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Developing the pedagogical vision An overview of virtual learning developments in the schooling sector, and the pedagogical thinking that informs them. Derek Wenmoth Director, eLearning CORE Education Ltd
Drivers of Change Student volume and economics Technological development Learner choice and autonomy Nature of knowledge and learning
New Learning Environments Traditional Learning Environments Student-centred learning Multi-sensory stimulation Multi-path progression Multimedia Collaborative work Information exchange Active/exploratory/inquiry Critical thinking and informed decision making Proactive, planned action Authentic, real-world context
Linking pedagogical activities to spatial settings Source: Scott-Webber
Linking pedagogical activities to online settings Source: Wenmoth
The emerging paradigm… Then Now Next Teaching & process of instruction e Knowledge Nets F2F Classrooms Distance Education Learning learner-focus Intranets Extranets Education focus on teaching and learning
Framework for describing critical elements of online learning settings (from Oliver Australian Journal of Educational Technology, 2001, 17(2), p. 209) Learning Activities Learning Resources Learning Supports Learning Activities The tasks, problems, interactions used to engage the learners and upon which learning is based. Eg: reading activities, computer-based interactions, simulations, inquiry tasks, projects, open-ended problems, collaborative tasks etc. Learning Resources The content, information and resources with which the learners interact in completing the tasks. Eg: web pages, text books, computer-based tools, web inks, notes, documents, DLOs, case studies, databases etc. Learning Supports The scaffolds, structures, motivations, assistances and connections used to support learning. Eg: Learning guides, discussions, chats, suggested learning pathways, mentors, buddies, rubrics etc.
Two dimensions of teaching & learning Structured Personal Knowledge Construction Social Context (Co-construction) Critical community Resource Discourse Unstructured Interactive - learn by doing Knowledge Transfer
Did you notice these… Use of print-based “set” materials Scheduled video conference “tutorial” Discussion areas used after the online session Students providing links and resources “ Acropolis” learning object, and links to other web sites used
Open educational resources http://wikieducator.org/OER_Handbook/educator_version_one
Content packaging refers to the ability to combine learning resources into self-contained packages that can be readily transported between different repositories and learning management systems.
The need to package electronic learning resources has been given impetus by the development of the learning object model - the idea that self contained ‘objects’ can be obtained from a variety of sources and combined to create an individual learning experience.
Learning resources for online delivery can be as small as single web page or graphic, however for practical and educational purposes it is desirable to combine these into larger units ranging from a single lesson or the material needed to teach a unit of competency through to a complete course or qualification.
MLE - a school’s perspective Student Management System Library Management System Content repositories, eg TKI, National Library etc. LMS systems from other schools or institutions National Student Index Web-based educational offerings, eg WickEd, LearnNow, AnyQuestions etc. Group Forum Chat Course content ePortfolio Notifications School OLE