Digital video

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Digital video

  1. 1. FRAMNG SHOTS Framing - same as for still images - Don’t just point – compose the shot Wide shot (WS) Medium shot (MS) Close up (CU) Over Shoulder (OS) Insert Cutaway (CA)
  2. 2. RULE OF THIRDS
  3. 3. Wide Shot
  4. 4. Medium shot
  5. 5. Close up
  6. 6. Over Shoulder
  7. 7. Insert
  8. 8. Cutaway
  9. 9. 4 BASIC CAMERA MOVEMENTS  Pan  Tilt  Zoom  Track / Follow
  10. 10. PAN The framing moves left & right, with no vertical movement Hold first image for 3 seconds, pan very slowly and hold last image for 3 seconds Avoid ‘fire hosing’ effect by using sparingly
  11. 11. TILT The framing moves up & down, with no horizontal movement Tilt up (high angle shot) to give illusion of height Tilt down (low angle shot) to create steepness Use a tripod!
  12. 12. ZOOM Regarded as ‘old fashioned’ today! Film directors tend to use ‘insert’ rather than zoom in Use as a cropping tool to set up the shot before recording If using Zoom during recording  zoom in from a long shot and hold  zoom out from a close-up and hold Don’t overuse – leads to trombone effect
  13. 13. TRACK / FOLLOW Holding the camera (or with camera mounted) - you track or follow the action whilst walking. Use a ‘dolly’ or improvise Aim for continuity
  14. 14. 7 Deadly Sins of Camera Work DEADLY SIN REMEDY Backlighting  Light source in front Headhunting  Medium shot Wrong angle  Subject at eye level Jogging –movement  Hold camera steady Trombone effect  Zoom in / out …hold…cut Snapshotting Hosepiping  Don’t cut too quickly  Smooth panning Seven Deadly Sins http://www.youtube.com/watch?v=A-6tWTPTmcE&feature=related

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