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A platform for urban navigation Wearable technology
User need To externalise map data so the need for mobile screen based navigation is no longer needed. A way to relieve boredom while waiting for prolonged periods of time.
Approach Create a fun way to relieve boredom in set periods of time. Determine places of interest within 100m. Hands free approach to mobile navigation. Create a product that can act as a platform for other applications and further development.
What functions of your product concept did you want to prototype and why. The navigation feedback. Selecting Categories to search Application connectivity to determine best places to go
How did you implement the functionality in your prototype Through paper prototyping I  have represented LEDs as indicators of state changes, distance and direction. And button categories.
Layout
Storyboard
What remains to be done Further research into the design and functions. User research Research technical implementation further. Build a working prototype.

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Hands-Free Urban Navigation

  • 1. A platform for urban navigation Wearable technology
  • 2. User need To externalise map data so the need for mobile screen based navigation is no longer needed. A way to relieve boredom while waiting for prolonged periods of time.
  • 3. Approach Create a fun way to relieve boredom in set periods of time. Determine places of interest within 100m. Hands free approach to mobile navigation. Create a product that can act as a platform for other applications and further development.
  • 4. What functions of your product concept did you want to prototype and why. The navigation feedback. Selecting Categories to search Application connectivity to determine best places to go
  • 5. How did you implement the functionality in your prototype Through paper prototyping I have represented LEDs as indicators of state changes, distance and direction. And button categories.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17.
  • 18.
  • 19. What remains to be done Further research into the design and functions. User research Research technical implementation further. Build a working prototype.