Lawrence G. Miller
Senior Director for Community College Relations
NMC: The New Media Consortium
Challenges, Trends & Impo...
The future
is
already here
It is just
unevenly
distributed
#NMCHz
The Horizon Project
NMC: The New Media Consortium
Launched 2002 by Laurence F. JohnsonLaunched 2002 by Laurence F. ...
#NMCHz
The Horizon Project
NMC: The New Media Consortium
Horizon Report: Higher Education Edition
Horizon Report: Museum E...
#NMCHz
The Horizon Project
NMC: The New Media Consortium
Horizon Project Technology Outlook
Sector Analysis
STEM+ Educatio...
#NMCHz
The Horizon Project
NMC: The New Media Consortium
Horizon Project Technology Outlook
Regional Analysis
Latin Americ...
32 Editions
10 reports in 2013
40+ translations
38 Editions
50+ Translations
12 Years of Global Research into Emerging Tec...
My Involvement
NMC Horizon Report
2013 Higher Education Edition
å
go.nmc.org/2014-hied
The research behind the NMC Horizon Report: 2014 Higher
Education Edition is jointly conducted by the New Media Consortium...
What are we looking at?
Badging / Microcredit
Learning Analytics
Mobile Learning
MOOCs
Online
LearningOpen Content
Open Licensing
Personal Learnin...
Mobile Apps
3D Video
Tablet Computing
Telepresence
Quantified Self
BYOD
Digital Preservation
Flipped Classroom
Gameficatio...
Collaborative
Environments
Crowd Funding
Digital Identity
Crowd Sourcing
Tacit Intelligence
Collective Intelligence
Social...
Internet of Things
Cloud Computing
Real-Time Translation
Semantic Applications
Single Sign On
RSS
3D Printing
InfoViz
Visu...
Open Hardware
Next-Gen Batteries
Speech-to-Speech
Virtual Assistants
Wireless Power
Affective Computing
Cellular Networks
...
How does the process work?
Lens of Practical Outcomes
Policy
Leadership
Practice
Slow: 5 yrs or more
Mid: 3-4 yrs
Fast: 1-2 yrs
Trend Horizons over Time
Solvable Challenges
Difficult Challenges
Wicked Challenges
Degrees of Difficulty
Hz Advisory Boards
Each project board represents an international, multi-
disciplinary group of between 40 - 50 technology...
Hz Customized Wiki
Hz Customized Wiki
Horizon Report Sandbox -- where we do our work
An Advisory Board reviews resources as part of their
bac...
Fast Trends: Driving changes in higher
education over the next 1 - 2 years
Growing Ubiquity of Social Media
Integration of...
Mid-Range Trend: Driving changes in
higher education over the next 3 - 5
years
Rise of Data-Driven Learning & Assessment
S...
Long-Range Trend:: Driving changes
in higher education over the next 5+
years
Agile Approaches to Change
Evolution of Onli...
Solvable Challenge: Those that we
understand and know how to solve
Low Digital Fluency of Faculty
Relative Lack of Rewards...
Difficult Challenge: Those we
understand but for which solutions are
elusive
Competition from New Models of Education
Scal...
Wicked Challenge: Those that are
complex to even define, much less
address
Expanding Access
Keeping Education Relevant
Important Developments in Educational
Technology for Higher Education
Time-to-Adoption Horizon: 1 Year or Less
Flipped Cla...
Important Developments in Educational
Technology for Higher Education
Time-to-Adoption Horizon: 2 to 3 Years
3-D Printing
...
Important Developments in Educational
Technology for Higher Education
Time-to-Adoption Horizon: 4 to 5 Years
Quantified Se...
How accurate have the
projections been?
Pretty darn good
NMCHorizonReport
2013K12Edition
NMCHorizonReport
2014HigherEducationEdition
NMCHorizonReport
2013MuseumEdition
Time-to-Ado...
NMC Horizon Project Navigator
Keeps the work
of each Hz
project alive as a
dynamic social
media platform
overlying a
compr...
You Can JUMP IN
Tag articles or reports
Twitter: #NMCHz
Sign up for the Advisory Board
go.nmc.org/horizon-nominate
Submit ...
The future
is
already here
It is just
unevenly
distributed
#NMCHz
Lawrence G. Miller
@lawrencegmiller
larry.miller@nmc.org
QUESTIONS?
Lgm hChallenges, Trends & Important Developments in Higher Educational Technologyz report for ct long final
Lgm hChallenges, Trends & Important Developments in Higher Educational Technologyz report for ct long final
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Lgm hChallenges, Trends & Important Developments in Higher Educational Technologyz report for ct long final

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Lgm hChallenges, Trends & Important Developments in Higher Educational Technologyz report for ct long final

  1. 1. Lawrence G. Miller Senior Director for Community College Relations NMC: The New Media Consortium Challenges, Trends & Important Developments in Higher Educational Technology
  2. 2. The future is already here
  3. 3. It is just unevenly distributed
  4. 4. #NMCHz The Horizon Project NMC: The New Media Consortium Launched 2002 by Laurence F. JohnsonLaunched 2002 by Laurence F. Johnson To proactively identify technology trends that could impact education, specifically higher education
  5. 5. #NMCHz The Horizon Project NMC: The New Media Consortium Horizon Report: Higher Education Edition Horizon Report: Museum Edition Horizon Report: K-12 Edition
  6. 6. #NMCHz The Horizon Project NMC: The New Media Consortium Horizon Project Technology Outlook Sector Analysis STEM+ Education Community, Technical & Junior Colleges
  7. 7. #NMCHz The Horizon Project NMC: The New Media Consortium Horizon Project Technology Outlook Regional Analysis Latin American Higher Education Australian Tertiary Education
  8. 8. 32 Editions 10 reports in 2013 40+ translations 38 Editions 50+ Translations 12 Years of Global Research into Emerging Technology Uptake The NMC Horizon Project
  9. 9. My Involvement
  10. 10. NMC Horizon Report 2013 Higher Education Edition å go.nmc.org/2014-hied
  11. 11. The research behind the NMC Horizon Report: 2014 Higher Education Edition is jointly conducted by the New Media Consortium (NMC) and the EDUCAUSE Learning Initiative (ELI), an EDUCAUSE Program. The ELI’s critical participation in the production of this report and their strong support for the NMC Horizon Project is gratefully acknowledged. Acknowledgements The NMC Horizon Report: 2014 Higher Education Edition Edition is a publication of the New Media Consortium and is made possible via a grant from the World Bank.
  12. 12. What are we looking at?
  13. 13. Badging / Microcredit Learning Analytics Mobile Learning MOOCs Online LearningOpen Content Open Licensing Personal Learning Environment Remote Labs Virtual Labs Learning Technologies
  14. 14. Mobile Apps 3D Video Tablet Computing Telepresence Quantified Self BYOD Digital Preservation Flipped Classroom Gamefication Location Intelligence Consumer Technologies Digital Strategies
  15. 15. Collaborative Environments Crowd Funding Digital Identity Crowd Sourcing Tacit Intelligence Collective Intelligence Social Media Technologies Social Graph
  16. 16. Internet of Things Cloud Computing Real-Time Translation Semantic Applications Single Sign On RSS 3D Printing InfoViz Visual Data Analysis Volumetric Internet Technology Visualization Technology
  17. 17. Open Hardware Next-Gen Batteries Speech-to-Speech Virtual Assistants Wireless Power Affective Computing Cellular Networks Electrovibration Flexible Displays Geolocation Location-Based Services Machine Learning Mobile Broadband Natural User Interfaces Near Field Communications Enabling Technologies
  18. 18. How does the process work?
  19. 19. Lens of Practical Outcomes Policy Leadership Practice
  20. 20. Slow: 5 yrs or more Mid: 3-4 yrs Fast: 1-2 yrs Trend Horizons over Time
  21. 21. Solvable Challenges Difficult Challenges Wicked Challenges Degrees of Difficulty
  22. 22. Hz Advisory Boards Each project board represents an international, multi- disciplinary group of between 40 - 50 technology experts from both within and outside higher education Participation on any Horizon Project advisory board is by invitation and includes self-nomination
  23. 23. Hz Customized Wiki
  24. 24. Hz Customized Wiki Horizon Report Sandbox -- where we do our work An Advisory Board reviews resources as part of their background research, then marks those they consider important with their wiki signature Emerging Technologies Challenges and Trends Published 'Technologies to Watch' Lists Technology in Popular Culture Reports and Research Miscellanea - Stories, Examples, Food for Thought Essays and Interviews on the Future
  25. 25. Fast Trends: Driving changes in higher education over the next 1 - 2 years Growing Ubiquity of Social Media Integration of Online, Hybrid, & Collaborative Learning
  26. 26. Mid-Range Trend: Driving changes in higher education over the next 3 - 5 years Rise of Data-Driven Learning & Assessment Shift from Students as Consumers to Students as Creators
  27. 27. Long-Range Trend:: Driving changes in higher education over the next 5+ years Agile Approaches to Change Evolution of Online Learning
  28. 28. Solvable Challenge: Those that we understand and know how to solve Low Digital Fluency of Faculty Relative Lack of Rewards for Teaching
  29. 29. Difficult Challenge: Those we understand but for which solutions are elusive Competition from New Models of Education Scaling Teaching Innovations
  30. 30. Wicked Challenge: Those that are complex to even define, much less address Expanding Access Keeping Education Relevant
  31. 31. Important Developments in Educational Technology for Higher Education Time-to-Adoption Horizon: 1 Year or Less Flipped Classroom Learning Analytics
  32. 32. Important Developments in Educational Technology for Higher Education Time-to-Adoption Horizon: 2 to 3 Years 3-D Printing Games and Gamification
  33. 33. Important Developments in Educational Technology for Higher Education Time-to-Adoption Horizon: 4 to 5 Years Quantified Self Virtual Assistants
  34. 34. How accurate have the projections been? Pretty darn good
  35. 35. NMCHorizonReport 2013K12Edition NMCHorizonReport 2014HigherEducationEdition NMCHorizonReport 2013MuseumEdition Time-to-AdoptionHorizon:OneYearorLess BYOD BYOD BYOD CloudComputing FlippedClassroom CloudComputing MobileLearning LearningAnalytics OpenContent OnlineLearning MassiveOpenOnline Courses SocialMedia Time-to-AdoptionHorizon:TwotoThreeYears ElectronicPublishing 3DPrinting 3DPrinting LearningAnalytics GamesandGamification AugmentedReality OpenContent TheInternet ofThings ElectronicPublishing PersonalizedLearning WearableTechnology Location-BasedServices Time-to-AdoptionHorizon:FourtoFiveYears 3DPrinting AffectiveComputing TheInternet ofThings AugmentedReality FlexibleDisplays NaturalUserInterfaces Virtual&RemoteLabs QuantifiedSelf Preservation/ConservationTech WearableTechnology VirtualAssistants WearableTechnology
  36. 36. NMC Horizon Project Navigator Keeps the work of each Hz project alive as a dynamic social media platform overlying a comprehensive collection of resources
  37. 37. You Can JUMP IN Tag articles or reports Twitter: #NMCHz Sign up for the Advisory Board go.nmc.org/horizon-nominate Submit Your Projects go.nmc.org/projects
  38. 38. The future is already here
  39. 39. It is just unevenly distributed
  40. 40. #NMCHz Lawrence G. Miller @lawrencegmiller larry.miller@nmc.org
  41. 41. QUESTIONS?

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