WHAT WE TEACH: MAKE IDEAS REAL



mfa in interaction design
LIZ DANZICO
IDEA 2010
Even a great idea is only an
idea until you make it real.”

—SILAS RHODES
Even a great idea is only an
idea until you make it real.”

—SILAS RHODES
THEMES: INTENDED AND EMERGENT
1 EXPERIENCE: CRAFT AND COMMUNICATION
1 EXPERIENCE: CRAFT AND COMMUNICATION
1 EXPERIENCE: CRAFT AND COMMUNICATION
2 BEHAVIOR: OBSERVATION AND EMPATHY
2 BEHAVIOR: OBSERVATION AND EMPATHY
2 BEHAVIOR: OBSERVATION AND EMPATHY
3 LANGUAGE: MEANING AND CONTEXT
3 LANGUAGE: MEANING AND CONTEXT
* BONUS SECTION
* SPEAK UP: CONNECT CONNECT CONNECT
* WRITE OFTEN: PRODUCE A PORTFOLIO
* GET OUT: APPLY WHAT YOU LEARN
Make ideas real.
Making can change experience,
behavior, and language.
Your work can shape everyday life.
Speak up
Write o...
mfa in interaction design
ldanzico@sva.edu
@bobulate



School: interactiondesign.sva.edu
Project:Interaction: www.project...
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What We Teach: Make Ideas Real

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Five-minute presentation as part of a panel, "(How Is This All) Going To Work? What We Teach, How We Learn, and What Employers Want"

An ambitious panel which seeks to illuminate the thoughts, themes, and threads that connect practice and teaching, students with knowledge and job-seekers with rewarding opportunities to practice. 7 short talks representing a wide continuum of UX work and preparation for work, including a graduate student, two teachers, a recruiter, a junior-level practitioner, the director-level practitioner she reports to, and a UX practice manager in charge of hiring for a large company.

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  • Purposefully change behavior
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  • What We Teach: Make Ideas Real

    1. 1. WHAT WE TEACH: MAKE IDEAS REAL mfa in interaction design LIZ DANZICO IDEA 2010
    2. 2. Even a great idea is only an idea until you make it real.” —SILAS RHODES
    3. 3. Even a great idea is only an idea until you make it real.” —SILAS RHODES
    4. 4. THEMES: INTENDED AND EMERGENT
    5. 5. 1 EXPERIENCE: CRAFT AND COMMUNICATION
    6. 6. 1 EXPERIENCE: CRAFT AND COMMUNICATION
    7. 7. 1 EXPERIENCE: CRAFT AND COMMUNICATION
    8. 8. 2 BEHAVIOR: OBSERVATION AND EMPATHY
    9. 9. 2 BEHAVIOR: OBSERVATION AND EMPATHY
    10. 10. 2 BEHAVIOR: OBSERVATION AND EMPATHY
    11. 11. 3 LANGUAGE: MEANING AND CONTEXT
    12. 12. 3 LANGUAGE: MEANING AND CONTEXT
    13. 13. * BONUS SECTION
    14. 14. * SPEAK UP: CONNECT CONNECT CONNECT
    15. 15. * WRITE OFTEN: PRODUCE A PORTFOLIO
    16. 16. * GET OUT: APPLY WHAT YOU LEARN
    17. 17. Make ideas real. Making can change experience, behavior, and language. Your work can shape everyday life. Speak up Write often Get out
    18. 18. mfa in interaction design ldanzico@sva.edu @bobulate School: interactiondesign.sva.edu Project:Interaction: www.projectinteraction.org Credits: www.onewhiteboardaday.com/, www.flickr.com/svaixd/
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