Transcript of "Feb 25th culture heritage and tourism dmu games festival"
Feb 25th Culture Heritage and Tourism 10:00 – 16:00 (Registration from 09:30)Venue :- Clephan Building Room 3.0 De Montfort UniversityFREE Registration at :- http://dmugamesfeb25.eventbrite.com/#Speakers :-Time Speaker Topic10:00 David Wortley Welcome Introductions and Hosting David Wortley is a Research Fellow at De Montfort University co-ordination the Games Alliance Middle England (GAME) project. He was the founding Director of the Serious Games Institute and is also a freelance consultant on the strategic use of immersive and emerging technologies such as serious games, virtual worlds and social networks. His mission is to help organisations and individuals, leverage the power of these technologies for competitive advantage and business/personal development10:15 David Fried Using Interactivity to Create A Great User Experience David Fried is the General Manager of Virtualware UK, a company within the Virtualware Group that designs and develops interactive and immersive installations for a wide variety of sectors. As a trained architect, he worked in Canada, the UK and Spain before deciding to open his own company specializing in interactive marketing solutions in 2003. David joined Virtualware Group in 2011 bringing a decade of know-how and real world experience of touch technologies and interactive content development to the company. Since then he has headed up the company Innodevices which develops proprietary interactive solutions for Virtualware Group as well as being responsible for the UK market.
10:45 Michael Powell Roslyn Chapel Project for 3D interactive visualisation Michael Powell is the Course Leader for the Game Art Design Degree Course in the Art, Design and Humanities Faculty at De Montfort University. He is largely responsible for his course being the first Skillset industry accredited course in the UK and his graduates have a great record in securing jobs in some of the biggest names in the computer games industry. The Roslyn Chapel project is an excellent example of the very high quality visualisation standards delivered by his students. Michael is also in demand as a speaker at digital creativity conference.11:15 Eric Tatham & Nick Virtual Romans - Digital Heritage and Gaming Higgett After studying for degrees in Electronics and Computer Science, and a PhD for work related to visual integration of objects in augmented reality, Eric Tatham swapped industry for academia and has since lectured in 3D Computer Graphics and Software Engineering at various UK universities, including; Coventry University, the Open University and the University of Bradford. He currently lectures in 3D Computer Graphics, Animation, and Games Programming at De Montfort University and also runs a software development company called Mixed Reality Ltd. He is a self-confessed Augmented Reality fanatic and hence, possibly, in need of counselling! Nick Higgett is Programme Leader for MA Multimedia Design at De Montfort University and is also project director for the Virtual Romans Project. This project is funded by Leicester City Council and its aim is the3D digital reconstruction of Roman Leicester Ratae Corieltavorum. http://www.facebook.com/VirtualRomans He is also currently leading and working on several Connected Communities AHRC funded projects concerned with Digital Heritage and also the creation of a National Heritage Project Network.
11:45 Kevin Williams Edutainment – Interaction and Immersion Kevin Williams is the founding chairman of the Digital Out- of-Home Entertainment Network Association (DNA) is a not for profit trade associations focused on the emerging digital out-of-home entertainment (DOE) sector; representing the rapid expansion of interactive digital based entertainment hardware, in the attractions, amusement, retail, hospitality, museum and leisure industries. Members of the association comprise developers and manufacturers alongside operators and suppliers of the technology in the sector, as well as those investing in the future of the business.12:15 Lunch and Networking14:00 Steve Thompson Culture and Heritage -Real world issues in virtual world settings Steve Thompson is a Musician, Composer, Multi Media Artist, Technologist, Educator and Academic. Through his work at Teesside University he is recognised in the UK as a leading figure in the world of community engagement through Community Media and ICT. Steve has been described by "Future Democracy" as “one of Europes most original thinkers on community engagement using new technologies”. Steve began his working life as a Steelworker at Consett Steel Works and then moved to the music industry. He has written songs for many international recording artistes such as Sheena Easton, Celine Dion, Elaine Page, Sarah Brightman, and Elkie Brooks. In recent years, Steve has managed a community radio station, taught BTEC Music Composition and BTEC Music Technology and now develops and teaches Community and Social Media for Teesside University
14:30 Jacqueline Cawston Shakespeare! Mandela! – immersive digital culture Jacqueline Cawston’s role is to develop global and national consortiums in the new digital media arena. She manages a multi million pound portfolio of projects, linking industry with academics and cutting edge digital media companies. Working with serious games, virtual worlds, augmented reality and related digital media technologies for pc, mobile and tablet she has developed a wide range of projects in health, education, arts and heritage including health games for autism and dating violence and cultural projects with the Shakespeare Birthplace Trust and the Robben Island Museum in South Africa about the story of Nelson Mandela.15:00 John Martin Beat the Ministry – Wartime Farming Game John Martin is a Reader in Agrarian history in the Faculty of ADH. He has written several books and numerous articles dealing with the issue of food security. He was appointed Series Consultant for the BBC’s “Wartime Farm” and subsequently the WF Christmas Special. He is the co-author of the Open University (OU) booklet which accompanied the series acted as an adviser in the production of the OU “Beat the Ministry” game. This provides the opportunity for participants to compare their performance with that of the Ministry in directing the wartime food production campaign (1939-45).
15:30 Adam Russell Designing for Crowd Interaction Adam co-founded crowd game design company wallFour in 2011 with John Sear, after a background in triple-A console game development and a number of years teaching games development at undergraduate level. Their feature-length 100-player cinema game Renga has exhibited at a number of international festivals over the past year including San Francisco, Austin, Cologne, Toronto, Palo Alto, New York and recently at a specially-invited BAFTA screening in London16:00 Panel Session The future of immersive technologies for culture, heritage and tourism16:30 Close and Networking