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IBM and the Metaverse - HIT SGS 2008
 

IBM and the Metaverse - HIT SGS 2008

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IBM and the Metaverse focuses on IBM's interest in virtual worlds, from the early beginning. By the end of my presentation you'll know how IBM got into the metaverse, what are we doing there and how ...

IBM and the Metaverse focuses on IBM's interest in virtual worlds, from the early beginning. By the end of my presentation you'll know how IBM got into the metaverse, what are we doing there and how you can benefit from our experience

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    IBM and the Metaverse - HIT SGS 2008 IBM and the Metaverse - HIT SGS 2008 Presentation Transcript

    • IBM and the Metaverse Why is IBM leveraging the 3-D Internet for Business? Dvir Reznik, IBM Software Group © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 Why does IBM care? © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 IBM values Innovation “Innovation that Matters — for our company and the world” © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 © 2008 IBM Corporation
    •  The World Urban Forum (WUF) engaged IBM to sponsor HabitatJam to help set the agenda for WUF3, the biannual conference on urban sustainability.  HabitatJam was the largest brainstorming ever on urban sustainability bringing together 39,000 participants from 191 countries including delegates, academics – and the slum dwellers whose lives would ultimately be impacted.  On-the-ground events – such as Jam cafes – brought thousands of slum dwellers to the Jam (people who had never seen a computer): • Kibera, Kenya: Hundreds of slum dwellers lined up for hours for the opportunity to have their messages typed into a computer, in the hope that the issues they faced would be brought before WUF3 delegates. • Delhi, India: 10,000+ people gathered in slums to express their views and discuss the problems of the world's cities. • Similar events were held in Russia, the Congo, Colombia, Cameroon, Brazil, Uruguay, Peru and Bangladesh. IBM’s Jams demonstrated an innovative approach to massive brainstorming, connecting people who otherwise could never meet. 6 3-D Internet – Advancing Business in Virtual Worlds © 2007 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 3D Internet – unfolding opportunities “The 3-D Internet may at first appear to be eye candy, but don't get hung up on how frivolous some of its initial uses may seem… 3-D realms such as Second Life are the next phase of the Internet's evolution and may have the same level of impact as the first Web explosion.” Sam Palmisano, IBM Chairman and CEO January 22, 2007 © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008  7.5 Million “Residents”  219% Annual Growth  Collectively spend 360,000 hours/day in-world  Median age is 33, 65% Male  75 million instant messages per month between residents © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 Meetings © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 IBM Alumni event (http://greateribm.com) © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 Wimbledon demo… Integrating real-world ‘Hawkeye’ ball tracking data with Second Life for Wimbledon demo © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 Led to Client Builds Circuit City and Sears © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 CodeStation – for ISVs © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 © 2008 IBM Corporation
    • quot;Big Blue is promoting a video game that could change the way companies develop leaders and manage projectsquot; 17 3-D Internet – Advancing Business in Virtual Worlds © 2007 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 Why does IBM care?  Use the technology  Establish a presence  Develop skills, help our customers  Build a “mindshare”  Promote standards  Innovate © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 http://www.flickr.com/photos/rtarga/223776150/ © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 © 2008 IBM Corporation
    • IBM and the Metaverse – HIT SGS, February 2008 dvir@il.ibm.com http://eightbar.co.uk http://dvirreznik.blogspot.com © 2008 IBM Corporation