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Flex 360 Rules Engine

by EffectiveUI on Nov 01, 2011

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EffectiveUI Senior Developer RJ Owen and Software Architect Drew McLean explain the basics of Adobe Flex 360 Rules Engine. This presentation covers how to understand business rules processing theory an...

EffectiveUI Senior Developer RJ Owen and Software Architect Drew McLean explain the basics of Adobe Flex 360 Rules Engine. This presentation covers how to understand business rules processing theory and walks through a simple client-side rules processing engine written in Flex 3.0.

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business rules processing effectiveui rules engine rj owen drew mclean flex 360 adobe flex client-side rules

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Flex 360 Rules Engine — Presentation Transcript