Feb 27th community engagement and empowerment dmu games festival


Published on

Published in: Technology
  • Be the first to comment

  • Be the first to like this

No Downloads
Total views
On SlideShare
From Embeds
Number of Embeds
Embeds 0
No embeds

No notes for slide

Feb 27th community engagement and empowerment dmu games festival

  1. 1. Feb 27th Community Engagement and Empowerment10:00 – 16:00 (Registration from 09:30)Venue :- Newfoundpool Neigbourhood CentreFREE Registration at :- http://dmugamesfeb27.eventbrite.com/#Speakers :-Time Speaker Topic10:00 David Wortley Welcome Introductions and Hosting David Wortley is a Research Fellow at De Montfort University co-ordination the Games Alliance Middle England (GAME) project. He was the founding Director of the Serious Games Institute and is also a freelance consultant on the strategic use of immersive and emerging technologies such as serious games, virtual worlds and social networks. His mission is to help organisations and individuals, leverage the power of these technologies for competitive advantage and business/personal development10:15 Steve Thompson Engaging Communities – The Great Adventure Steve Thompson is a Musician, Composer, Multi Media Artist, Technologist, Educator and Academic. Through his work at Teesside University he is recognised in the UK as a leading figure in the world of community engagement through Community Media and ICT. Steve has been described by "Future Democracy" as “one of Europes most original thinkers on community engagement using new technologies”. Steve began his working life as a Steelworker at Consett Steel Works and then moved to the music industry. He has written songs for many international recording artistes such as Sheena Easton, Celine Dion, Elaine Page, Sarah Brightman, and Elkie Brooks. In recent years, Steve has managed a community radio station, taught BTEC Music Composition and BTEC Music Technology and now develops and teaches Community and Social Media for Teesside University
  2. 2. 10:45 Lucia Pannese SuperHUB: Engaging Citizens for Green Mobility Lucia Pannese has more than 15 years management experience in innovation & research projects with a special focus on technology enhanced learning solutions. She is the Founding Director of imaginary, a leading European Serious Games developer where she acts as CEO and manager for international (research) activities. Lucia is heavily involved in European research around Serious Games and digital interactive technologies for learning and training across several sectors, particularly health and care, smart cities and societies, culture and business. With numerous Italian and international publications and presentations about Serious Games, learning and training, she is often invited at international conferences dealing with the Serious Games and digital interactive technologies topics.11:15 Annette Crisp Engaging with Avatars as Preparation for the Real World Annette Crisp is a Senior Lecturer in Applied Criminology, Psychology and Policing at De Montfort University who has, for the past few years, created and used machinima and avatar action as the foundation for her teaching of practice based and theoretical concepts. In addition to Criminology students Annette has developed presentation materials for Probation and Police Training This presentation will review some of the materials that Annette has used when teaching students in criminology related disciplines to engage students and prepare them for future practice. Annette will focus and show examples of her work particularly to future practitioners on domestic violence, media, crime and justice process and anti-social behaviour.12:00 Peter Shelton Interactive Immersive Installations for the Disadvantaged Peter Shelton is an artist, musician, experimenter and Strategic Executive of First Movement: the National Centre for Arts Installation with learning disabled people. He has lead the development of several new technology projects within First Movement including: Live Room (music technology), Towards a New Arts Language (contemporary arts technologies), Time Slices (digital video), New Worlds (internet), Level (video conferencing collaboration) and Raise (games-based intuitive interfaces).
  3. 3. 12:15 Lunch and Video Game Challenges During the lunch time there will be a Guitar Hero / Rock Star challenge in which everyone who plays can earn points in the DMU Games Festival Challenges which offer a prize of £50 for the most points collected. Each person who plays the game can earn 10 points with an additional 10 points for posting a picture of themselves playing. The player with the highest game score earns an extra 100 points14:00 Eric Latham and Nick Virtual Romans - Digital Heritage and Gaming Higgett After studying for degrees in Electronics and Computer Science, and a PhD for work related to visual integration of objects in augmented reality, Eric Tatham swapped industry for academia and has since lectured in 3D Computer Graphics and Software Engineering at various UK universities, including; Coventry University, the Open University and the University of Bradford. He currently lectures in 3D Computer Graphics, Animation, and Games Programming at De Montfort University and also runs a software development company called Mixed Reality Ltd. He is a self-confessed Augmented Reality fanatic and hence, possibly, in need of counselling! Nick Higgett is Programme Leader for MA Multimedia Design at De Montfort University and is also project director for the Virtual Romans Project. This project is funded by Leicester City Council and its aim is the3D digital reconstruction of Roman Leicester Ratae Corieltavorum. http://www.facebook.com/VirtualRomans He is also currently leading and working on several Connected Communities AHRC funded projects concerned with Digital Heritage and also the creation of a National Heritage Project Network.
  4. 4. 14:30 Jude Ower Social Network Games for Charitable Causes Jude Ower has spent 11 years in the games industry, creating games for training, education and raising awareness. Her passion is using game play to make the world a better place. Jude founded PlayMob, creating the worlds first platform profitably connecting games to social good. A win win for all. She has taken the company through raising angel and seed capital in order to build and scale the platform. She is now in the process of taking it global and signing up strategic partnerships. Jude also has a passion for ideas, entrepreneurship and innovation. Voted top 100 women in Tech in Europe, Growing Business Young Gun 2012, and Shortlisted on Reds Hot Women Awards 2012 and runner up Young Entreneur of the Year 2012. Built Playmob up to be winner of Best Start Up 2012 Launch Conference and finalist in Europas 2011 and BBAA awards. BAFTA games judge, member of NEXTERS, UKIE (UK Interactive Entertainment), and speaker at various events such as Iod, MADE Festival, SXSW, Women in Games, Browser Games Forum, Games for Brands, London Games Conference, Social Games Summit and Tech@State. Also a Titan for Doug Richards School for Creative15:00 Community Media Workshop16:00 Close and Networking