A Sense of WonderThrough Planes of RealityPlaying GorogoaDrew Davidson
Well Playedwell Read & Well MadeAnalysis & CriticismGameplay & Narrativedesign & developmentLiteracy & Mastery
GorogoaA tiled adventure/puzzle gameIndiecade 2012DemoWork in Progress(Pc & Mac)
Making the GameIndiejason robertsVisual design awardindiecade 2012Tentative target releaselate 2013 / early 2014
Playing the gameExplore the worldindirect controllayered tilesplanes of reality
Full DisclosurePlayed the demo dozens of timesSeveral hours of playIndiecade 2012Know the developerwell played session- ch...
Play!Play through demo
Planes of realityArtisticForeground,MidGround,backgroundExistentialPhysical,Perceptual,transcendental
plane 0The word
Plane 1The Worldreality?
Plane 2Curiosity
Plane 3THoughtsReading
Plane 4Into the Page
Plane 5grid of Tiles
plane 6Foreground Shift
plane 7zoom in
Plane 7Zoom in
Plane 8Overlap on
Plane 8Overlap on
Plane 9zoom out
Plane 9zoom out
Plane 10Left,Right,up,Down
Plane 11into the image
Plane 11into the image
Plane 12Synchronous
Plane 12Synchronous
plane 13Transmutation
plane 13transmutation
Plane 14Threading
plane 14Threading
plane 14Threading
plane 14threading
plane 14threading
plane 15Cut & paste
plane 15Cut & paste
plane 15Cut & paste
plane 15Cut & paste
plane 16Big background
plane 16Big background
plane 16big background
plane 16big background
plane 16big background
plane 17ThoughtsMemory
plane 17ThoughtsMemory
plane 17ThoughtsMemory
plane 17ThoughtsMemory
plane 18Layered sync
plane 19traversal Sync
plane 19Traversal sync
plane 20overlap off
plane 20overlap off
plane 20overlap off
plane 21Time Shift
plane 21Time Shift
plane 22Piece Together
plane 22Piece together
plane 22piece together
plane 22piece together
Plane 23Anticipation!
gorogoafrom jason robertstiles are windows into worldskey is in the connections between tiles
gorogoaLayered, connected tilesIndirect explorationPlanes of realitysense of wonder
Simply ComplexSimple MechanicVariationArticulationExploration
Pleasantly FrustratingScaffolded Challengeschallenging RewardsDifficulty & MasteryAgency & Literacy
Well PLayedValue & Meaningillustrate & analyzeLiteracy of Gamesgood, bad... better!
Learning GamesBad = Suckn
Learning gamesBad = SucknGood = PB&C
Learning GamesBad = SucknGood = PB&CGreat = DIY
at GLSGames are good learning designindie games & Games for impactGames+trying to do more with Games
Indie + ImpactREsonance / dissonanceverbs / mechanicsintentions / experiencesTiltFactorDragonBox
Games for ImpactAcademic ConsortiumBest Practiceshttp://gamesforimpact.com
Thanks!questions?drdrew@cmu.edugorogoa.com
A Sense of Wonder Through Planes of Reality: Playing Gorogoa
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A Sense of Wonder Through Planes of Reality: Playing Gorogoa

  1. 1. A Sense of WonderThrough Planes of RealityPlaying GorogoaDrew Davidson
  2. 2. Well Playedwell Read & Well MadeAnalysis & CriticismGameplay & Narrativedesign & developmentLiteracy & Mastery
  3. 3. GorogoaA tiled adventure/puzzle gameIndiecade 2012DemoWork in Progress(Pc & Mac)
  4. 4. Making the GameIndiejason robertsVisual design awardindiecade 2012Tentative target releaselate 2013 / early 2014
  5. 5. Playing the gameExplore the worldindirect controllayered tilesplanes of reality
  6. 6. Full DisclosurePlayed the demo dozens of timesSeveral hours of playIndiecade 2012Know the developerwell played session- chris bellSpoiler alert!
  7. 7. Play!Play through demo
  8. 8. Planes of realityArtisticForeground,MidGround,backgroundExistentialPhysical,Perceptual,transcendental
  9. 9. plane 0The word
  10. 10. Plane 1The Worldreality?
  11. 11. Plane 2Curiosity
  12. 12. Plane 3THoughtsReading
  13. 13. Plane 4Into the Page
  14. 14. Plane 5grid of Tiles
  15. 15. plane 6Foreground Shift
  16. 16. plane 7zoom in
  17. 17. Plane 7Zoom in
  18. 18. Plane 8Overlap on
  19. 19. Plane 8Overlap on
  20. 20. Plane 9zoom out
  21. 21. Plane 9zoom out
  22. 22. Plane 10Left,Right,up,Down
  23. 23. Plane 11into the image
  24. 24. Plane 11into the image
  25. 25. Plane 12Synchronous
  26. 26. Plane 12Synchronous
  27. 27. plane 13Transmutation
  28. 28. plane 13transmutation
  29. 29. Plane 14Threading
  30. 30. plane 14Threading
  31. 31. plane 14Threading
  32. 32. plane 14threading
  33. 33. plane 14threading
  34. 34. plane 15Cut & paste
  35. 35. plane 15Cut & paste
  36. 36. plane 15Cut & paste
  37. 37. plane 15Cut & paste
  38. 38. plane 16Big background
  39. 39. plane 16Big background
  40. 40. plane 16big background
  41. 41. plane 16big background
  42. 42. plane 16big background
  43. 43. plane 17ThoughtsMemory
  44. 44. plane 17ThoughtsMemory
  45. 45. plane 17ThoughtsMemory
  46. 46. plane 17ThoughtsMemory
  47. 47. plane 18Layered sync
  48. 48. plane 19traversal Sync
  49. 49. plane 19Traversal sync
  50. 50. plane 20overlap off
  51. 51. plane 20overlap off
  52. 52. plane 20overlap off
  53. 53. plane 21Time Shift
  54. 54. plane 21Time Shift
  55. 55. plane 22Piece Together
  56. 56. plane 22Piece together
  57. 57. plane 22piece together
  58. 58. plane 22piece together
  59. 59. Plane 23Anticipation!
  60. 60. gorogoafrom jason robertstiles are windows into worldskey is in the connections between tiles
  61. 61. gorogoaLayered, connected tilesIndirect explorationPlanes of realitysense of wonder
  62. 62. Simply ComplexSimple MechanicVariationArticulationExploration
  63. 63. Pleasantly FrustratingScaffolded Challengeschallenging RewardsDifficulty & MasteryAgency & Literacy
  64. 64. Well PLayedValue & Meaningillustrate & analyzeLiteracy of Gamesgood, bad... better!
  65. 65. Learning GamesBad = Suckn
  66. 66. Learning gamesBad = SucknGood = PB&C
  67. 67. Learning GamesBad = SucknGood = PB&CGreat = DIY
  68. 68. at GLSGames are good learning designindie games & Games for impactGames+trying to do more with Games
  69. 69. Indie + ImpactREsonance / dissonanceverbs / mechanicsintentions / experiencesTiltFactorDragonBox
  70. 70. Games for ImpactAcademic ConsortiumBest Practiceshttp://gamesforimpact.com
  71. 71. Thanks!questions?drdrew@cmu.edugorogoa.com

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