Technologies of Makerspaces

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This was part of the Technologies of Makerspaces workshop put on by myself and Arianna Schlegel.

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  • ----- Meeting Notes (12/6/12 10:18) -----Westport
  • https://www.edsurge.com/n/makerspace-event-helps-kick-off-u-s-department-of-education-bus-tour-across-america
  • Why do maker spaces belong in libraries?Westport's observation that their patrons interactions with the library were changing- people arriving to programs earlier and staying later, they are forming their own groups-- the library was becoming a platform for learning -- Westport created the conditions where these sorts of interactions are possible."From collections to connections" David Lankes          Bad libraries build collections, good libraries build services, great libraries build communitiesThese trends reflect our society's move toward participatory culture -- shift away for passively consuming knowledge to becoming active participants in the creation of new knowledge by making things (even if they're only contributing to a kickstarter project)
  • This is our new vision statement developed along with a new strategic plan. We think there’s most certainly a place for maker culture in our library.
  • Already obsoleteNew replicatorOther stuff you probably already have.
  • ----- Meeting Notes (12/6/12 10:39) -----Great set of webinars
  • Technologies of Makerspaces

    1. 1. Towards a Makerspace Presented by Edward Iglesias and Arianna Schlegel http://bit.ly/nercomp_makerspace
    2. 2. Two Presentations • Towards a Makerspace • Technologies of Makerspaces
    3. 3. What is it? • “Makerspaces organize tools, materials and expertise to help a community of people work on projects” – What Makes a Maker Space Panel Discussion on Make: Live Stage at World Maker Faire 2012 • https://www.youtube.com/watch?v=eFIyQ9SBeWU
    4. 4. What is it? Continued
    5. 5. Libraries are Aware • LITA Forum 2013 Call for Proposals • Possible ideas for topics might include: • Maker spaces/Maker Movement – – – – – – – – Creation of New Library Spaces Data Curation Discovery User Experience Web Services Coding Digital Libraries Institutional Repositories » http://www.ala.org/lita/conferences/forum/2013
    6. 6. 'Makerspace' event helps kick off U.S. Department of Education bus tour across America The MENTOR Makerspace program has a goal of introducing low-cost makerspaces into 1,000 high schools over the next three years. It will provide information and training for teachers along with software design tools and hardware for use in a school environment. The first round of 10 pilot schools are located in Northern California.
    7. 7. In other words
    8. 8. Why? “From collections to connections”– David Lankes
    9. 9. “It from Bit” • “Otherwise put, every it – every particle, every field of force, even the spacetime continuum itself – derives its function, its meaning, its very existence entirely – even if in some contexts indirectly – from the apparatus-elicited answers to yes-or-no questions, binary choices, bits. • It from bit symbolizes the idea that every item of the physical world has at bottom – at a very deep bottom, in most instances – an immaterial source and explanation; that which we call reality arises in the last analysis from the posing of yes-no questions and the registering of equipment-evoked responses; in short, that all things physical are information-theoretic in origin and this is a participatory universe.”---John Archibald Wheeler
    10. 10. Space for Creation, Not Just Consumption Maker spaces promote learning through play; have the potential to demystify science, math, technology, and engineering; and encourage women and under-represented minorities to seek careers in those fields. – http://www.thedigitalshift.com/2012/10/public-services/themakings-of-maker-spaces-part-1-space-for-creation-not-justconsumption/
    11. 11. A Maker Space and CCSU Library’s Strategic Direction A new 21st century mission: “The Elihu Burritt Library … satisfies the 21st century learning and research needs of its community of learners by facilitating knowledge creation, inspiring intellectual curiosity and lifelong learning.”
    12. 12. So You Wanna Build a Makerspace?
    13. 13. What Fayetteville has
    14. 14. De La Mare(University of Nevada, Reno) • • • • • 2 3D printers, a 3D scanner 2 button makers, about a dozen arduino kits, soldering kits, AR Drones We've converted a lot of the space that once held books to make room for collaborative space and entire walls painted in whiteboard paint. • We've held a lockpicking workshop in partnership with Reno's local • makerspace, Bridgewire: http://www.renobridgewire.org/, here in the library where over 80 people attended. We worked with them to offer a student membership as well.
    15. 15. Things to Keep in Mind • • • • Do your users want it? Where will you put it? Noise? Power?
    16. 16. Planning is Important
    17. 17. What are your strengths
    18. 18. Kindle Pi
    19. 19. Whatever you’re good at.
    20. 20. Espresso Book Machine?
    21. 21. Natural Allies • • • • • Robotics Engineering Biology Chemistry Art All can use a 3D printer
    22. 22. You Need a 3D Printer
    23. 23. The Present • Archive of Makerspaces: A New Wave of Library Services http://alatechsource.org/blog/2012/10/archive-ofmakerspaces-a-new-wave-of-library-services-westportct-public-library.html
    24. 24. The Future? • Prepare for ubiquity. As omnipresent as printers. • Focus on design. • If you don’t provide this service, others will.
    25. 25. Staples to Offer In-Store 3D Printing • Soon, Staples customers will be able to peruse office supplies while waiting for their 3D project to be printed. • The big-box store announced this week that its Printing Systems Division will work with Mcor Technologies Ltd. to launch a new 3D printing service, dubbed "Staples Easy 3D." • The program, however, will initially only have limited availability in the Netherlands and Belgium – http://www.pcmag.com/article2/0,2817,2412697,00.asp
    26. 26. They aren’t kidding around • Watch this video • http://www.youtube.com/watch?feature=play er_embedded&v=bnn-ACoMw4w
    27. 27. 3D Printed items from Makerbot
    28. 28. Thingiverse
    29. 29. Resources • Online resource for librarian makers – http://www.makerlibrarian.com/ • The magazine you need to read – http://makezine.com/ • My links to various sites – https://pinboard.in/u:edwardiglesias/t:makerspac e/ – Very cool flickr stream from UNR – http://www.flickr.com/photos/dstl_unr
    30. 30. Suggested readings
    31. 31. Roadmap • • • • Ask you users Have a Fair Contact other stakeholders Do it
    32. 32. The Technologies of Makerspaces Presented by Arianna Schlegel And Edward Iglesias
    33. 33. What is a Makerspace • Makerspace • A hackerspace or hackspace (also referred to as a hacklab, makerspace or creative space) is a location where people with common interests, usually in computers, technology, or digital or electronic art can meet, socialise and/or collaborate. ... • http://en.wikipedia.org/wiki/Makerspace
    34. 34. Or – “Makerspaces organize tools, materials and expertise to help a community of people work on projects” • What Makes a Maker Space Panel Discussion on Make: Live Stage at World Maker Faire 2012 – https://www.youtube.com/watch?v=eFIyQ9SBeWU
    35. 35. Watch Video • Introduction • http://youtu.be/HCXlJ36x-q0
    36. 36. What kind of makerspace?
    37. 37. What Tools • That depends on what users. • Types of Makers – Electronic Hobbyists – Fabric Artists – 3D Fabricators – Metalworkers – Jewelry Makers – Competitive Lock Pickers
    38. 38. Tools Continued – Woodworkers – Arial vehicle enthusiasts – Photographers – Media Producers – Etc… Ad infinitum
    39. 39. The most common • Prototyping (3D fabrication, laser cutting, 3D modeling software, digitizers) • Electronic Tinkerers (Raspberry Pi, Arduino, Basic Stamp, Beaglebone, servos, LEDs, soldering) • Fabric artists (Arianna fill in) • Robotics (Lego Mindstorms, Parallax, Arduino, sensors, servos)
    40. 40. The Prototyper • Hardest to define • Most suited to being helped by libraries • Usually someone with an idea that they want to build
    41. 41. What do Prototypers Need? • Research materials, especially patent searches • Resources on how to use 3D modeling software • CAD/CAM software • 3D Design software • 3D Printers • 3D Designs (Thingiverse?)
    42. 42. Example of a Prototyper • Jeri has an idea for a new armature system to attach to a servo that would be helpful in controlling the flight of a quadcopter. She has a drawing and an idea of how it would work. She comes to the library, models the design in the appropriate software and sends it to the 3D printer. She then takes the part to test and modify as necessary.
    43. 43. Watch Video • Bre Pettis on Libraries and Makerbots • http://youtu.be/dBHRQ58sYLM
    44. 44. What Makerbots Look Like Now
    45. 45. And… • Now there is a Digitizer • http://youtu.be/9GfnKKczec0
    46. 46. The Electronics Hobbyist – Likes to solder things together – Likes to take things apart – Raspberry Pi – Servos, Appliances, etc. – Typical budget depends on project • Arduino robot ~ $100.00 • Real Robot Unlimited
    47. 47. They are going to want to do this: • Stompy • http://youtu.be/1hBwVuhqn0o But will be able to do this: • Arduino Robot • http://www.robotmesh.com/arduinorobot?gclid=CKr_76X2mLoCFcmf4AodU3sAWQ
    48. 48. Watch Video • Massimo Banzi: How Arduino is open-sourcing imagination • http://youtu.be/UoBUXOOdLXY
    49. 49. What does the electronics hobbyist need? • • • • A clean place to work Workbench Power Various tools, including: – Soldering iron – Various screwdrivers – Magnifying lamps
    50. 50. Continued – Multimeter – Oscilloscope – Circuit boards • Platforms such as Arduino, Raspberry Pi, Beaglebone
    51. 51. Example of an Electronic Hobbyist • Bob wants to create really scary Halloween decorations that react to the kids coming to trick or treat. He has an Arduino, some servos, and a fake skeleton. With help from classes at the library’s Makerspace, he figures out that he can attach a motion sensor to the Arduino that can detect someone coming close. That triggers a servo which launches a skeleton out of a trash can. Bob has the coolest house on the block this Halloween.
    52. 52. Wearable Technology Maker – Likes to mix fabric (and other crafty materials) and technology to produce art: https://www.youtube.com/watch?v=Cg3uBXMrshI +
    53. 53. Needs • All of the Electronics Maker supplies, plus: – LilyPad Arduino boards – Conductive thread – Sewing (& perhaps other crafty) notions – Servos – LED strips
    54. 54. The Actual Tools • Depends on – What kind of makerspace – Expertise of staff or guest makers – Needs of your community
    55. 55. Electronics makerspace • Focus on getting tools that are required for building specific projects • Focus on basic tools: – Workbench – Soldering/desoldering workstation – Some platforms such as Raspberry Pi/Arduino • Give staff lots of opportunity to train/play with this stuff
    56. 56. Robotics • Much more structured • Can be incorporated into STEM programs or other curricula • Lego Mindstorms has excellent resources – Check out http://www.legoengineering.com/ • Try to find others in the community to work with • Consider hosting competitions
    57. 57. Tools for Roboticists • Computers with programming languages installed such as ROBOTC http://www.robotc.net/ • Kits which will vary depending on interest • Educators tend to like Mindstorms • Independent hobbyists favor Arduino or Parallax Stamp-based projects (http://www.parallax.com/)
    58. 58. Wearable Technology • Arianna fill in here
    59. 59. Low Tech Makerspaces • Traditional Arts and Crafts – Fabric Arts • • • • • Sewing Costume Design Knitting Button-making Etc. – Woodworking – Model-making – Metalwork
    60. 60. Worksheet Time! So, a patron walks in and wants to … – Activity (electronics, fabric, etc…) – What reference materials are necessary? (books, websites, etc…) – What physical resources are necessary? (tools, workspace, etc…)
    61. 61. Discussion
    62. 62. Second Handout Time! • So, you’ve decided to create a Makerspace… – Where will you put it? – Where will the money come from? – Who are your constituents? – Do you know if it is needed?
    63. 63. Afternoon Workshop • • • • What is Raspberry Pi http://youtu.be/6xFzVuxldqs Some projects http://learn.adafruit.com/category/learnraspberry-pi
    64. 64. Where to Start • Get what you need – Raspberry Pi – 8GB or better – Power Supply – HDMI to SVGA cord – Display – Keyboard and mouse (USB) – Powered USB port multiplier (optional)
    65. 65. How to burn an SD card • http://elinux.org/RPi_Easy_SD_Card_Setup • sudo raspi-config
    66. 66. Ask us Anything • Discussion of topics that came up

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