This presentation engages in an in-depth close reading of the game, Prince of Persia: The Sands of Time, in order to parse out various meanings to be found in the experience of playing the game. The experience is approached from the perspective of its narrative development and its game design. This enables an analysis of the relationship between the game’s story and its gameplay. Sequences in the game are analyzed in detail in order to illustrate and interpret how these various components of a game can come together to create fulfilling a playing experience unique to this medium.