Durham 21century presentation for sharing

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Presentation by Steve Bunce on Tuesday 26th July 2011.

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  • Durham 21century presentation for sharing

    1. 1. 21st Century Technologies Steve Bunce VITAL at Open Universityemail: steve.bunce@vital.ac.uk
    2. 2. http://www.nmc.org/pdf/2011- Horizon-Report.pdf
    3. 3. Time-to-adoption: one year or less Electronic Books MobilesTime-to-adoption: two to three years Augmented Reality Game-Based LearningTime-to-adoption: four to five years Gesture-Based Computing Learning Analytics
    4. 4. Electronic books
    5. 5. Digital comics
    6. 6. ICDL storykit
    7. 7. Making an ePub using Pages
    8. 8. Lulu.com
    9. 9. Mobiles• apps - guiding learning• QR codes• Geocaching
    10. 10. Bloom’s and iPad apps http://kathyschrock.net/ipadblooms/
    11. 11. QR codes
    12. 12. QR River Tyne
    13. 13. Geocaching
    14. 14. Augmented Reality Sony Playstation 3 Eyepet
    15. 15. Zooburst
    16. 16. Zooburst
    17. 17. Game-based learning
    18. 18. Pacman in real lifehttp://www.youtube.com/watch?v=7-YnNOqdRi8
    19. 19. Costa’s Habits of mind
    20. 20. Persisting Managing impulsivityListening withunderstanding Thinking flexiblyand empathy Habits of mindThinking aboutyour thinking Striving for accuracy(Metacognition) Applying pastQuestioning and knowledge to newproblem posing situations.
    21. 21. Thinking and Gather data throughcommunicating with all sensesclarity and precisionCreating, imagining, Responding withand innovating wonderment and awe Habits of mindTaking responsible Finding humourrisksThinking Remaining open tointerdependently continuous learning
    22. 22. Games in school
    23. 23. Prof Layton and the curious villagehttp://www.professorlaytonds.com/ curiousvillage/
    24. 24. Pupils own Professor Layton video http://www.youtube.com/watch?v=lZtT_vpH6Nc
    25. 25. Persisting Managing impulsivityListening withunderstanding Thinking flexiblyand empathy Habits of mindThinking aboutyour thinking Striving for accuracy(Metacognition) Applying pastQuestioning and knowledge to newproblem posing situations.
    26. 26. Thinking and Gather data throughcommunicating with all sensesclarity and precisionCreating, imagining, Responding withand innovating wonderment and awe Habits of mindTaking responsible Finding humourrisksThinking Remaining open tointerdependently continuous learning
    27. 27. Games for Maths using XBox Kinect Games for Languages using Wii in French settingshttp://linked.eun.org/web/guest/videos
    28. 28. http://www.spore.com/trial
    29. 29. Trauma Centre
    30. 30. Video of school using Trauma Centre game http://linked.eun.org/web/guest/videos
    31. 31. Whole class activity photo
    32. 32. Persisting Managing impulsivityListening withunderstanding Thinking flexiblyand empathy Habits of mindThinking aboutyour thinking Striving for accuracy(Metacognition) Applying pastQuestioning and knowledge to newproblem posing situations.
    33. 33. Thinking and Gather data throughcommunicating with all sensesclarity and precisionCreating, imagining, Responding withand innovating wonderment and awe Habits of mindTaking responsible Finding humourrisksThinking Remaining open tointerdependently continuous learning
    34. 34. Angry birds
    35. 35. Angry birds intro trailerhttp://www.youtube.com/watch?v=bNNzRyd1xz0Angry birds cinematic trailerhttp://www.youtube.com/watch?v=1Bk_nqUQ0fcAngry birds phone adverthttp://www.youtube.com/watch?v=jzIBZQkj6SY
    36. 36. Learning opportunities• Scratch
    37. 37. http://www.aviary.com/
    38. 38. http://scratch.mit.edu/
    39. 39. Learning opportunities• Catapult
    40. 40. Persisting Managing impulsivityListening withunderstanding Thinking flexiblyand empathy Habits of mindThinking aboutyour thinking Striving for accuracy(Metacognition) Applying pastQuestioning and knowledge to newproblem posing situations.
    41. 41. Thinking and Gather data throughcommunicating with all sensesclarity and precisionCreating, imagining, Responding withand innovating wonderment and awe Habits of mindTaking responsible Finding humourrisksThinking Remaining open tointerdependently continuous learning
    42. 42. Gesture-based computingMicrosoft XBox KinectCamera Mousehttp://cameramouse.org/
    43. 43. Session 2 collaborationOnline Post-it notes Wallwisher (http://www.wallwisher.com) Lino it (http://en.linoit.com/)Collaborative docs Primarypad (http://primarypad.com/) Google docs (http://docs.google.com/) Online surveys Google forms (part of Google docs) Answer Garden (http://answergarden.ch/) Word clouds Wordle (http://www.wordle.net) Tagxedo (http://www.tagxedo.com/)
    44. 44. 21st Century Technologies Steve Bunce VITAL at Open Universityemail: steve.bunce@vital.ac.uk

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