The catalytic effects of changing design and cultures

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  • and has the capacity to break established patterns of practice.
  • and has the capacity to break established patterns of practice.
  • Design has often been considered the humaniser of technology by developing objects or strategies that make everyday life easier.
  • Despite the good intentions of design, design is in a crisis. Design has become an exclusive process
  • and as a result societal and environmental capitals are not highly valued.
  • and as a result societal and environmental capitals are not highly valued.
  • and as a result societal and environmental capitals are not highly valued.
  • and as a result societal and environmental capitals are not highly valued.
  • Can design become more inclusive by facilitating a society in changing the way it thinks about how to solve problems?
  • Moreover can design reconcile wider societal dilemmas?
  • If the answers to these questions are positive, this would mean that design influences cultures.
  • This paper aims to describe how design and culture are linked via innovation and creativity.
  • This paper aims to describe how design and culture are linked via innovation and creativity.
  • This paper aims to describe how design and culture are linked via innovation and creativity.
  • This paper aims to describe how design and culture are linked via innovation and creativity.
  • This description will help developing new roles for design in the transition to a sustainable society. The paper will demonstrate the link between design and culture by building on theories of social innovation and responsible innovation.
  • This description will help developing new roles for design in the transition to a sustainable society. The paper will demonstrate the link between design and culture by building on theories of social innovation and responsible innovation.
  • This description will help developing new roles for design in the transition to a sustainable society. The paper will demonstrate the link between design and culture by building on theories of social innovation and responsible innovation.
  • This description will help developing new roles for design in the transition to a sustainable society. The paper will demonstrate the link between design and culture by building on theories of social innovation and responsible innovation.
  • Moreover, the papers explores the argument that the impacts of design and innovation activities only become meaningful once they are implemented on a wider scale, i.e. the cultural scale.
  • Moreover, the papers explores the argument that the impacts of design and innovation activities only become meaningful once they are implemented on a wider scale, i.e. the cultural scale.
  • Moreover, the papers explores the argument that the impacts of design and innovation activities only become meaningful once they are implemented on a wider scale, i.e. the cultural scale.
  • Moreover, the papers explores the argument that the impacts of design and innovation activities only become meaningful once they are implemented on a wider scale, i.e. the cultural scale.
  • Moreover, the papers explores the argument that the impacts of design and innovation activities only become meaningful once they are implemented on a wider scale, i.e. the cultural scale.
  • The paper will also explore the argument that the cultural scale is not only a means to an end, but also feeds into the creative capacity of societies and as a result the design capacity of societies. In this way culture is not only the result from design, it also determents design.
  • The catalytic effects of changing design and cultures

    1. 1. industry<br />design<br />consumers<br />designers interact between industry, users and other actors<br />
    2. 2.
    3. 3.
    4. 4.
    5. 5.
    6. 6. Brutal use of resources <br />
    7. 7. Is this the end user? <br />98% of products are <br />thrown away within <br />6 months<br />source: Edwin Datschefski & United Nationa University<br />Image source: Chris Jordan<br />
    8. 8. Brutal with people <br />Image source: Edward Burtvnskv<br />
    9. 9. Valuable resources are wasted<br />Image source: Maciej Dakowicz<br />
    10. 10. industry<br />consumers<br />designers can influence how people consume, use, behave …<br />design<br />
    11. 11.
    12. 12. new context <br />Source: NewScientist.com<br />
    13. 13.
    14. 14. design<br />innovation<br />creativity<br />culture<br />
    15. 15. Culture is the way in which a group of people solve problems and reconciles dilemmas (Schein, 1985)<br />
    16. 16. "innovation changes the values onto which the system is based”(Schumpeter, 1930)<br />
    17. 17. Creativity is the ability to recognise unusual patterns and relationships and produce novel ideas or things.<br />
    18. 18. “<br />Social innovation addresses social needs. It is based on using people, trust and creativity to make something reliable within a community <br />“<br />
    19. 19. Enabling technology<br />Social needs <br />
    20. 20. Community housing for elderly people sharing collective spaces <br />
    21. 21. “<br />Responsible innovation is conscious of the societal impacts of technology. It caries the science ethical along the innovation process.<br />“<br />
    22. 22.
    23. 23.
    24. 24. Idea<br />An innovation is an idea that is further developed so that it is reliable on a meaningful scale. (Senge, 2006)<br />Innovation <br />
    25. 25.
    26. 26. Does scale respect Identity?<br />Image source: Robin Collyer, Yonge Street, Willowdale, 1995<br />
    27. 27. Does scale respect well-being?<br />"innovation changes the values onto which the system is based”(Schumpeter)<br />
    28. 28. www.blaencamelbox.com<br />
    29. 29.
    30. 30. Google translates cultures <br /> new context <br />

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