Flex 360 Rules Engine
by EffectiveUI on Nov 01, 2011
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EffectiveUI Senior Developer RJ Owen and Software Architect Drew McLean explain the basics of Adobe Flex 360 Rules Engine. This presentation covers how to understand business rules processing theory an...
EffectiveUI Senior Developer RJ Owen and Software Architect Drew McLean explain the basics of Adobe Flex 360 Rules Engine. This presentation covers how to understand business rules processing theory and walks through a simple client-side rules processing engine written in Flex 3.0.
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