Building Windows Phone 8 Games With Unity3d

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Building Windows Phone 8 Games With Unity3d

  1. 1. Разработка игр для Windows Phone 8 с помощью Unity3D Дмитрий Миндра
  2. 2. Deus Ex: The Fall 2013-06-24 Page 4
  3. 3. 2013-06-24 Page 5
  4. 4. 2013-06-24 Page 6
  5. 5. Дмитрий Миндра SDET dmitriy@unity3d.com @dmytromindra 2013-06-24 Page 7
  6. 6. 2013-06-24 Page 8
  7. 7. Unity – это технологии 2013-06-24 Page 9
  8. 8. Решение для создания игр 2013-06-24 Page 10
  9. 9. Что такое Unity? Multi Platform Engine Rapid Learning Curve & Usability Build Once, Deploy Everywhere A tool to create 2D or 3D content Create content on either Mac OS X or Windows 2013-06-24 Page 12
  10. 10. Что такое Unity? Incorporates industry standard tools like Beast, fmod, Mono, PhysX and Umbra C#, JavaScript and Boo as supported scripting languages 2013-06-24 Page 13
  11. 11. Workflow 2013-06-24 Page 14
  12. 12. Quality 2013-06-24 Page 15
  13. 13. Mecanim 2013-06-24 Page 16
  14. 14. Performance - Profiler Umbra LOD Support Build-time graphics optimization Build size stripping GLSL optimizer Asset Bundles 2013-06-24 Page 17
  15. 15. Collaboration - Team License - Integrated and Immediate - Open Source Server - Optimized for big project - Cache Servers 2013-06-24 Page 18
  16. 16. Демократизация 2013-06-24 Page 19
  17. 17. Unity Basic: Standalone, Web, iOS, Android, .. 2013-06-24 Page 20
  18. 18. Unity Pro subscriptions 2013-06-24 Page 21
  19. 19. 2013-06-24 Page 22
  20. 20. 2013-06-24 Page 23
  21. 21. The Room: game of the year on iPad 2013-06-24 Page 24
  22. 22. Temple Run 2013-06-24 Page 25
  23. 23. CR Racing 2013-06-24 Page 26
  24. 24. Solstice - Zynga 2013-06-24 Page 27
  25. 25. Bad Piggies 2013-06-24 Page 28
  26. 26. Bladeslinger 2013-06-24 Page 29
  27. 27. Deadtrigger 2013-06-24 Page 30
  28. 28. Console PS3 / Xbox 360 – Harold By Moon Spider Studio 2013-06-24 Page 31
  29. 29. Facebook – Ballistic By Aquiris 2013-06-24 Page 32
  30. 30. Facebook – Ballistic By Aquiris 2013-06-24 Page 33
  31. 31. PC, Mac, Linux – Wasteland 2 By InXile 2013-06-24 Page 34
  32. 32. Oculus Rift 2013-06-24 Page 35
  33. 33. Rift Game Unity: BouncerVR 2013-06-24 Page 36
  34. 34. Rift Game Unity: ZED 2013-06-24 Page 37
  35. 35. Rift – Unity: Arch Virtual 2013-06-24 Page 38
  36. 36. NASA Text Text Mars Rover Experience Unity Webplayer 2013-06-24 Page 39
  37. 37. None- entertainment Simulations Military Racing Competition Nautical Flight Kiosk Displays Retail Location Based Entertainment Travel Medical Imaging Architectural Sports Medicine Education 2013-06-24 Page 40
  38. 38. Joint IED Defeat Organization OID by JANUS Research 2013-06-24 Page 41
  39. 39. Familiarization Applications Shell Oil Platform Safety Training by by RealVisual Ware Virtual Factory Tour by RealVisual USAF Academy Virtual Campus tour by Designing Digitally 2013-06-24 Page 42
  40. 40. Virtual Medical Training CliniSpace CliniSpace, BattleCare 2013-06-24 Page 43
  41. 41. Learn Unity 2013-06-24 Page 44
  42. 42. Learn Unity 2013-06-24 Page 45
  43. 43. Unite 2013 2013-06-24 Page 46
  44. 44. Community 2,000,000 developers 400,000 monthly active 5,000,000 hours of creation 2013-06-24 Page 47
  45. 45. Asset Store 2013-06-24 Page 48
  46. 46. Asset Store 280,000 customers 6,500 packages Top sellers 2013-06-24 Page 49
  47. 47. Asset Store 2013-06-24 Page 50
  48. 48. 2013-06-24 Page 51
  49. 49. Asset Store 2013-06-24 Page 52
  50. 50. (editor extensions) 2013-06-24 Page 53
  51. 51. Asset Store 2013-06-24 Page 54
  52. 52. Asset Store 2013-06-24 Page 55
  53. 53. Asset Store Services 2013-06-24 Page 56
  54. 54. (the games industry) 2013-06-24 Page 57
  55. 55. Smartphone explosion Apple I released (1976) “Peak PC” (2012): 1.5B units [36 years] First smartphones (2003-2008?) Now (2013): 1.5B units Soon (2018): 6B units [15 years] 2013-06-24 Page 58
  56. 56. Smartphone games explosion Top grossing iOS game’s revenue (Data gathered by Unity Technologies) Page 59 2013-06-24
  57. 57. Independent ≫ established All others Top 100 2010 2011 By Engagement (Estimated by Flurry Analytics) 60 Page 2013-06-24 2012 Top 25 By Revenue
  58. 58. Entertainment “half-life” Music(als Film Games Mobile games 10 5 2 ½ – 100 years – 10 years – 3 years – 2 years The shorter the half-life, the more power the creator holds! 2013-06-24 Page 61
  59. 59. 2013-06-24 Page 62
  60. 60. Windows Phone 8 2013-06-24 Page 63
  61. 61. Windows Phone 8 • To develop for Windows Phone 8 you will need • • • • • 2013-06-24 Visual Studio 2012 Express Edition (free) (link) Windows 8 Pro (or better) Windows Phone 8 SDK (link) System requirements (link) Dev Center Account (physical device app deployment and Marketplace distribution) (BizSpark) Page 64
  62. 62. Windows Phone 8 + Unity 3D = Awesomeness https://docs.unity3d.com/Documentation/Manual/wp8-gettingstarted.html 2013-06-24 Page 65
  63. 63. Ссылки New Sample Assets http://blogs.unity3d.com/2014/01/17/new-sample-assets-beta/ Unity Test Tools http://blogs.unity3d.com/2013/12/18/unity-test-tools-released/ Из чего делать игры? (подборка ссылок) http://www.blog.dmytromindra.com/2014/02/blog-post.html Делаем 2d игры с Unity 4.3 (подборка ссылок) http://www.blog.dmytromindra.com/2014/01/2d-unity.html 2013-06-24 Page 66
  64. 64. Вопросы ? Дмитрий Миндра, SDET dmitriy@unity3d.com @dmytromindra 2013-06-24 Page 67

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