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Digital Workflow<br />Engineering and Design for Art and Artifact Conservation<br />June 1st, 2010<br />
Goal<br />Introduce online and collaborative tools<br />Enrich web usage for team members<br />Demonstrate advances in pro...
Web 2.0<br />“The participatory web”<br />Blogs, RSS, mashups<br />Background<br />Term coined in 2004 by Tim O’Reilly<br ...
Principles of Web 2.0: New Tools, New Solutions<br />No products, only solutions<br />Generated via a problem solving appr...
No Products, Only Solutions<br />
Customization: Every User is Unique<br />
Harnessing Collective Intelligence<br />
Transparency and Openness <br />
Distributed & Decentralized<br />
Free, Open Source<br />
Sharing, Collaborative<br />
Not just for Play<br />Changing how we do business<br />Reduced Costs<br />Enable customers to build knowledge base<br />I...
Solution  Stage<br />Design Analysis Stage<br />Engineering Design Process<br />Develop Solution Options<br />Clarify Team...
 Identify current techniques </li></ul>  used to solve problem <br /><ul><li> Identify constraints on design</li></ul>- Id...
Step 1: Clarify Team Assignement<br />Old Way<br />New Way<br />
Step 2: Understand Problem/Context<br />Old Way<br />New Way<br />
Step 3: Planning<br />Old Way<br />New Way<br />
Step 4: Brainstorming<br />Old Way<br />New Way<br />
Step 5: Media Generation<br />Old Way<br />New Way<br />
Step 6: Documentation<br />Old Way<br />New Way<br />
Digital Workflow Recap<br />Background<br />Research<br />Media<br />Generation<br />Planning<br />Brainstorming<br />Docu...
Digital Toolbox<br />
http://blogs.rice.edu/wp-signup.php<br />
http://www.flickr.com/<br />
http://www.wetpaint.com/<br />
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Digital Workflow

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Transcript of "Digital Workflow"

  1. 1. Digital Workflow<br />Engineering and Design for Art and Artifact Conservation<br />June 1st, 2010<br />
  2. 2. Goal<br />Introduce online and collaborative tools<br />Enrich web usage for team members<br />Demonstrate advances in project management<br />Highlight peer to peer sharing/learning<br />Highlight differences in digital workflow<br />
  3. 3. Web 2.0<br />“The participatory web”<br />Blogs, RSS, mashups<br />Background<br />Term coined in 2004 by Tim O’Reilly<br />Refers to products and services, not web overhaul<br />Keywords<br />Sharing, collaborative, transparent, free, distributed, global, multi-disciplinary<br />
  4. 4. Principles of Web 2.0: New Tools, New Solutions<br />No products, only solutions<br />Generated via a problem solving approach<br />Customization<br />Every user is unique<br />Harnessing Collective Intelligence<br />Crowd sourcing of information<br />Transparency and Openness<br />Honesty in online identity<br />Distributed<br />Accesible everywhere, not just on your computer<br />Free, Open Source<br />Accessible to anyone<br />Sharing and Collaborative<br />
  5. 5. No Products, Only Solutions<br />
  6. 6. Customization: Every User is Unique<br />
  7. 7. Harnessing Collective Intelligence<br />
  8. 8. Transparency and Openness <br />
  9. 9. Distributed & Decentralized<br />
  10. 10. Free, Open Source<br />
  11. 11. Sharing, Collaborative<br />
  12. 12. Not just for Play<br />Changing how we do business<br />Reduced Costs<br />Enable customers to build knowledge base<br />Increased Loyalty<br />Participatory web increases buy-in for customers<br />Turns out all these simple tools are perfect for project management and working in teams<br />
  13. 13. Solution Stage<br />Design Analysis Stage<br />Engineering Design Process<br />Develop Solution Options<br />Clarify Team Assignment<br />Evaluate Solutions<br />Understand Problem and Context<br /><ul><li> Identify why design is needed
  14. 14. Identify current techniques </li></ul> used to solve problem <br /><ul><li> Identify constraints on design</li></ul>- Identify user needs for design<br />Implement Solution<br />Test/Evaluate <br />Implemented Solution<br />Define design <br />goals or criteria<br />Iterate: refine and improve <br />based on evaluation<br />Plan the process to <br />stay on track<br />Document/Communicate<br />
  15. 15. Step 1: Clarify Team Assignement<br />Old Way<br />New Way<br />
  16. 16. Step 2: Understand Problem/Context<br />Old Way<br />New Way<br />
  17. 17. Step 3: Planning<br />Old Way<br />New Way<br />
  18. 18. Step 4: Brainstorming<br />Old Way<br />New Way<br />
  19. 19. Step 5: Media Generation<br />Old Way<br />New Way<br />
  20. 20. Step 6: Documentation<br />Old Way<br />New Way<br />
  21. 21. Digital Workflow Recap<br />Background<br />Research<br />Media<br />Generation<br />Planning<br />Brainstorming<br />Documentation<br />
  22. 22. Digital Toolbox<br />
  23. 23. http://blogs.rice.edu/wp-signup.php<br />
  24. 24. http://www.flickr.com/<br />
  25. 25. http://www.wetpaint.com/<br />
  26. 26. http://www.gmail.com/<br />
  27. 27. http://delicious.com/<br />
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