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Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
Universal design for learning (udl)
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Universal design for learning (udl)

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  • 1. Universal Design for Learning (UDL)<br />
  • 2. What is UDL?<br />Universal Design for Learning (UDL) is a set of principles for curriculum development that gives all students equal opportunities to learn.<br />-from the National Center On Universal Design for Learning<br />
  • 3. 3 Principles of Universal Design for Learning (UDL)<br />Provide Multiple Means of Representation<br />Provide Multiple Means of Action and Expression<br />Provide Multiple Means of Engagement<br />
  • 4. Principle 1-Provide Multiple Means of Representation<br />
  • 5. Use Visual Representations<br />Use Auditory Representations<br />Provide Options for Perception<br />Representations should be adjustable for learner<br />Use Tactile<br />Representations<br />
  • 6. Highlight<br />Clarify<br />Use Simpler Words<br />Preteach<br />Digital Text<br />Provide options for language, math expressions and symbols<br />Make Connections<br />Use Multiple Media<br />Visuals<br />Translate<br />
  • 7. Multiple Media<br />Chunk Information<br />Scaffold<br />Activate Prior Knowledge<br />Use<br />Outlines<br />Provide Options for Comprehension<br />Advance Organizers<br />Use Analogies &amp; Metaphors<br />Make cross-curricular connections<br />Mnemonic Strategies<br />
  • 8. Principle 2-Provide Multiple Means of Action and Expression<br />
  • 9. Provide alternatives for physically interacting<br />Provide alternatives <br />for physically responding<br />Provide Options for Physical Action<br />Custom Overlay for screens and keyboards<br />Joystick<br />Alternative <br />Keyboards<br />Touch Screens<br />
  • 10. Physical<br />Manipulatives<br />Differentiated Models<br />Interactive<br />Web Tools<br />Provide Options for Expression and Communication<br />Social Media Web Tools<br />Calculators<br />Multiple Media<br />Differentiated Feedback<br />
  • 11. Principle 3-Provide Multiple Means of Engagement<br />
  • 12. Provide Checklists, &amp; Guides<br />Provide Models &amp; Examples<br />Provide Options for Executive Functions<br />Short-Term Goals<br />Long-Term Goals<br />Think-Alouds<br />
  • 13. Learners make own academic and behavior goals<br />Learners Participate in Creating Activities<br />Provide Options for <br />Recruiting Interest<br />Create Supportive<br />Classroom Environment<br />Incorporate Class Discussions<br />
  • 14. Create Expectations<br />Differentiate Activities<br />Support Peer Interactions<br />Provide Options for Sustaining Effort and Persistence<br />Cooperative Learning<br />Give Feedback<br />Emphasize <br />Effort<br />
  • 15. Use Activities that Support Feedback<br />Encourage Self-Reflection<br />Provide Options for <br />Self-Regulation<br />Encourage Personal Goals<br />Use Differentiated Models<br />
  • 16. Technology and UDL<br />The growing implementation of technology in the classroom has given students more support, assistance, and understanding in the classroom.<br />Examples:<br />Signed Stories<br />Read With Me eBooks<br />Online Thinking Tools<br />WebAIM: Motor Disabilities, Assistive Technologies<br />Book Builder<br />Skype<br />
  • 17. UDL and Barkley<br />Students at Barkley Elementary can greatly <br />benefit from UDL.<br />Webspiration-<br />Helps all students organize their thoughts through graphic organizers.<br />
  • 18. UDL and Barkley<br />Students at Barkley Elementary can greatly <br />benefit from UDL.<br />Voki-Customized avatar will read aloud to ESL students and struggling readers.<br />
  • 19. UDL and Barkley<br />Students at Barkley Elementary can greatly <br />benefit from UDL.<br />Starfall-This website contains activities that assist students in improving their decoding skills.<br />
  • 20. UDL and Barkley<br />Students at Barkley Elementary can greatly <br />benefit from UDL.<br />CAST’s UDL Editions-Digital media can challenge and enrich all learners.<br />
  • 21. Brain Research and Learning Differences<br />Brain research helps educators understand how learners differ. It also helps us recognize our students’ strengths and weaknesses.<br />Recognition Network<br />Helps students recognize voices, faces, letters, words, and patterns<br />Strategic Network<br />Helps students to process their actions and plans<br />Affective Network<br />Helps students to recognize emotion and express emotion<br />
  • 22. Brain Research and Education<br />As educators, we should meet the need of every student.<br />Teaching a different lesson to each student may not feasible, but addressing all networks of the brain during one lesson is realistic.<br />Recognition-Provide multiple ways to present key concepts<br />Strategic-Provide multiple ways for students to express themselves<br />Affective-Provide multiple means of engagement<br />
  • 23. Brain Research and Technology<br />With technology, educators have many means of support to meet their students’ needs by addressing each of the 3 networks of the brain.<br />
  • 24. Brain Research, Technology and Barkley…Oh My!!<br />CAST UDL Lesson Builder-Teachers at Barkley Elementary can create lessons with flexible goals, methods, materials, and assessments that support learning for all students.<br />http://lessonbuilder.cast.org/<br />
  • 25. Brain Research, Technology and Barkley…Oh My!!<br />UDL Solutions Finder-Supports teachers at Barkley Elementary to meet students’ needs with activities that address each brain network.<br />http://www.cast.org/teachingeverystudent/tools/udlsolutionsfinder.cfm<br />
  • 26. Brain Research, Technology and Barkley…Oh My!!<br />UDL Class Profile Maker-Helps teachers at Barkley Elementary create a profile for each student using the 3 brain networks, and UDL teaching.<br />http://www.cast.org/teachingeverystudent/tools/classprofile.cfm<br />
  • 27. Thank You<br />Thank you for viewing my presentation.<br />Danielle Smith<br />
  • 28. Sources<br />www.scottish-rscs.org.uk<br />www.mrthompsonsclassroom.wikispaces.com<br />www.learningthroughlistening.org<br />www.beeswithhoney.com<br />www.cast.org/teachingeverystudent/ideas/tes/ <br />www.uml.edu/Media/eNews/PT_Students_at_Lincoln.html<br />http://www.commercialappeal.com/news/2010/jun/16/gates-foundation-grant-playing-it-smart/<br />http://slaviccenter.osu.edu/Outreach%20Photos.html<br />

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