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Memetic Infrastructure






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    Memetic Infrastructure Memetic Infrastructure Presentation Transcript

    • Memetic Infrastructure
      Building Self-Accelerating Systems
      By David Weekly for SVLUG :: February 3, 2010
    • Goodness & Infrastructure
      People are Good, but not relentlessly so.
      People will first explore Good options, then the less-good ones.
      Bad actions almost always mean a lack of Good options.
      Infrastructure (buildings, society, business) defines the options that are easy or hard.
      Therefore, Infrastructure is moral destiny.
    • ( Wait, Really? )
      Society could not exist if most actors were Bad. Like TCP, too much counts on good behavior of untrusted intermediaries.
      The fact that Society exists is therefore prima facie evidence that people are Good.
      Note particularly: Wikipedia, Open Source, &c.
    • But we can do better…
      Observing the systems around you, what’s broken? How could it be made better?
      Good news: you are that change.
      Society is consensus, but one person can start a movement. The tools for creating change are more powerful than ever.
    • The Code of Organization
      An organization’s principles and structure are its source code.
      An amendment is a patch.
      A franchise is a fork.
      Building organizations = coding systems.
    • What is a Meme?
      You can think of ideas like viruses / genes
      Can be something silly.
      Needs to be self-replicating
      “Have kids. Teach your kids this.”
      “Tell other people about this.”
      Some memes are like the 24-hour flu
      I KISS YOU! (and almost anything on YouTube)
      Some last millennia
      Farming as a meme
      Religion as a meme
    • Memetic Infrastructure
      What if the blueprints for a society are copyable?
      Churches have been doing this for thousands of years.
      Physical building of certain design
      Certain rituals performed at a certain time
      Roles of the participants (priest, altar boy, choir)
      More recently: commercial franchises.
    • Infrastructure 2.0
      BarCamp, DevHouse, LUGs, TED => TEDx
      Spreading cultural concepts & structures at Internet speed.
      “You should use Open Source” / “You should use wikis” / “You should check out our LUG”
      Deliver tools, attention, and excitement along with case studies.
      #leanstartup applied to community design.
    • New Problems
      Community Marks
      How do you enforce a global mark of an organization / movement that is 10 months old and has no money or formal organization?
      First-to-file regimes: ignore them? (Mexico)
      Good answers: transparency and communication.
    • Good Ideas
      Look at what others are doing in the community
      Look at how other communities spread
      Learn from your “franchisees”!
      Document your founding, tools, problems, and discoveries. Every action is a case study.
      Let the end users figure out what this means to them. Reduce your mandatory principles to that which is truly core.
    • What are Effective Communities?
      Shared vision and values.
      Members feel they belong & are doing work.
      Outsiders know how to join and are encouraged to do so.
      Members are encouraged to be more involved and are rewarded for doing so.
    • Is Your Community Effective?
      Has the organization written down its vision and values?
      Is the community is meeting regularly?
      Are tasks are getting done with visible, regular progress from clearly responsible individuals?
      Are you assisting sister (and child) orgs?
      Are you candidly assessing and addressing what’s not working well? (Post-mortems)
    • Community Evolution
      Build online interest & discussion.
      Have a first meeting.
      Start meeting regularly.
      Acquire a venue.
      Become a movement.
    • hackerspaces
      c-base [1995] {Berlin}
      C4 [1999/2003] {Cologne}
      Metalab [2006] {Vienna}
      Noisebridge [2008] {SF}
      Resistor [2009] {NYC}
      Hacker Dojo [2009] {Mountain View}
      150+ hackerspaces in <15 years
    • Explosive Growth of Hackerspaces
    • Things are Faster Now!
      Shriners: started 1872, 2nd temple 1875, 48 by 1888, 79 in 1898, 82 in 1900, 146 by 1920.
      ~50 years from founding to 150 facilities.
    • Exciting Times!
      We are discovering satisfying organization.
      Hack the planet by bringing people together.
    • Thank You!
      I need your feedback on this!