iPhone Apps: From Idea to Implementation

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    iPhone Apps: From Idea to Implementation - Presentation Transcript

    1. iPhone Apps: From Idea to Implementation October 2009 Presented by: Dustin Jacobsen Technical Director, Barkley
    2. Agenda
      • Introduction
      • Mobile platform overview
      • iPhone and app growth
      • Approach
    3. Your Presenter
      • Part of the Barkley Interactive Technical team
      • Likes shiny things
      • Presents on mobile, social and emerging technologies
      • Invitation to heckle me at ad:tech NY
    4. Relevancy
      • Consumers
      • Competitors
    5. Say What
      • What do you want to learn today?
    6. Apps
      • What apps do you have installed?
      • What apps do you use?
    7. Mobile Platforms
      • Gartner is pretty gutsy in predicting Android will have 14.5% market share by 2012, ahead of iPhone, BlackBerry
      • 2012 prediction:
        • Symbian (Nokia) 39%
        • Android (currently 2%) - 14.5%
        • iPhone - 13.7%
        • Windows Mobile - 12.8%
        • BlackBerry - 12.5%
        • Various Linux - 5.4%
        • Palm 2.1%
    8. Satisfaction Index via TechCrunch
    9. iFund
      • Kleiner Perkins Caufield & Byers
      • 100 million fund for iPhone / iPod Touch related business ideas
    10.  
    11.  
    12.  
    13.  
    14.  
    15. Approach
      • Strategize
      • Build
      • Launch
      • Promote
      • Listen for & incorporate feedback
      • Rinse & repeat
    16. Strategize
      • Gold rush is over - must differentiate
      • Cost free vs. paid
      • Payment - upgrades
      • App discovery
      • Ecosystem - build, re-brand, partner
      • Measurement of success
      • Is iPhone the right platform?
    17. Strategize
      • Content
      • Channel conflict
      • Support & complaint handling
      • Acquisition, retention or both?
      • Unique device characteristics
        • Multi-touch, accelerometer, sensors, location / map, compass, photos, video
    18. Strategize - Free or Paid
      • Paid (75%)
        • Guinness Pub Finder $1.99
        • Kraft iFood Assistant - $0.99
          • 90+% are new to kraftfoods.com
        • Major League Baseball $9.99 (+ per game)
      • Free
        • Pizza Hut
        • The Weather Channel
        • Benjamin Moore ColorCapture
        • Yelp
        • Gap StyleMixer
    19. Build
      • Internal vs. partnerships
      • Apple approval timeframe
      • Standard development process, but have stakeholders beta test and become familiar with app
    20. Promote
      • 62% of applications are found through search
      • 60% of applications are found through browsing
      • 20% of applications are found through ads within other apps
        • Key - burst with media spend and promotion to get in the top
        • Admob, Advertising Age: Apps for Brands, September 23. 2009
      • Promotion through existing channels
        • Corporate website
        • Newsletter
        • Facebook
        • Twitter
        • PR
      Promote
      • Promotion through new channels
        • Mobile friendly websites
        • Mobile content sites
        • Other iPhone applications
          • Weather, sports, finance
        • Tagging SMS messages
      Promote
    21. Rinse & Repeat
      • Iterative process
      • Time to market is more important than super feature rich
      • Updates provide a way to re-engage users
      • Apps for Brand Conference, Sept 23, 2009
      Appendix
      • Dustin Jacobsen
      • Technical Director
      • Barkley
      • Follow:
      • Twitter
      • Blog
      Thanks!

    + Dustin JacobsenDustin Jacobsen, 1 month ago

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