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[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
[KJ-Code] Sprite Kit 설명 By Ji Sanghoon
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[KJ-Code] Sprite Kit 설명 By Ji Sanghoon

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3월 22일 발표한 스프라이트 킷에 대한 설명입니다.

3월 22일 발표한 스프라이트 킷에 대한 설명입니다.

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  • 1. SpriteKit Framework 2014. 3. 22 Ji SnaghoonKJ-CODE Since 2010
  • 2. • 2D Game Develop Framework For iOS7 • Scene, Sprite, Particle, Physics,Atlas • It looks like cocos2D What is SpriteKit Framework KJ-CODE Since 2010
  • 3. • It makes Multiple Scene • Scene is made with Multiple Node • Node can add Action SpriteKit Framework is Made Up KJ-CODE Since 2010
  • 4. Multiple Scene GAME App Title View Main Game View Menu View Rank View Scene Scene Scene Scene KJ-CODE Since 2010
  • 5. Scene is Made with Nodes Main Game View GAME HUD Score Life BG Player Enemy Shot Destroy KJ-CODE Since 2010
  • 6. Node can add ACTION Enemy Loop Some Action Move 10px Right Rotate 10 degree KJ-CODE Since 2010 Throw Weapon
  • 7. • Particle - Use Paticle Editor • Atlas - Change Folder Name How To Make Particle & Atlas KJ-CODE Since 2010
  • 8. Particle Editor KJ-CODE Since 2010
  • 9. Image Resource Use 3rd Party Util KJ-CODE Since 2010
  • 10. ~ 2048 * 2048 Just Change folder Name *.atlas NO CODE!! Atlas KJ-CODE Since 2010
  • 11. MERIT • High performance 2D rendering framework • built-in Physics Engine, Particle system support • OSX, iOS support • Develop Environment Package - Sprite,Texture Atlas Support - Nonlinear Animation Support - AVVisual Effect Support KJ-CODE Since 2010
  • 12. • No Need 3rd Party Library • Easy RealizeTo Image Effect & Mask Effect • Good to be First Game Developer MERIT KJ-CODE Since 2010
  • 13. DEMERIT • Cocos2D, Cocos2D-X, Unity and otherwise available only in iOS platform - In order to do extra work porting Android • Community Site is still low (less information) KJ-CODE Since 2010
  • 14. Do U have Money? KJ-CODE Since 2010
  • 15. Today Demo KJ-CODE Since 2010
  • 16. https://developer.apple.com/library/ios/ documentation/GraphicsAnimation/Conceptual/ CodeExplainedAdventure/AdventureArchitecture/ AdventureArchitecture.html Must Download!!! KJ-CODE Since 2010
  • 17. Question? KJ-CODE Since 2010
  • 18. KJ-CODE Since 2010
  • 19. Thank yoooooou! KJ-CODE Since 2010

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