Human-Centered Design for Digital Health Solutions: Designing PRIME, an App for Young Patients with Schizophrenia

  • 721 views
Uploaded on

Human-Centered Design for Digital Health Solutions: Designing PRIME, an App for Young Patients with Schizophrenia by Danielle Schlosser (UCSF) and Silvia Vergani (IDEO), co-hosted by the UCSF Center …

Human-Centered Design for Digital Health Solutions: Designing PRIME, an App for Young Patients with Schizophrenia by Danielle Schlosser (UCSF) and Silvia Vergani (IDEO), co-hosted by the UCSF Center for Digital Health Innovation (CDHI) and the Health Tech Interest Group (HTIG).

  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
No Downloads

Views

Total Views
721
On Slideshare
0
From Embeds
0
Number of Embeds
3

Actions

Shares
Downloads
9
Comments
0
Likes
1

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide

Transcript

  • 1. Human-Centered Design for Digital Health Solutions +
  • 2. Danielle A. Schlosser Principal Investigator Department of Psychiatry danielle.schlosser@ucsf.edu Silvia Vergani Principal Design Researcher svergani@ideo.com
  • 3. A few things about
  • 4. 11 LOCATIONS
  • 5. IDEO FIRSTS The first commercial mouse for Apple The first laptop computer for Grid Palm V
  • 6. OUR OFFERING TODAY PRODUCTS USB Blood Glucose Monitor SERVICES Scaling telemedicine in Indian villages SPACES Brigham and Women’s Presurgical and Postpartum care redesign ORGANIZATIONS Improved patient-provider flow
  • 7. What is design thinking?
  • 8. Design thinking goes beyond making things look pretty
  • 9. Design thinking goes beyond making things look pretty Are we empathizing with our users? Customer Desirability
  • 10. Design thinking goes beyond making things look pretty Are we empathizing with our users? Customer Desirability Can we build our product? Technical Feasibility
  • 11. Design thinking goes beyond making things look pretty Are we empathizing with our users? Customer Desirability Can we build our product? Technical Feasibility Business Viability Is the market need big enough for our product?
  • 12. Design research is for empathy and inspiration In-home observations
  • 13. Design research is for empathy and inspiration Analogous Research
  • 14. Design research is for empathy and inspiration Empathy immersions
  • 15. How might we design digital health solutions that improve quality of life for patients with schizophrenia?
  • 16. Schizophrenia is not just about hearing voices. It is also about social anxiety, lack of motivation, and getting stuck in negative thoughts.
  • 17. We interviewed Carl and six other patients
  • 18. Carl felt inspired to create a song out of the interview recording
  • 19. We learned that our design should not lead with health
  • 20. Now it is your turn!
  • 21. BRAINSTORM RULES
  • 22. Defer judgement
  • 23. Encourage wild ideas
  • 24. Build on the ideas of others
  • 25. Stay focused on the topic
  • 26. Hold one conversation at a time
  • 27. Be visual
  • 28. Go for quantity
  • 29. Brainstorm Rules • • • • • • • Defer judgement Encourage wild ideas Build on the ideas of others Stay focused on the topic Hold one conversation at a time Be visual Go for quantity A
  • 30. Choose your favorite idea from your post-its, take a picture of it and send it to: Daniel.Kim@ucsf.edu All ideas will be shared here: http://www.pinterest.com/drschlosser13/ucsf-dh-brown-bag A