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Leonard Souza presents this look at Flex's amazing built-in visual effects and filters, which are probably one of the primary reasons to use the framework over other RIA platforms. As it turns out they are relatively easy to create. This presentation - given at 360|Flex in September 2010 - dives into the drawing API, the base effect/filter classes and Pixel Bender. You’ll learn how to build them from the ground up in a way that is reusable for yourself and other interaction designers.