Exhibition Strategies 2008 <ul><li>An orientation power point to begin the conversation on exhibition thinking and impleme...
Exhibitions <ul><li>Can be about any subject as long as someone is interested in it. </li></ul><ul><li>Must be enhanced by...
Styles <ul><li>It is important to know as many design strategies (including interactivity and technology) as possible and ...
Money matters -- <ul><li>But not as much as you think. </li></ul><ul><li>Technology is expensive </li></ul><ul><li>Tactili...
LONG AGO 1890 <ul><li>Exhibitions used only objects, cases, labels and walking around.  What did it feel like? </li></ul><...
NOT SO LONG AGO 1970 <ul><li>Any difference? </li></ul><ul><li>It is clear that many museums have retained the classic mod...
EXAMPLES OF EXHIBIT TECHNIQUES <ul><li>A short series of exhibition techniques follows.  It is far from exhaustive.  </li>...
LOTS OF PICTURES  -- NO TEXT <ul><li>Easy to do </li></ul><ul><li>Makes a statement </li></ul><ul><li>Reinforces idea </li...
LOTS OF PICTURES NO TEXT -- MORE <ul><li>Can be art show </li></ul><ul><li>Can be designed </li></ul><ul><li>Presents mult...
Few pictures no text <ul><li>Dramatic </li></ul><ul><li>Walls flexible </li></ul><ul><li>Focus attention </li></ul>January...
MULTI-MEDIA & TEXT <ul><li>Uses all types of exhibition strategies </li></ul><ul><li>Expensive </li></ul><ul><li>Exciting,...
TRAVELING, HANDS ON, TEXT, OBJECTS <ul><li>Easily packed </li></ul><ul><li>Multiple learning avenues </li></ul><ul><li>Pla...
CASES, OBJECTS, TEXT <ul><li>Conservation, security considerations </li></ul><ul><li>Case and lighting design makes aesthe...
CASES, OBJECTS, TEXT -- MORE <ul><li>-- AND WHEN THE SUBJECT INTERESTS THE USER, THE INSTALLATION BE ORDINARY. </li></ul>J...
REAL PLACE, TEXT, IMAGES <ul><li>Authentic </li></ul><ul><li>Atmospheric </li></ul><ul><li>Interesting </li></ul><ul><li>E...
TRYING WITHOUT RESOURCES Money matters but not unduly.  Greece 1974 <ul><li>Explain details </li></ul><ul><li>Give an exam...
Atmospheric case II <ul><li>Organized  </li></ul><ul><li>Different levels </li></ul>January 25, 2010 Elaine Heumann Gurian...
Dress Up – Role Play <ul><li>Great fun </li></ul><ul><li>Superficial? </li></ul><ul><li>Creative </li></ul><ul><li>Mainten...
Hands on -- Experiential <ul><li>Experiential and engaging </li></ul><ul><li>Fosters personal learning </li></ul><ul><li>D...
Evocative Stage Set <ul><li>“ If  These Walls Could Talk” </li></ul><ul><li>C. Maxx Stevens,  Artist, Educator, Arts Admin...
Teaching, host, tactile <ul><li>Human interaction </li></ul><ul><li>More object protection </li></ul><ul><li>Explaination,...
Performance <ul><li>Reserve space </li></ul><ul><li>Site lines </li></ul><ul><li>Administrative, performers cost </li></ul...
PARTICIPATORY/ SHARING AUTHORITY <ul><li>Social Networks </li></ul><ul><li>Associated with webs </li></ul><ul><li>Tagging ...
LAYERING <ul><li>The most effective exhibitions have layers of  available understanding to cater to different learning nee...
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Exhibition Strategies 2008

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This is an orientation powerpoint to begin the conversation with either museum students, novice museum personnel, or groups of museum staff within a museum. The conversation allows one to discuss various aspect of exhibition development. It is a simple overview but creates common language

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Exhibition Strategies 2008

  1. 1. Exhibition Strategies 2008 <ul><li>An orientation power point to begin the conversation on exhibition thinking and implementation without regard to content. </li></ul><ul><li>Useful for: </li></ul><ul><ul><li>Novice students </li></ul></ul><ul><ul><li>and as an orientation to create some common language for further discussion. </li></ul></ul><ul><ul><li>To be used with discussion of audience needs, learning styles, exhibition techniques. </li></ul></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>
  2. 2. Exhibitions <ul><li>Can be about any subject as long as someone is interested in it. </li></ul><ul><li>Must be enhanced by three-dimensional material. </li></ul><ul><li>The exhibition creator must be passionate. </li></ul><ul><li>The material must answer some overt or unexpressed question. </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>
  3. 3. Styles <ul><li>It is important to know as many design strategies (including interactivity and technology) as possible and then choose the ones that fit best for each application. </li></ul><ul><li>Copy from everyone! </li></ul><ul><li>Visitors have multiple ways of learning. Therefore always create more than one entry to understanding. </li></ul><ul><li>Modulate the levels of activity, noise. Quiet, etc. everything should not be high involvement </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>
  4. 4. Money matters -- <ul><li>But not as much as you think. </li></ul><ul><li>Technology is expensive </li></ul><ul><li>Tactility does not have to use technology. </li></ul><ul><li>Good design can be used for any kind of material </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>
  5. 5. LONG AGO 1890 <ul><li>Exhibitions used only objects, cases, labels and walking around. What did it feel like? </li></ul><ul><li>Notice the aisle size. </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.smithsonianlegacies.si.edu/ photos/133.jpg
  6. 6. NOT SO LONG AGO 1970 <ul><li>Any difference? </li></ul><ul><li>It is clear that many museums have retained the classic model with only minor modifications. </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.museum.vic.gov.au/history/ images/1970.jpg
  7. 7. EXAMPLES OF EXHIBIT TECHNIQUES <ul><li>A short series of exhibition techniques follows. It is far from exhaustive. </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>
  8. 8. LOTS OF PICTURES -- NO TEXT <ul><li>Easy to do </li></ul><ul><li>Makes a statement </li></ul><ul><li>Reinforces idea </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.macromedia.com/.../osamu/ images/exhibition.jpg
  9. 9. LOTS OF PICTURES NO TEXT -- MORE <ul><li>Can be art show </li></ul><ul><li>Can be designed </li></ul><ul><li>Presents multiple evidence </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.arcspace.com/kk_ann/ 4/exhibition.jpg
  10. 10. Few pictures no text <ul><li>Dramatic </li></ul><ul><li>Walls flexible </li></ul><ul><li>Focus attention </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.randolphdesigns.com/ images/exhib_img2.jpg , Catherine Wagner & IDDA ,1993
  11. 11. MULTI-MEDIA & TEXT <ul><li>Uses all types of exhibition strategies </li></ul><ul><li>Expensive </li></ul><ul><li>Exciting, not restful </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.ambs.com.au/images/ content/exhibition.jpg
  12. 12. TRAVELING, HANDS ON, TEXT, OBJECTS <ul><li>Easily packed </li></ul><ul><li>Multiple learning avenues </li></ul><ul><li>Place for human interaction </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.dpie.com/images/ exhibition.jpg
  13. 13. CASES, OBJECTS, TEXT <ul><li>Conservation, security considerations </li></ul><ul><li>Case and lighting design makes aesthetics </li></ul><ul><li>Contemplative, offers close looking </li></ul><ul><li>Often repetitive and fatiguing </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>
  14. 14. CASES, OBJECTS, TEXT -- MORE <ul><li>-- AND WHEN THE SUBJECT INTERESTS THE USER, THE INSTALLATION BE ORDINARY. </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.cnn.com/.../people/shows/ diana/images/exhibition.jpg
  15. 15. REAL PLACE, TEXT, IMAGES <ul><li>Authentic </li></ul><ul><li>Atmospheric </li></ul><ul><li>Interesting </li></ul><ul><li>Environment </li></ul><ul><li>Sensory </li></ul><ul><li>Special </li></ul><ul><li>l </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.undiscoveredscotland.co.uk/ .../images/exhibition.jpg
  16. 16. TRYING WITHOUT RESOURCES Money matters but not unduly. Greece 1974 <ul><li>Explain details </li></ul><ul><li>Give an example </li></ul><ul><li>Exercise to re-enforce learning </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul><ul><li>POIGNANT </li></ul><ul><li>ATMOSPHERIC </li></ul><ul><li>WHAT DOES IT NEED? CAN WE HELP WITHOUT EXTRA MONEY ? </li></ul>www.culture.gr/4/42/421/42101/ 421019/00/lm011901.jpg
  17. 17. Atmospheric case II <ul><li>Organized </li></ul><ul><li>Different levels </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.phm.gov.au/exhibits/archive/ Powerhouse -- australia
  18. 18. Dress Up – Role Play <ul><li>Great fun </li></ul><ul><li>Superficial? </li></ul><ul><li>Creative </li></ul><ul><li>Maintenance </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.wowmuseum.com/ images /Exhibits/ Safari%20Pirates.jpg plantpath.wisc.edu/~glf/newest/ children-museum-garden.jpg
  19. 19. Hands on -- Experiential <ul><li>Experiential and engaging </li></ul><ul><li>Fosters personal learning </li></ul><ul><li>Difficult to successfully create </li></ul><ul><li>Often facilitates person to person interaction. </li></ul><ul><li>Maintenance. </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.pova.com/visitors/visguide/ images/pdx05.jpg www.dupagechildrensmuseum.org/ images/group_visits.jpg .
  20. 20. Evocative Stage Set <ul><li>“ If These Walls Could Talk” </li></ul><ul><li>C. Maxx Stevens, Artist, Educator, Arts Administrator </li></ul><ul><li>Boise Art Museum, First Peoples Conference 2002 </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.boisestate.edu/firstnations/ ifthesewalls2.jpg
  21. 21. Teaching, host, tactile <ul><li>Human interaction </li></ul><ul><li>More object protection </li></ul><ul><li>Explaination, educational </li></ul><ul><li>Administrative, personnel costs </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.thechildrensmuseum.org/ volunteer.html
  22. 22. Performance <ul><li>Reserve space </li></ul><ul><li>Site lines </li></ul><ul><li>Administrative, performers cost </li></ul><ul><li>Engaging, experiential </li></ul><ul><li>Group interactive </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>www.cmany.org/images/ IMG_0311.JPG
  23. 23. PARTICIPATORY/ SHARING AUTHORITY <ul><li>Social Networks </li></ul><ul><li>Associated with webs </li></ul><ul><li>Tagging and clouds </li></ul><ul><li>Talk back boards and audience engagement. </li></ul><ul><li>Levels of audience engagement see Simon, Nina , The Participatory Museum, 2010. </li></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>
  24. 24. LAYERING <ul><li>The most effective exhibitions have layers of available understanding to cater to different learning needs and expertise. </li></ul><ul><li>Possible layers could include: </li></ul><ul><ul><li>Orientation and definations. </li></ul></ul><ul><ul><li>Tactility and interaction. </li></ul></ul><ul><ul><li>“ More About” access to additional information and additional study objects. </li></ul></ul><ul><ul><li>Technology </li></ul></ul><ul><ul><li>Audience participation. </li></ul></ul>January 25, 2010 Elaine Heumann Gurian <ul><ul><li></li></ul></ul>

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