Relay For Life in Second Life

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    Relay For Life in Second Life - Presentation Transcript

    1. American Cancer Society Relay For Life of Second Life Jerry Markham
    2. Second Life
      • About Second Life
      • The Society in Second Life
      • Relay For Life of Second Life
      • Second Life is a 3-D virtual community imagined and created by it’s residents. It has a real economy, property ownership, and avatars (powered by people) that engage in many real-life as well as virtual-life interactions and activities.
      • As of Jan 2009 the site has grown to more than 15 million accounts: individuals, corporations, government agencies and non-profit organizations.
      About Second Life
    3. ACS Island in Second Life
      • ACS Second Life HQ Office
            • Never closes
            • Cancer Information
            • Support Groups
            • Virtual Meetings
            • Memorial Messages
            • Fundraising Events
    4. Relay For Life of Second Life 2004 Gala Raised: US$2,000 RFLofSL 2005 Raised: US$5,000 RFLofSL 2006 Raised: US$41,000 RFLofSL 2007 Raised: US$118,500 RFLofSL 2008 Raised: US$215,000
      • Virtual-world fund raising events
              • Auction Virtual Items
              • Virtual Garage Sale
              • Musical Performance
              • Clothing Fair
              • Jail & Bail
              • Movie Night
              • Theme Party
      Relay For Life of Second Life
    5. events.cancer.org/SecondLife Real world fund raising on Convio
      • Just like in the real world, RFLofSL is a fun-filled overnight event where individuals and team members take turns on the track.
      • Avatars donate Linden dollars.
      • Funds are raised at the event by:
        • Relay virtual items
        • Official donation kiosks
        • Luminarias
      2009 RFLofSL : July 18-19
      • Any fundraiser that can happen in the real world can be created in Second Life.
      • Users can create events that are physically impossible in the real world.
      • Users with molbility challenges can attend from home.
      • Second Life has no borders, currently ACS has established several SL connections in other countries. Teams can be comprised of members from around the country and around the world.
      • The community is already in place. We are simply adapting our communication method to the needs of our constituents and reaching a new demographic with the same message and life saving mission.
      • Second Life has the challenge of overcoming the perception that it is a game. This IS the next evolution of the Interactive Web and Social Networking. Get in or get left behind!
      Why Second Life?
    6. A new beginning…

    + dneff22dneff22, 8 months ago

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