Your SlideShare is downloading. ×
0
H U M A NC O M P U T E RI N T E R A C T I O N연세대학교 미디어시스템연구실http://msl.yonsei.ac.kr김동철 T9T9.com
HCI
HCI
프로토타이핑 접근법
프로토타이핑 접근법
프로토타이핑 접근법
프로토타이핑 접근법
프로토타이핑 접근법
프로토타이핑 접근법
PROTOTYPING TOOL[1] http://openframeworks.cc[2] http://ofworks.net[1] http://arduino.cc
PROTOTYPING TOOL[1] http://processing.org[2] http://ckrgksgudxo.blog.me/151923350
PROTOTYPING TOOL[1] http://opencv.co.kr[1] http://depts.washington.edu/aimgroup/proj/dollar/
HCI
NATURAL USER INTERFACEMicrosoft Surface, http://www.microsoft.com/surface영화 마이너리티 리포트Nintendo WiiLG 매직모션
NATURAL USER INTERFACEfaceAPI, http://www.seeingmachines.com/product/faceapiemotiv, http://www.emotiv.comEye Tracking, htt...
GESTURE INTERFACEPrimeSense, http://www.primesense.com/
GESTURE INTERFACEMicrosoft Kinect, http://www.xbox.com/kinect60cm 61cm
GESTURE INTERFACEKinect for Windows, http://www.microsoft.com/en-us/kinectforwindows/discover/features.aspxKinect Effect :...
MOBILE GESTURE INTERFACE
미래 인터페이스
http://www.xbox.com/kinecthttp://www.microsoft.com/en-us/kinectforwindows/http://www.xbox.com/en-US/Kinect/Kinect-Effectht...
HCI 기술특강
HCI 기술특강
HCI 기술특강
HCI 기술특강
HCI 기술특강
HCI 기술특강
HCI 기술특강
HCI 기술특강
HCI 기술특강
HCI 기술특강
Upcoming SlideShare
Loading in...5
×

HCI 기술특강

1,065

Published on

1. HCI 소 개 – HCI 란 무엇인가?
2. HCI 연구분야
3. HCI 트랜드
4. 결 론 – 미래 인터페이스의 모습

Published in: Technology, Business

Transcript of "HCI 기술특강"

  1. 1. H U M A NC O M P U T E RI N T E R A C T I O N연세대학교 미디어시스템연구실http://msl.yonsei.ac.kr김동철 T9T9.com
  2. 2. HCI
  3. 3. HCI
  4. 4. 프로토타이핑 접근법
  5. 5. 프로토타이핑 접근법
  6. 6. 프로토타이핑 접근법
  7. 7. 프로토타이핑 접근법
  8. 8. 프로토타이핑 접근법
  9. 9. 프로토타이핑 접근법
  10. 10. PROTOTYPING TOOL[1] http://openframeworks.cc[2] http://ofworks.net[1] http://arduino.cc
  11. 11. PROTOTYPING TOOL[1] http://processing.org[2] http://ckrgksgudxo.blog.me/151923350
  12. 12. PROTOTYPING TOOL[1] http://opencv.co.kr[1] http://depts.washington.edu/aimgroup/proj/dollar/
  13. 13. HCI
  14. 14. NATURAL USER INTERFACEMicrosoft Surface, http://www.microsoft.com/surface영화 마이너리티 리포트Nintendo WiiLG 매직모션
  15. 15. NATURAL USER INTERFACEfaceAPI, http://www.seeingmachines.com/product/faceapiemotiv, http://www.emotiv.comEye Tracking, http://shalabh.wordpress.com
  16. 16. GESTURE INTERFACEPrimeSense, http://www.primesense.com/
  17. 17. GESTURE INTERFACEMicrosoft Kinect, http://www.xbox.com/kinect60cm 61cm
  18. 18. GESTURE INTERFACEKinect for Windows, http://www.microsoft.com/en-us/kinectforwindows/discover/features.aspxKinect Effect : 게임을 넘어서는 놀라운 키넥트 활용http://youtu.be/T_QLguHvACs
  19. 19. MOBILE GESTURE INTERFACE
  20. 20. 미래 인터페이스
  21. 21. http://www.xbox.com/kinecthttp://www.microsoft.com/en-us/kinectforwindows/http://www.xbox.com/en-US/Kinect/Kinect-Effecthttp://www.microsoft.com/surface/en/us/default.aspxhttp://uxtlab.tistory.comhttp://openkinect.co.krhttp://opencv.co.krhttp://ofworks.nethttp://creativeapplications.net
  1. A particular slide catching your eye?

    Clipping is a handy way to collect important slides you want to go back to later.

×