Your SlideShare is downloading. ×
Immersive technologies and the future of education
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×
Saving this for later? Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime – even offline.
Text the download link to your phone
Standard text messaging rates apply

Immersive technologies and the future of education

871
views

Published on

Keynote presentation at Computers and Advanced Technology for Education Conference in Cambridge UK on July 11th 2011

Keynote presentation at Computers and Advanced Technology for Education Conference in Cambridge UK on July 11th 2011

Published in: Education, Technology

0 Comments
2 Likes
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total Views
871
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
32
Comments
0
Likes
2
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide

Transcript

  • 1. Immersive Technology Strategies www.davidwortley.com Computers and Advanced Technology in Education Conference – CATE 2011 Immersive Technologies and the Future of Education David Wortley FRSA
  • 2. Immersive Technology Strategies www.davidwortley.com Key Takeaway Driven by developments in immersive technologies, education is undergoing a revolution :- We are entering the era of the portable lifelong personal coach / mentor facilitated by a transformed relationship between humans and technology
  • 3. Immersive Technology Strategies www.davidwortley.com Topics  The Prosumer Revolution and our relationship with technology  Definition and role of Serious Games and Immersive Technologies  Example Applications  Future Challenges and Trends  Summary and Conclusion
  • 4. Immersive Technology Strategies www.davidwortley.com The Prosumer Revolution and our Relationship with Technology
  • 5. Immersive Technology Strategies www.davidwortley.com Why are Immersive Technologies Disruptive ?
  • 6. Immersive Technology Strategies www.davidwortley.com Disruptive Communications Technologies The internet is different in its scope and impact on business and society to any previous disruptive technology
  • 7. Immersive Technology Strategies www.davidwortley.com The Prosumer The prosumer effect is unique in our history
  • 8. Immersive Technology Strategies www.davidwortley.com The Prosumer Phenomenon Digital Media Technologies empower individuals in ways previously unknown in mankind’s history
  • 9. Immersive Technology Strategies www.davidwortley.com The Attention Economy Capturing and retaining attention and loyalty are critical in today’s digital media society
  • 10. Immersive Technology Strategies www.davidwortley.com Technology and Society Is technology replacing human beings in the knowledge economy ?
  • 11. Immersive Technology Strategies www.davidwortley.com Technology and Society Knowledge Professionals train for many years to deliver their skills and knowledge more efficiently, and effectively
  • 12. Immersive Technology Strategies www.davidwortley.com Technology and Society The internet and digital media delivers current information and knowledge faster, more efficiently, and on demand but what is missing ?
  • 13. Immersive Technology Strategies www.davidwortley.com Technology and Society Human beings use intelligence, judgement, sensitivity, emotions, empathy and experience to deliver unique and personal experiences – differentiating us from machines
  • 14. Immersive Technology Strategies www.davidwortley.com Machines and Humans Power, speed, efficiency, accuracy, stamina, capacity, availability, inflexibility Judgement, sensitivity, care, humanity, fallibility, creativity, versatility
  • 15. Immersive Technology Strategies www.davidwortley.com Humanising Technology  To love and be loved vs devoid of emotion  Treated as individual vs one size fits all  Easy to get on with vs unnatural interfaces  Be remembered vs blank pages  To discover new things vs repeat existing things  To be understood vs Memorisation of facts  To be Connected vs Self sufficiency  Motivated and challenged vs Repetition  To create new things vs standard responses Human Needs Machine Features
  • 16. Immersive Technology Strategies www.davidwortley.com Are Immersive Applications Humanising Technology ? Delivering more control over our lives, our world and our relationships – giving us access to a global network – building personalised relationship with our technologies
  • 17. Immersive Technology Strategies www.davidwortley.com Definition and Role of Serious Games and Immersive Technologies
  • 18. Immersive Technology Strategies www.davidwortley.com Serious games have been defined as games whose primary purpose is not entertainment but which have been developed for a potentially serious benefit or outcome. It might also include entertainment games that have been intentionally re-purposed to deliver serious outcomes This definition is not always helpful because it does not reflect or embrace the full range or potential of technologies which create or use immersive experiences to deliver serious benefits. These applications may not use gameplay at all.
  • 19. Immersive Technology Strategies www.davidwortley.com Most Popular Games are Serious Games generate passion, excitement, commitment, loyalty, belonging, awareness, support and action
  • 20. Immersive Technology Strategies www.davidwortley.com Serious Games are Immersive Experiences They usually Involve Challenges, Rules, Rewards, Physical and Virtual Worlds, Social Networks, Personal Development and Commercial Exploitation
  • 21. Immersive Technology Strategies www.davidwortley.com Serious Games are NOT New Games have always been an essential and ubiquitous part of life
  • 22. Immersive Technology Strategies www.davidwortley.com Serious Games are Our Personal Choice Serious Games are where we choose to spend our discretionary time, attention and finances which makes them very important commercially and developmentally
  • 23. Immersive Technology Strategies www.davidwortley.com The Secret of Success  Attractiveness  Accessibility  Affordability Does it interest/excite me ? Is it easy to access ? Can I afford the time, attention and money ?
  • 24. Immersive Technology Strategies www.davidwortley.com Attractive, Accessible, Affordable Immersive technologies focusing on attractiveness (engagement), accessibility (no barriers) and affordability (cost and time)
  • 25. Immersive Technology Strategies www.davidwortley.com Immersive Technologies Games Virtual Worlds Social Networks Immersive Technologies make serious games an attractive, accessible and affordable space in which to devote our discretionary time, attention and money
  • 26. Immersive Technology Strategies www.davidwortley.com The Importance of Immersive Technologies Immersive Technologies are hugely important because of three main factors – commercial potential, societal disruption and technological innovation
  • 27. Immersive Technology Strategies www.davidwortley.com Example Applications
  • 28. Immersive Technology Strategies www.davidwortley.com What are the Key Features ?  Personalisation / relevance  Interface and Ubiquity  Cost in time and money  Ability to control / shape  Richness of experience  Challenge / motivation  Intrinsic and extrinsic rewards
  • 29. Immersive Technology Strategies www.davidwortley.com Ticking all the Boxes Immersive Technologies have not only created huge market potential but have driven innovations across all sectors
  • 30. Immersive Technology Strategies www.davidwortley.com Driving Innovation 3D rendering, image processing, broadband speed, collaboration tools, networking, artificial intelligence, pattern recognition are all driven by Immersive Technology features
  • 31. Immersive Technology Strategies www.davidwortley.com Learning through Games Watch, copy, get feedback, iterate and share
  • 32. Immersive Technology Strategies www.davidwortley.com Incubating Creativity Bringing Science and Art together
  • 33. Immersive Technology Strategies www.davidwortley.com Solving Complex Problems Collaboration under Pressure
  • 34. Immersive Technology Strategies www.davidwortley.com Harnessing Local Talent Empowering citizens and employees
  • 35. Immersive Technology Strategies www.davidwortley.com Building Knowledge Networks Windows help – Get a friend to help you over the internet Ask experts and other Windows users !!
  • 36. Immersive Technology Strategies www.davidwortley.com Building Relationships Using Artificial Intelligence, Geo-location, and Profiling to build new partnerships and knowledge networks
  • 37. Immersive Technology Strategies www.davidwortley.com Building Community Intel’s Planet Blue is an internal social network
  • 38. Immersive Technology Strategies www.davidwortley.com Connecting the Physical & Virtual Building new ways to learn and collaborate
  • 39. Immersive Technology Strategies www.davidwortley.com Preparing for the unexpected Simulating emergency or combat scenarios
  • 40. Immersive Technology Strategies www.davidwortley.com Hosting Virtual and Hybrid Events
  • 41. Immersive Technology Strategies www.davidwortley.com Future Challenges and Trends
  • 42. Immersive Technology Strategies www.davidwortley.com In a Nutshell Successful Immersive technologies need multiple disciplines
  • 43. Immersive Technology Strategies www.davidwortley.com Common Language ? Experts speak in different languages
  • 44. Immersive Technology Strategies www.davidwortley.com Expectations End users expect console quality action and gameplay
  • 45. Immersive Technology Strategies www.davidwortley.com Expectations Clients expect value for money and modest costs
  • 46. Immersive Technology Strategies www.davidwortley.com Likely Solution Software which has embedded expertise and resources and partners to provide pedagogical and storytelling skills
  • 47. Immersive Technology Strategies www.davidwortley.com Likely Solution Software which has embedded expertise and resources and partners to provide pedagogical and storytelling skills
  • 48. Immersive Technology Strategies www.davidwortley.com Sophisticated Personalisation Visualisation and Fidelity
  • 49. Immersive Technology Strategies www.davidwortley.com Simulations linked to real data
  • 50. Immersive Technology Strategies www.davidwortley.com Simulations linked to real data
  • 51. Immersive Technology Strategies www.davidwortley.com Build your own Training Scenarios
  • 52. Immersive Technology Strategies www.davidwortley.com New Devices Brain wave controllers
  • 53. Immersive Technology Strategies www.davidwortley.com New Applications Using Sensor interfaces to control learning activities
  • 54. Immersive Technology Strategies www.davidwortley.com New Devices Motion / Voice Controllers
  • 55. Immersive Technology Strategies www.davidwortley.com Summary and Conclusion
  • 56. Immersive Technology Strategies www.davidwortley.com Technology and Learning Today we use technology to try to make learning faster, easier, more powerful and more efficient in a world which is exploding with information and new knowledge
  • 57. Immersive Technology Strategies www.davidwortley.com Who do we learn most from ? Technology can help us disseminate information to a global network of learners and through repetition develop skills and memory but humans have traditionally inspire us, influence us, motivate us, shape our attitudes and behaviours and help us to imagine, innovate, dream, discover, desire and act.
  • 58. Immersive Technology Strategies www.davidwortley.com The Challenge of the Digital Native Immersive Technologies are changing the face of education
  • 59. Immersive Technology Strategies www.davidwortley.com The Multi-Tasking Generation There is medical evidence to indicate that the brains of young people are becoming increasingly “hard-wired” for multi-tasking - making them able to handle (and expect) multiple simultaneous information sources and to make judgements on which sources to give attention to. How can/should society respond to this ?
  • 60. Immersive Technology Strategies www.davidwortley.com What does Education need from Technology ? In a rapidly changing Knowledge Society, Education needs tools and technologies to inspire us, influence us, motivate us, shape our attitudes and behaviours and help us to imagine, innovate, dream, discover, desire and act.
  • 61. Immersive Technology Strategies www.davidwortley.com Conclusion Tomorrow’s learners are using technologies access and manage a rapidly growing wealth of information BUT they need inspiration, motivation, and ability to live in a fast changing world
  • 62. Immersive Technology Strategies www.davidwortley.com Humanising Technology We are developing immersive technologies that recognise our voice, our actions and our preferences to deliver personalised experiences
  • 63. Immersive Technology Strategies www.davidwortley.com Key Takeaway Driven by developments in immersive technologies, education is undergoing a revolution :- We are entering the era of the portable lifelong personal coach / mentor facilitated by a transformed relationship between humans and technology
  • 64. Immersive Technology Strategies www.davidwortley.com What will this mean in practice ?  Personalised learning  Intelligent persistent lifelong profiling  Collaborative peer to peer learning  Learning by discovery  Virtual worlds linked to real world data  Tutor/Mentor/Coach tools for content  Learning communities  Serious Games linked to societal issues
  • 65. Immersive Technology Strategies www.davidwortley.com Questions
  • 66. Immersive Technology Strategies www.davidwortley.com Computers and Advanced Technology in Education Conference – CATE 2011 Immersive Technologies and the Future of Education David Wortley FRSA

×