Feb 28th creative technologies and immersive experiences dmu games festival
Feb 28th Creative Technologies and Immersive Experiences10:00 – 16:00 (Registration from 09:30)Venue :- Phoenix Arts Centre, LeicesterFREE Registration at :- http://dmugamesfeb28.eventbrite.com/#Speakers :-Time Speaker Topic10:00 David Wortley Welcome Introductions and Hosting David Wortley is a Research Fellow at De Montfort University co-ordination the Games Alliance Middle England (GAME) project. He was the founding Director of the Serious Games Institute and is also a freelance consultant on the strategic use of immersive and emerging technologies such as serious games, virtual worlds and social networks. His mission is to help organisations and individuals, leverage the power of these technologies for competitive advantage and business/personal development10:15 Helen Routledge Using 3D immersive Worlds for Health and Safety Training With a background and passion in behavioural sciences and psychology Helen Routledge has over a decade of experience of applying behavioural and cognitive theories to highly- interactive serious games. Helen’s knowledge of psychology and game design mechanics has been applied to an incredibly varied range of solutions including team building, leadership, sales training, IT security, disease control and health and safety for some of the world’s largest and most successful organisations.
10:45 Martin Rieser Creative Technologies: Immersive and Locative Experiences Professor Rieser has worked in the field of interactive arts for many years. He is research Professor in the Institute of Creative Technologies in The Faculty of Art Design and Humanities at De Montfort. His art practice in internet art and interactive narrative installations has been seen around the world including Cannes; Holland, Paris; Vienna, Thessaloniki, London, Germany, Milan and Melbourne, Australia. He has published numerous essays and books on digital art including New Screen Media: Cinema/ Art/Narrative (BFI/ZKM, 2002), and has recently edited The Mobile Audience, a book on mobile and locative technology and art from Rodopi11:15 James Roadley-Batti Developing commercial games at Codemasters James Roadley-Battin is a Lead Artist for Codemasters video games developer. Most recently he has worked on F1 Online the game. A message from James: “You’re all invited to a talk that will give insight to the challenges that we face in this rapidly changing industry. Feel free to ask questions and hear my personal thoughts. If you don’t ask any questions worry not, I’ll talk about the questions I constantly ask myself: • How do we play? • Who plays? • Why will they play? • How do we stay creative? • What is Ux? Find out why I sometimes feel like a rabbit in your headlights. How I tackle this and ultimately encourage us to develop ourselves and become creative thinkers.” James is a graduate of De Montfort University and often contributes to the Game Art Design course led by Michael Powell. He is a regular contributor at the Game Alliance Middle England (GAME) project meetings with insightful updates on trends and challenges in the games industry.
11:45 David Wortley The Future of Immersive 3D Experiences David Wortley is a Research Fellow at De Montfort University co-ordination the Games Alliance Middle England (GAME) project. He was the founding Director of the Serious Games Institute and is also a freelance consultant on the strategic use of immersive and emerging technologies such as serious games, virtual worlds and social networks. His mission is to help organisations and individuals, leverage the power of these technologies for competitive advantage and business/personal development12:15 Lorenzo Picinali 3D Audio Applications for the Blind Dr. Picinali is currently employed as a Senior Lecturer in Music/Audio Technology in the Department of Media Technology at DMU and an active researcher in the Virtual Reality and Assisted Living (ViR.AL) and Interactive and Media Technologies (IMT) research groups. His teaching duties are in the area of audio technology, musical acoustics and digital signal processing. His research activities are mainly focused on the development of audio and haptics interactive technologies and applications for people with perceptual disabilities, in particular visually and hearing impaired individuals. He is also involved in projects linked with data sonification (in particular related with computer fluid dynamics and bio- informatics tasks), with dance and music production using immersive 3D audio technologies, and with the creation of haptic devices for training purposes.12:45 Lunch and Networking
14:00 Ernest Edmonds Immersive Systems: Experience and Engagement Ernest Edmonds is a pioneering digital artist and international expert on creative human- computer interaction. He has exhibited computer-based and systems art around the world since 1970. He has created internationally recognised research groups at Leicester Polytechnic, Loughborough University and at the University of Technology, Sydney. He currently has two part- time positions, Professor of Computation and Creative Media in the University of Technology, Sydney and Professor of Computational Art at De Montfort University. He is Editor- in-Chief of the Transactions, fast track, section of the leading MIT Press journal Leonardo. His most recent exhibition was at Site Gallery in Sheffield from last November until February.14:30 Sean Clark Bridging Art and Science Sean Clark is a digital artist, a PhD researcher, the director of web/mobile developer Cuttlefish and the curator of Interact in Leicester. In his commercial work he is interested in social networking, mobile multimedia, collaborative computing and location- aware information systems. In his arts work he is inspired by systems theory, the nature of interactivity and creative explorations of flow and connectedness. As a researcher he has published over 20 research papers and have spoken at numerous conferences and seminars. He has an Honours Degree in Computer Studies from Loughborough University, a Masters in Digital Arts from Camberwell College of Arts, University of the Arts London and is currently working towards a practice-based PhD in Systems Theory and Digital Arts at De Montfort University15:00 Tre Azam Myndplay and brain controlled interactive entertainment Tre Azam is founder and CEO of MyndPlay; a London based brainwave technology and immersive media solutions company and creator of the Worlds first mind controlled interactive video and movie platform. Tre has always had a passion for the mind and qualified as a therapist in 2010; which is how he came to combine his 2 passions of media and the mind to create MyndPlay. Tre however is most famous for his part in the BBC Apprentice in 2007 and his subsequent radio show on LBC.
15:30 Dylan Menzies Next Generation Environmental Sound Synthesis for Virtual Worlds Dr Dylan Menzies is a Senior Lecturer in the Faculty of Technology at De Montfort University. He research includes work in spatial sound theory, loudspeaker arrays, binuaral sound, modelled sound synthesis for virtual environments, musical synthesis and interface design. He holds a PhD from the University of York and has also worked as a design engineer for Sony Professional Audio. Dylan is a keen saxophonist.16:00 Close and Networking