbook<br />
  22. 22. Concept Art<br />
  23. 23. Marvel vs Capcom3 Advertising/Promotion<br />UDON penciller Joe Ng and colorist Espen Grundetjern<br />
  24. 24. Grand Theft Auto<br />Ian Mcquee – GTA Concept artist<br />
  25. 25. Typeface<br />
  26. 26. Concept Art GTA<br />
  27. 27. Advertising<br />
  28. 28. Before and After<br />
  29. 29. Promotion - Publishing<br />
  30. 30.
  31. 31.
  32. 32. Packaging – Metal Gear Solid<br />
  33. 33. Solid Snake – Concept Art<br />
  34. 34. Solid Snake in Metal Gear Solid, drawn by Yoji Shinkawa. Shinkawa's design would mark the beginning of consistency and continuity in Snake's design, and similar designs would appear in all later games.<br />MSG Comicbook<br />
  35. 35. Advertising<br />
  36. 36. Gears of War 2<br />
  37. 37.
  38. 38.
  39. 39. Gears of War - Epic<br />
  40. 40.
  41. 41. Crysis<br />
  42. 42. Crytek is a German video game company founded in 1999 by three Turkish brothers main headquarters are in Frankfurt, Germany, with five other studios in Kiev, Budapest, Sofia, South Korea and Nottingham<br />
  43. 43. COD<br />
  44. 44. COD<br />
  45. 45. Fallout 3<br />
  46. 46.
  47. 47. Daniel Cheng - Sketchbooks<br />
  48. 48. Diablo 3 – Concept Art<br />
  49. 49.
  50. 50.
  51. 51.
  52. 52. Trade Fairs<br />Electronic Entertainment Expo<br />

×