Murdoch University and Second Life

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    Murdoch University and Second Life - Presentation Transcript

    1. Murdoch University in Second Life Kathryn Greenhill, December 2007
    2. Slides at: http://edtechkat.wordpress.com
      • Second Life
      • What Unis are doing there
      • Murdoch University Island
    3. What is Second Life?
    4. A 3D Online Digital World Imagined, Created and Owned by its residents MUVE : Multi User Virtual Environment
    5. Avatars Islands Buildings Objects
      • YES
      • Graphic, user controlled interface
      • Avatars
      • Inventory
      • Interact with environment
      • Interact with others
      Isn’t it just a game ?
      • NO
      • No rules
      • No points
      • No strategy
      • No win/lose
      • No start and end
      • Avatars
      • Talk
      • Modify
      • Move
      What do you do Second Life ?
      • Objects
      • Build
      • Upload
      • Buy, sell and trade
      • Animate
      • Script
      • Environment
      • Streamed media
      • Join groups and network
      • Events
    6. Universities
    7. Australian Universities
      • USQ – Terra incognita
      • QUT – Law Faculty
      • RMIT
      • AFTRS
      • Monash
      • Griffiths
      • Murdoch
      • (CSIRO and ABC)
    8. What are they doing?
      • Presentations
      • Teaching
      • Conferences
      • International Networking
      • Showcasing University
      • Replicating physical layout
      • Showing new buildings
    9. Murdoch University Library
    10. Murdoch University Library: Discovering your Second Life
    11. Offer SL PC lab and training sessions
    12. Murdoch University Open Day 2007
    13. http://murdochsecondlife.pbwiki.com http://www.youtube.com/watch?v=KiH7dkOVaLc
    14. Second Life Interest Group
    15. Murdoch University Island
      • Library
      • Teaching and Learning
      • ITS
      • School of IT
    16. Delivered 28 Sept 2007
      • Admin and development
      • Library
      • Public
      • Murdoch Community Ideas Space
      • ICT333
    17. ICT333 / TLC277 6 students Job interview simulation
    18. Things to know
      • Not many of our students are there…yet
      • Educause/NMC Horizon Report 2007 identified Online Virtual Worlds as one of 6 new technologies likely to have most impact on Higher Education.
      • Equity – broadband, high end graphics card and skills
      • Chance to learn how to use this kind of environment
    19. Let’s play….. Kathryn Greenhill http://librariansmatter.com

    + Emerging  Technologies SpecialistEmerging Technologies Specialist, 2 years ago

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