Customizing Virtual Worlds for Education

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    Customizing Virtual Worlds for Education - Presentation Transcript

    1. ISEVW 2009 Customizing Virtual Worlds for Education Doug Holton [email_address] ( Dug Digital in Second Life)
    2. Welcome
      • I am very honored to participate in this symposium.
      • I would like to talk about opportunities for software developers to customize virtual worlds for better integration with education and schools.
      • In particular, using OpenSim and Project Wonderland
    3. Using vs. Modifying Technologies
        Upon seeing a new technology like blogs, wikis, Twitter, Youtube, Second Life...one of the first questions teachers may ask is:
      • How can I use it in my classroom?
      • Later the question becomes:
      • How can I modify or customize it for my classroom?
    4. Focus of This Talk
      • The first question about using these technologies in education already has many answers and examples. There are long lists of their uses in the classroom.
      • This talk will focus on the second question. How can we modify virtual worlds for even better integration with education and schooling?
    5. Other Educational Customizations
      • This second question has already been addressed for other technologies:
      Social Technology Educational Versions Blogs Edublogs, Moodle Wikis Wikispaces, PBWorks, Moodle Twitter Edmodo Youtube TeacherTube
    6. Modifying Virtual Worlds
      • What are some modifications to virtual worlds that would facilitate their use in educational contexts? I'll discuss 7. 3 that have been done, and 4 that could be done
      • From analyzing the other educational versions of social technologies, the first and foremost modification teachers want is: a private/protected space for the teachers and students to use .
    7. Protected Spaces
      • wikispaces allows private wikis, edmodo allows private messaging, moodle allows private blogs and wikis, teachertube filters educational videos...
      • This of course is already possible with virtual worlds. In particular when using hosted servers for virtual world platforms such as OpenSim and Project Wonderland.
    8. Project Wonderland https://wonderland.dev.java.net/
    9. Project Wonderland
    10. iSocial http://isocial.rnet.missouri.edu/
    11. iSocial
    12. OpenSim
      • Summary of Various Educators using OpenSim:
      • http://www.l4l.co.uk/?p=592
      • ReactionGrid, hosting for educators
      • http://reactiongrid.com/
      • ScienceSim, sponsored by Intel
      • http://www.sciencesim.com/wiki/doku.php
    13. Integration with LMS
      • A second common modification request is integrating the technology with existing learning management systems.
      • Moodle for example incorporated blogs & wikis.
      • This has already been done in the case of virtual worlds with Sloodle, which integrates Second Life / OpenSim with Moodle:
      • http://www.sloodle.org/moodle/
    14. Sloodle
    15. Project Wonderland & LMS?
      • Open Question:
      • Could Project Wonderland (a java-based virtual world) be integrated with Moodle or else a Java-based learning management system like Sakai or others?
      • http://www.manageability.org/blog/stuff/open-source-learning-management-systems
    16. Modifications to Server
      • A third type of modification is allowing programmers to create custom simulations and alter the underlying physics and other properties of the virtual world.
      • This is also already being done with open source virtual world platforms such as OpenSim & Project Wonderland
    17. ScienceSim
      • http://www.sciencesim.com/wiki/doku.php
      • Solar System Model
      • Mt. St. Helens
      • Yellowstone National Park
      • iCAIR's States of Matter
      • Fern Seed by Aaron Duffy at USU
      • http://fernseed.wordpress.com/
    18. Fern Seed
    19. Fern Seed
    20. Modifications Outside the Box
        Here are 4 other ideas for modifications that have not yet been implemented:
      • Integrated library of objects and behaviors
      • Easier development language
      • Support for alternative interfaces, haptics
      • Virtual world platform for cell phones and netbooks
    21. Scribblenauts (Nintendo DS) http://www.wired.com/gamelife/2009/06/scribblenauts/
    22. Kodu for Xbox 360 & PC
    23. Scratch for Second Life
      • http://web.mit.edu/~eric_r/Public/S4SL/
      • See also the SketchLife plugin for Second Life http://vrshed.com/sketchlife/index.html
    24. HyperBasic
      • A programming language in development (targeted for summer 2010)
      • Designed with teachers, students and other non-programmers in mind
      • Large built-in standard library of functions and objects and units (“3 meters + 2 km”)
      • Can compile to the Java and Android platforms, meaning it can be used for applets, applications, Project Wonderland, and cell phones (Android)
    25. HyperBasic Math Example 2 rabbits + 3 turtles = ?
    26. HyperBasic Units Example 2 m/s + 3 m/s = ? tell rabbit1 to move 2 meters in 1 second tell rabbit2 to move 3 meters in 1 second tell rabbit3 to move 5 meters in 2 seconds X tell rabbit3 to move 5 meters in 1 second tell rabbit3 to move 2 meters in 0.4 seconds say rabbit3's velocity
    27. HyperBasic Units Example
      • Other scientific calculator-like examples:
      • 3 liters + 2 pints = ?
      • Uses JScience library http://jscience.org/api/javax/units/SI.html
      • Syntax has 2 modes, both case-insensitive
        • Basic-like mode: “rabbit1.move(3m,1s)”
        • Hypercard-like (or Applescript-like) mode: “tell rabbit1 to...” “rabbit1's name”
    28. Android Platform
      • by Google http://www.android.com/
      • Runs on Cell Phones and Netbooks
    29. JOYity
    30. Alternative Interfaces
      • Haptics, Mixed Reality...
      • Wiimote with Virtual Worlds
      • http://www.youtube.com/watch?v=PBkL2zNMyO4
      • Mixed Reality Table
      • http://campustechnology.com/articles/2009/08/01/innovators-immersive.aspx
    31. Summary of VW Modifications
      • Protected Space for Teachers & Students (OpenSim, Project Wonderland)
      • Integration with LMS (i.e., Sloodle)
      • Modifying Underlying Server and Physics (ScienceSim, Fern Seed)
      • Integrated Object Library (Scribblenauts)
      • Beginner-friendly Development Language (i.e., Scratch, HyperBasic...)
      • Running on netbooks and cell phones (i.e., Android)
      • Alternative Interfaces, Haptics
    32. Thank You
        Thank you very much! Doug Holton <doug.holton@usu.edu>

    + Doug HoltonDoug Holton, 2 months ago

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