21st c imperatives
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21st c imperatives

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An overview of the three key considerations in planning for the int

An overview of the three key considerations in planning for the int

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    21st c imperatives 21st c imperatives Presentation Transcript

    • 21st Century learning, the imperative
    • THE E-LANDSCAPE – WHAT’S ON TOP? Cloud SNUP Video conf. Filtering UFB/RBI SMS/LMS Cybersafety VoIP Internet Achievement Pedagogy Networks Curriculum MobilesBlogs/Wikis BYOD Wireless Open source PLD LCOs
    • THE E-LANDSCAPE – WHAT’S ON TOP? Curriculum Cybersafety PLD Achievement Open source Pedagogy SMS/LMS VoIP Video conf. Blogs/Wikis LCOs Mobiles BYOD Wireless SNUP Internet Networks UFB/RBI Cloud Filtering
    • THE E-LANDSCAPE – WHAT’S ON TOP? Curriculum Cybersafety PLD Achievement Open source Pedagogy SMS/LMS VoIP Video conf. Blogs/Wikis LCOs Mobiles BYOD Wireless SNUP Internet Networks UFB/RBI Cloud Filtering
    • 3 PERSPECTIVES Teaching and learning Infrastructure
    • THE PROMISE OF UFB
    • MINIMISE INVESTMENT IN THE THREE S’S:SERVERS, STORAGE, SOFTWARE•  Depreciating value•  Battery backup•  Data backup•  Air conditioning•  Physical security•  Software security•  Repair and downtime•  Network consultant•  Software upgrades•  Start over - replacement
    • STORAGE IN THE CLOUDCloud computing can reduce hardware, software and ITcosts dramatically … and add significant functionality
    • SOFTWARE IN THE CLOUD
    • THE PROMISE OF UFB
    • Commercial Services Educational Services • ePortfolios (w eb lockers ) • Server Virtualisation • 3D collaboration • Application Hosting • Content Services • Data Storage • Global Classrooms experiences / • Co-Location brokerage • Disaster Recovery • Library (Loc /Nat) Content • SAN, Failover • Learning on line • Remote Operations • Virtual Learning • Help Desk • Video Sharing /Streaming /Multicast • Field Services • Web Hosting e-Learning IT Services Schools Services Authentication (IAM ) Communication Security IP Addressing Administration Services Services • Fast Internet , Email • Virus , SPAM control • Finance mgmt system • Intra School VPN’s • Student mgmt system • IP Security Cameras • Learning mgmt systems • Unified Communications • Content mgmt systems • VoIP • Library mgmt systems • Video Conferencing (SIP ) • Planning tools • Desktop/ Monile Comms • Software service • Karen Connection
    • http://www.gcsn.school.nz/
    • THE PROMISE OF UFB
    • Investment in UFB will raise student achievement.MoE
    • WHAT LEARNING ACTIVITY OCCURS? Write an Research on essay the web Skype an Video conf. ‘expert’ Collaborative wiki writing Silent reading Assessment Watching a interview video Group Maintain a Maintain a discussion blog portfolio Feedback on Writing a play Paint a pictureListening to blogthe teacher Perform a Make a chart play Make a movie Make a speech Gather data
    • WHAT LEARNING ACTIVITY OCCURS? Write an Research on essay the web Skype an Video conf. ‘expert’ Collaborative wiki writing Silent reading Assessment Watching a interview video Group Maintain a Maintain a discussion blog portfolio Feedback on Writing a play Paint a pictureListening to blogthe teacher Perform a Make a chart play Make a movie Make a speech Gather data
    • WHAT LEARNING ACTIVITY OCCURS? Skype an Write an Make a Maintain a ‘expert’ essay speech portfolio Collaborative Maintain a Assessment Silent reading wiki writing blog interview Research on Group Video conf. Feedback on LEARN discussion SHARE ASSESS the web CREATE blogEngaging with Celebrating and Understanding Creating new Perform a existing a Watching Writing a play sharing ideas “how am I knowledge play video knowledge and knowledge doing?” Listening to Make a chart the teacher Paint a picture Gather data Make a movie
    • What makes this different inthe third millennium?
    • In the future our learning will be even moredigital, more mobile, and more multimediathan it is now.It frequently will be more informal anddefinitely will be more self-directed,individualized, and personalized.It will be more open and more accessibleand may occur in simulation or video game-like environments.It will be more networked and moreinterconnected and often will occur online.
    • In the future our learning will be even moredigital, more mobile, and more multimediathan it is now.It frequently will be more informal anddefinitely will be more self-directed,individualized, and personalized.It will be more open and more accessibleand may occur in simulation or video game-like environments.It will be more networked and moreinterconnected and often will occur online.
    • In the future our learning will be even moredigital, more mobile, and more multimediathan it is now.Principle #1= Ubiquity
    • UBIQUITY •  In the knowledge economy everything is mobile •  Ubiquity in terms of •  Physical space •  Technology •  Conceptual space •  Social space •  Dispersed over time •  Any place, any pace, any time, any device…
    • It frequently will be more informal anddefinitely will be more self-directed,individualized, and personalized.Principles #2= Agency
    • AGENCY •  “The power to act” •  “Sense of ownership” •  “Executing and controlling one’s own actions” •  “Self-efficacy” •  “Personalisation”
    • It will be more open and more accessibleand may occur in simulation or video game-like environments.It will be more networked and moreinterconnected and often will occur online.Principle #3Connectedness
    • CONNECTED•  Knowledge, and its application, not raw materials, is key to the 21st century economy•  Knowledge is dynamic and generative – it exists in the ‘spaces between’ us•  Creating, processing, storing, transmitting and applying knowledge creates economic vitality•  Each of us is a ‘node’ on the network of learning
    • BIG QUESTIONS•  What is your school’s framework for pedagogical decision making?•  Is it grounded in a shared view of 21st century pedagogy?•  Is it transparent to all stakeholders?•  Is it used as a reference for all decision making?
    • Derek Wenmoth Email: derek@core-ed.orgBlog: http://blog.core-ed.org/derek Skype: <dwenmoth>