• Save
Technology For Learning
Upcoming SlideShare
Loading in...5
×
 

Technology For Learning

on

  • 2,436 views

A brief overview of uses for mobile computer labs, LCD projectors, Blackboard, and interactive whiteboards.

A brief overview of uses for mobile computer labs, LCD projectors, Blackboard, and interactive whiteboards.

Statistics

Views

Total Views
2,436
Views on SlideShare
2,427
Embed Views
9

Actions

Likes
6
Downloads
0
Comments
1

6 Embeds 9

http://ksmartboard.blogspot.com 3
http://www.slideshare.net 2
http://www.ksmartboard.blogspot.com 1
https://blackboard.briarcliffschools.org 1
https://bb-upgrade.dartmouth.edu 1
https://ssi.ellc.learn.army.mil 1

Accessibility

Categories

Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

Technology For Learning Technology For Learning Presentation Transcript

  • Dionne N. Curbeam, M.A. Technology for Learning
    • Digital Immigrants
    Technology for Learning Digital Natives
  • Technology Tools
    • Blackboard
      • Post lesson plans, vocabulary words, home assignments.
      • Communicate with students
      • Host activities on the server
      • Post student grades
    • Liquid Crystal Display (LCD) or Multi-Media Projectors
      • Interactive games for review
      • Projecting lessons in PowerPoint
      • Displaying student work
      • Demonstrating a website or website tools
    • Laptops
      • Tracking student performance/data trends
      • Emailing students and parents
  • Mobile Computer Lab
    • The Mobile Computer Lab is a system with wireless IBM Thinkpad notebook computers.
    • It is portable and available for classroom use.
    • Teachers will be able to remove laptops and place them on student desks or create various centers.
  • Mobile Computer Lab – Classroom Uses
    • With guided instruction, students may:
    • Participate in an online discussion about a current event;
    • Perform research about a class topic;
    • Use Microsoft Word to write a poem or short story;
    • Participate in an online simulation;
    • Complete a webquest;
    • Compile thoughts and answers to questions in a blog;
    • Create a summary of the lesson in Microsoft PowerPoint;
    • Create an e-portfolio of their work; or
    • Complete the Internet component of an assignment from the textbook
  • Mobile Computer Labs: A Vehicle for Differentiated Instruction
    • Small groups may work on designated assignments on the mobile computer lab while the teacher works with a group of students.
    • Different activities may be provided on the laptop.
    • On select assignments, students can work at their own pace.
  • Technology-Based Projects
    • With guided instruction, students may:
    • Create a digital story;
    • Create computer-generated charts and graphs;
    • Complete the suggested projects from textbooks and VSC;
    • Produce newsletters and books;
    • Develop a theme-based calendar; and
    • Create a spoken word CD.
    Given time, students can complete these outside of class.
  • Interactive White Boards
    • An interactive whiteboard is a presentation device that interfaces with a computer. The computer images are displayed on the board by a digital projector, where they can be seen and manipulated.
    • Users can control software both from the computer and from the board.
    • Marketed under different brands (i.e., SMARTBoard, ActivBoard, eBeam)
  • Interactive White Board – Classroom Uses
    • With an interactive whiteboard, a teacher may:
    • Use the built in maps to teach continents, oceans, countries, or states and capitals;
    • Teach steps to a math problem;
    • Take notes directly into a PowerPoint Presentation;
    • Provide diagramming activities;
    • Critique and edit student work;
    • Engage students in drag-and-drop activities;
    • Provide sequence activities - have students rearrange information in correct sequence
    • Save lessons to present to students who missed class.
  • Strategies for Implementation and Effective Use of Technology in the Classroom
    • Think about the goals and objective for use.
    • Wisely plan your schedule.
    • Speak with others that have done similar projects or technology uses; gather their perspective.
    • Collaborate with other teachers (learning across the curriculum).
    • Be sensitive to time and resources available.
    • Continually access the work of students.